DO NOT MERGE - IAudioFlinger: always initialize variables to ensure no info leak when writing them to Parcel.
Bug: 23953967
Change-Id: Ibbe841da149038675e9e8daea76c77558bc8564b
(cherry picked from commit 983dca391a76fb45df999fc40e8766b9ddb63511)
diff --git a/media/libmedia/IAudioFlinger.cpp b/media/libmedia/IAudioFlinger.cpp
index d31de58..a6ed199 100644
--- a/media/libmedia/IAudioFlinger.cpp
+++ b/media/libmedia/IAudioFlinger.cpp
@@ -924,7 +924,7 @@
pid_t tid = (pid_t) data.readInt32();
int sessionId = data.readInt32();
int clientUid = data.readInt32();
- status_t status;
+ status_t status = NO_ERROR;
sp<IAudioTrack> track;
if ((haveSharedBuffer && (buffer == 0)) ||
((buffer != 0) && (buffer->pointer() == NULL))) {
@@ -957,7 +957,7 @@
size_t notificationFrames = data.readInt64();
sp<IMemory> cblk;
sp<IMemory> buffers;
- status_t status;
+ status_t status = NO_ERROR;
sp<IAudioRecord> record = openRecord(input,
sampleRate, format, channelMask, &frameCount, &flags, tid, &sessionId,
¬ificationFrames,
@@ -1097,7 +1097,7 @@
audio_devices_t devices = (audio_devices_t)data.readInt32();
String8 address(data.readString8());
audio_output_flags_t flags = (audio_output_flags_t) data.readInt32();
- uint32_t latencyMs;
+ uint32_t latencyMs = 0;
audio_io_handle_t output;
status_t status = openOutput(module, &output, &config,
&devices, address, &latencyMs, flags);
@@ -1176,8 +1176,8 @@
case GET_RENDER_POSITION: {
CHECK_INTERFACE(IAudioFlinger, data, reply);
audio_io_handle_t output = (audio_io_handle_t) data.readInt32();
- uint32_t halFrames;
- uint32_t dspFrames;
+ uint32_t halFrames = 0;
+ uint32_t dspFrames = 0;
status_t status = getRenderPosition(&halFrames, &dspFrames, output);
reply->writeInt32(status);
if (status == NO_ERROR) {
@@ -1213,7 +1213,7 @@
} break;
case QUERY_NUM_EFFECTS: {
CHECK_INTERFACE(IAudioFlinger, data, reply);
- uint32_t numEffects;
+ uint32_t numEffects = 0;
status_t status = queryNumberEffects(&numEffects);
reply->writeInt32(status);
if (status == NO_ERROR) {
@@ -1223,7 +1223,7 @@
}
case QUERY_EFFECT: {
CHECK_INTERFACE(IAudioFlinger, data, reply);
- effect_descriptor_t desc;
+ effect_descriptor_t desc = {};
status_t status = queryEffect(data.readInt32(), &desc);
reply->writeInt32(status);
if (status == NO_ERROR) {
@@ -1235,7 +1235,7 @@
CHECK_INTERFACE(IAudioFlinger, data, reply);
effect_uuid_t uuid;
data.read(&uuid, sizeof(effect_uuid_t));
- effect_descriptor_t desc;
+ effect_descriptor_t desc = {};
status_t status = getEffectDescriptor(&uuid, &desc);
reply->writeInt32(status);
if (status == NO_ERROR) {
@@ -1253,9 +1253,9 @@
int32_t priority = data.readInt32();
audio_io_handle_t output = (audio_io_handle_t) data.readInt32();
int sessionId = data.readInt32();
- status_t status;
- int id;
- int enabled;
+ status_t status = NO_ERROR;
+ int id = 0;
+ int enabled = 0;
sp<IEffect> effect = createEffect(&desc, client, priority, output, sessionId,
&status, &id, &enabled);