use vector<uint8_t> for byte[] in AIDL
In native world, byte stream is typically represented in uint8_t[]
or vector<uint8_t>. C++ backend already generates that way. This
change involves NDK backend.
Now NDK backend also uses vector<uint8_t> just like C++ backend.
Bug: 144957764
Test: atest CtsNdkBinderTestCases
Merged-In: Iffe188aa42f4f827ad4d021f06d85992db204c0d
Change-Id: Iffe188aa42f4f827ad4d021f06d85992db204c0d
(cherry picked from commit cfca116b0d2629a95172b5f822b27a549a478da5)
Exempt-From-Owner-Approval: cp from master to avoid merge-conflict
diff --git a/drm/libmediadrm/DrmSessionManager.cpp b/drm/libmediadrm/DrmSessionManager.cpp
index 5292705..e31395d 100644
--- a/drm/libmediadrm/DrmSessionManager.cpp
+++ b/drm/libmediadrm/DrmSessionManager.cpp
@@ -66,7 +66,7 @@
std::vector<MediaResourceParcel> resources;
MediaResourceParcel resource{
Type::kDrmSession, SubType::kUnspecifiedSubType,
- toStdVec<int8_t>(sessionId), value};
+ toStdVec<>(sessionId), value};
resources.push_back(resource);
return resources;
}