CameraNDK: add NDK API documents

This change adds document for ACameraManager, ACameraDevice and
ACameraCaptureSession.

Bug: 27102995

Change-Id: I5706337e419cd533c1c7d46e412dc62bf7c726cb
diff --git a/include/camera/ndk/NdkCameraDevice.h b/include/camera/ndk/NdkCameraDevice.h
index 2008a68..fb124a0 100644
--- a/include/camera/ndk/NdkCameraDevice.h
+++ b/include/camera/ndk/NdkCameraDevice.h
@@ -14,6 +14,15 @@
  * limitations under the License.
  */
 
+/**
+ * @addtogroup Camera
+ * @{
+ */
+
+/**
+ * @file NdkCameraDevice.h
+ */
+
 /*
  * This file defines an NDK API.
  * Do not remove methods.
@@ -36,71 +45,614 @@
 extern "C" {
 #endif
 
+/**
+ * ACameraDevice is opaque type that provides access to a camera device.
+ *
+ * A pointer can be obtained using {@link ACameraManager_openCamera} method.
+ */
 typedef struct ACameraDevice ACameraDevice;
 
-// Struct to hold camera state callbacks
+/// Enum for ACameraDevice_ErrorStateCallback error code
+enum {
+    /**
+     * The camera device is in use already.
+     */
+    ERROR_CAMERA_IN_USE = 1,
+
+    /**
+     * The system-wide limit for number of open cameras or camera resources has
+     * been reached, and more camera devices cannot be opened until previous
+     * instances are closed.
+     */
+    ERROR_MAX_CAMERAS_IN_USE = 2,
+
+    /**
+     * The camera is disabled due to a device policy, and cannot be opened.
+     */
+    ERROR_CAMERA_DISABLED = 3,
+
+    /**
+     * The camera device has encountered a fatal error.
+     * <p>The camera device needs to be re-opened to be used again.</p>
+     */
+    ERROR_CAMERA_DEVICE = 4,
+
+    /**
+     * The camera service has encountered a fatal error.
+     * <p>The Android device may need to be shut down and restarted to restore
+     * camera function, or there may be a persistent hardware problem.
+     * An attempt at recovery may be possible by closing the
+     * CameraDevice and the CameraManager, and trying to acquire all resources
+     * again from scratch.</p>
+     */
+    ERROR_CAMERA_SERVICE = 5
+};
+
+/**
+ * Camera device state callbacks to be used in {@link ACameraDevice_stateCallbacks}.
+ *
+ * @param context The optional context in {@link ACameraDevice_stateCallbacks} will be
+ *                passed to this callback.
+ * @param device The {@link ACameraDevice} that is being disconnected.
+ */
 typedef void (*ACameraDevice_StateCallback)(void* context, ACameraDevice* device);
+
+/**
+ * Camera device error state callbacks to be used in {@link ACameraDevice_stateCallbacks}.
+ *
+ * @param context The optional context in {@link ACameraDevice_stateCallbacks} will be
+ *                passed to this callback.
+ * @param device The {@link ACameraDevice} that is being disconnected.
+ * @param error The error code describes the cause of this error callback. See the folowing
+ *              links for more detail.
+ *
+ * @see ERROR_CAMERA_IN_USE
+ * @see ERROR_MAX_CAMERAS_IN_USE
+ * @see ERROR_CAMERA_DISABLED
+ * @see ERROR_CAMERA_DEVICE
+ * @see ERROR_CAMERA_SERVICE
+ */
 typedef void (*ACameraDevice_ErrorStateCallback)(void* context, ACameraDevice* device, int error);
 
 typedef struct ACameraDevice_StateCallbacks {
+    /// optional application context.
     void*                             context;
-    ACameraDevice_StateCallback       onDisconnected; // Device is unusable after this callback
-    ACameraDevice_ErrorStateCallback  onError;        // Device is unusable after this callback
+
+    /**
+     * The function is  called when a camera device is no longer available for use.
+     *
+     * <p>Any attempt to call API methods on this ACameraDevice will return
+     * {@link ACAMERA_ERROR_CAMERA_DISCONNECTED}. The disconnection could be due to a
+     * change in security policy or permissions; the physical disconnection
+     * of a removable camera device; or the camera being needed for a
+     * higher-priority camera API client.</p>
+     *
+     * <p>Application should clean up the camera with {@link ACameraDevice_close} after
+     * this happens, as it is not recoverable until the camera can be opened
+     * again.</p>
+     *
+     */
+    ACameraDevice_StateCallback       onDisconnected;
+
+    /**
+     * The function called when a camera device has encountered a serious error.
+     *
+     * <p>This indicates a failure of the camera device or camera service in some way.
+     * Any attempt to call API methods on this ACameraDevice in the future will return
+     * {@link ACAMERA_ERROR_CAMERA_DISCONNECTED}.</p>
+     *
+     * <p>There may still be capture completion or camera stream callbacks that will be called
+     * after this error is received.</p>
+     *
+     * <p>Application should clean up the camera with {@link ACameraDevice_close} after this
+     * happens. Further attempts at recovery are error-code specific.</p>
+     *
+     */
+    ACameraDevice_ErrorStateCallback  onError;
 } ACameraDevice_stateCallbacks;
 
 /**
- * Close the camera device synchronously. Open is done in ACameraManager_openCamera
+ * Close the connection and free this ACameraDevice synchronously. Access to the ACameraDevice
+ * after calling this method will cause a crash.
+ *
+ * <p>After this call, all calls to the active ACameraCaptureSession associated to this
+ * ACameraDevice will return {@link ACAMERA_ERROR_SESSION_CLOSED} except for calls to
+ * {@link ACameraCaptureSession_close}.</p>
+ *
+ * <p>This method will stop all repeating captures sent via
+ * {@link ACameraCaptureSession_setRepeatingRequest} and block until all capture requests sent via
+ * {@link ACameraCaptureSession_capture} is complete. Once the method returns, the camera device
+ * will be removed from memory and access to the closed camera device pointer will cause a crash.</p>
+ *
+ * @param device the camera device to be closed
+ *
+ * @return <ul>
+ *         <li>{@link ACAMERA_OK} if the method call succeeds.</li>
+ *         <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if device is NULL.</li></ul>
  */
-camera_status_t ACameraDevice_close(ACameraDevice*);
+camera_status_t ACameraDevice_close(ACameraDevice* device);
 
 /**
- * Return the camera id associated with this camera device
- * The returned pointer is still owned by framework and should not be delete/free by app
- * The returned pointer should not be used after the device has been closed
+ * Return the camera id associated with this camera device.
+ *
+ * @param device the camera device to be closed
+ *
+ * @return camera ID string. The returned string is managed by framework and should not be
+ * delete/free by the application. Also the returned string must not be used after the device
+ * has been closed.
  */
-const char* ACameraDevice_getId(const ACameraDevice*);
+const char* ACameraDevice_getId(const ACameraDevice* device);
 
 typedef enum {
+    /**
+     * Create a request suitable for a camera preview window. Specifically, this
+     * means that high frame rate is given priority over the highest-quality
+     * post-processing. These requests would normally be used with the
+     * {@link ACameraCaptureSession_setRepeatingRequest} method.
+     * This template is guaranteed to be supported on all camera devices.
+     *
+     * @see ACameraDevice_createCaptureRequest
+     */
     TEMPLATE_PREVIEW = 1,
-    TEMPLATE_STILL_CAPTURE,
-    TEMPLATE_RECORD,
-    TEMPLATE_VIDEO_SNAPSHOT,
-    TEMPLATE_ZERO_SHUTTER_LAG,
-    TEMPLATE_MANUAL,
+
+    /**
+     * Create a request suitable for still image capture. Specifically, this
+     * means prioritizing image quality over frame rate. These requests would
+     * commonly be used with the {@link ACameraCaptureSession_capture} method.
+     * This template is guaranteed to be supported on all camera devices.
+     *
+     * @see ACameraDevice_createCaptureRequest
+     */
+    TEMPLATE_STILL_CAPTURE = 2,
+
+    /**
+     * Create a request suitable for video recording. Specifically, this means
+     * that a stable frame rate is used, and post-processing is set for
+     * recording quality. These requests would commonly be used with the
+     * {@link ACameraCaptureSession_setRepeatingRequest} method.
+     * This template is guaranteed to be supported on all camera devices.
+     *
+     * @see ACameraDevice_createCaptureRequest
+     */
+    TEMPLATE_RECORD = 3,
+
+    /**
+     * Create a request suitable for still image capture while recording
+     * video. Specifically, this means maximizing image quality without
+     * disrupting the ongoing recording. These requests would commonly be used
+     * with the {@link ACameraCaptureSession_capture} method while a request based on
+     * {@link TEMPLATE_RECORD} is is in use with {@link ACameraCaptureSession_setRepeatingRequest}.
+     * This template is guaranteed to be supported on all camera devices.
+     *
+     * @see ACameraDevice_createCaptureRequest
+     */
+    TEMPLATE_VIDEO_SNAPSHOT = 4,
+
+    /**
+     * Create a request suitable for zero shutter lag still capture. This means
+     * means maximizing image quality without compromising preview frame rate.
+     * AE/AWB/AF should be on auto mode.
+     *
+     * @see ACameraDevice_createCaptureRequest
+     */
+    TEMPLATE_ZERO_SHUTTER_LAG = 5,
+
+    /**
+     * A basic template for direct application control of capture
+     * parameters. All automatic control is disabled (auto-exposure, auto-white
+     * balance, auto-focus), and post-processing parameters are set to preview
+     * quality. The manual capture parameters (exposure, sensitivity, and so on)
+     * are set to reasonable defaults, but should be overriden by the
+     * application depending on the intended use case.
+     * This template is guaranteed to be supported on camera devices that support the
+     * {@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES_MANUAL_SENSOR} capability.
+     *
+     * @see ACameraDevice_createCaptureRequest
+     */
+    TEMPLATE_MANUAL = 6,
 } ACameraDevice_request_template;
 
 /**
- * Create/free a default capture request for input template
+ * Create a ACaptureRequest for capturing images, initialized with template
+ * for a target use case.
+ *
+ * <p>The settings are chosen to be the best options for this camera device,
+ * so it is not recommended to reuse the same request for a different camera device.</p>
+ *
+ * @param device the camera device of interest
+ * @param templateId the type of capture request to be created.
+ *        See {@link ACameraDevice_request_template}.
+ * @param request the output request will be stored here if the method call succeeds.
+ *
+ * @return <ul>
+ *         <li>{@link ACAMERA_OK} if the method call succeeds. The created capture request will be
+ *                                filled in request argument.</li>
+ *         <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if device or request is NULL, or templateId
+ *                                is undefined.</li>
+ *         <li>{@link ACAMERA_ERROR_CAMERA_DISCONNECTED} if the camera device is closed.</li>
+ *         <li>{@link ACAMERA_ERROR_CAMERA_DEVICE} if the camera device encounters fatal error.</li>
+ *         <li>{@link ACAMERA_ERROR_CAMERA_SERVICE} if the camera service encounters fatal error.</li>
+ *         <li>{@link ACAMERA_ERROR_UNKNOWN} if the method fails for some other reasons.</li></ul>
+ *
+ * @see TEMPLATE_PREVIEW
+ * @see TEMPLATE_RECORD
+ * @see TEMPLATE_STILL_CAPTURE
+ * @see TEMPLATE_VIDEO_SNAPSHOT
+ * @see TEMPLATE_MANUAL
  */
 camera_status_t ACameraDevice_createCaptureRequest(
-        const ACameraDevice*, ACameraDevice_request_template, /*out*/ACaptureRequest** request);
+        const ACameraDevice* device, ACameraDevice_request_template templateId,
+        /*out*/ACaptureRequest** request);
 
-/**
- * APIs for createing capture session
- */
+
 typedef struct ACaptureSessionOutputContainer ACaptureSessionOutputContainer;
 
 typedef struct ACaptureSessionOutput ACaptureSessionOutput;
 
-camera_status_t ACaptureSessionOutputContainer_create(/*out*/ACaptureSessionOutputContainer**);
-void            ACaptureSessionOutputContainer_free(ACaptureSessionOutputContainer*);
+/**
+ * Create a capture session output container.
+ *
+ * <p>The container is used in {@link ACameraDevice_createCaptureSession} method to create a capture
+ * session. Use {@link ACaptureSessionOutputContainer_free} to free the container and its memory
+ * after application no longer needs the ACaptureSessionOutputContainer.</p>
+ *
+ * @param container the output {@link ACaptureSessionOutputContainer} will be stored here if the
+ *                  method call succeeds.
+ *
+ * @return <ul>
+ *         <li>{@link ACAMERA_OK} if the method call succeeds. The created container will be
+ *                                filled in container argument.</li>
+ *         <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if container is NULL.</li></ul>
+ */
+camera_status_t ACaptureSessionOutputContainer_create(
+        /*out*/ACaptureSessionOutputContainer** container);
 
-camera_status_t ACaptureSessionOutput_create(ANativeWindow*, /*out*/ACaptureSessionOutput**);
-void            ACaptureSessionOutput_free(ACaptureSessionOutput*);
+/**
+ * Free a capture session output container.
+ *
+ * @param container the {@link ACaptureSessionOutputContainer} to be freed.
+ *
+ * @see ACaptureSessionOutputContainer_create
+ */
+void            ACaptureSessionOutputContainer_free(ACaptureSessionOutputContainer* container);
 
+/**
+ * Create a ACaptureSessionOutput object.
+ *
+ * <p>The ACaptureSessionOutput is used in {@link ACaptureSessionOutputContainer_add} method to add
+ * an output {@link ANativeWindow} to ACaptureSessionOutputContainer. Use
+ * {@link ACaptureSessionOutput_free} to free the object and its memory after application no longer
+ * needs the {@link ACaptureSessionOutput}.</p>
+ *
+ * @param anw the {@link ANativeWindow} to be associated with the {@link ACaptureSessionOutput}
+ * @param output the output {@link ACaptureSessionOutput} will be stored here if the
+ *                  method call succeeds.
+ *
+ * @return <ul>
+ *         <li>{@link ACAMERA_OK} if the method call succeeds. The created container will be
+ *                                filled in the output argument.</li>
+ *         <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if anw or output is NULL.</li></ul>
+ *
+ * @see ACaptureSessionOutputContainer_add
+ */
+camera_status_t ACaptureSessionOutput_create(
+        ANativeWindow* anw, /*out*/ACaptureSessionOutput** output);
+
+/**
+ * Free a ACaptureSessionOutput object.
+ *
+ * @param output the {@link ACaptureSessionOutput} to be freed.
+ *
+ * @see ACaptureSessionOutput_create
+ */
+void            ACaptureSessionOutput_free(ACaptureSessionOutput* output);
+
+/**
+ * Add an {@link ACaptureSessionOutput} object to {@link ACaptureSessionOutputContainer}.
+ *
+ * @param container the {@link ACaptureSessionOutputContainer} of interest.
+ * @param output the output {@link ACaptureSessionOutput} to be added to container.
+ *
+ * @return <ul>
+ *         <li>{@link ACAMERA_OK} if the method call succeeds.</li>
+ *         <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if container or output is NULL.</li></ul>
+ */
 camera_status_t ACaptureSessionOutputContainer_add(
-        ACaptureSessionOutputContainer*, const ACaptureSessionOutput*);
-camera_status_t ACaptureSessionOutputContainer_remove(
-        ACaptureSessionOutputContainer*, const ACaptureSessionOutput*);
+        ACaptureSessionOutputContainer* container, const ACaptureSessionOutput* output);
 
-/*
- * Create a new capture session.
- * If there is a preexisting session, the previous session will be closed automatically.
- * However, app still needs to call ACameraCaptureSession_close on previous session.
- * Otherwise the resources hold by previous session won't be freed
+/**
+ * Remove an {@link ACaptureSessionOutput} object from {@link ACaptureSessionOutputContainer}.
+ *
+ * <p>This method has no effect if the ACaptureSessionOutput does not exist in
+ * ACaptureSessionOutputContainer.</p>
+ *
+ * @param container the {@link ACaptureSessionOutputContainer} of interest.
+ * @param output the output {@link ACaptureSessionOutput} to be removed from container.
+ *
+ * @return <ul>
+ *         <li>{@link ACAMERA_OK} if the method call succeeds.</li>
+ *         <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if container or output is NULL.</li></ul>
+ */
+camera_status_t ACaptureSessionOutputContainer_remove(
+        ACaptureSessionOutputContainer* container, const ACaptureSessionOutput* output);
+
+/**
+ * Create a new camera capture session by providing the target output set of {@link ANativeWindow}
+ * to the camera device.
+ *
+ * <p>If there is a preexisting session, the previous session will be closed
+ * automatically. However, app still needs to call {@link ACameraCaptureSession_close} on previous
+ * session. Otherwise the resources held by previous session will NOT be freed.</p>
+ *
+ * <p>The active capture session determines the set of potential output {@link ANativeWindow}s for
+ * the camera device for each capture request. A given request may use all
+ * or only some of the outputs. Once the ACameraCaptureSession is created, requests can be
+ * submitted with {@link ACameraCaptureSession_capture} or
+ * {@link ACameraCaptureSession_setRepeatingRequest}.</p>
+ *
+ * <p>Often the {@link ANativeWindow} used with this method can be obtained from a <a href=
+ * "http://developer.android.com/reference/android/view/Surface.html">Surface</a> java object by
+ * {@link ANativeWindow_fromSurface} NDK method. Surfaces or ANativeWindow suitable for inclusion as a camera
+ * output can be created for various use cases and targets:</p>
+ *
+ * <ul>
+ *
+ * <li>For drawing to a
+ *   <a href="http://developer.android.com/reference/android/view/SurfaceView.html">SurfaceView</a>:
+ *   Once the SurfaceView's Surface is created, set the size
+ *   of the Surface with
+ *   <a href="http://developer.android.com/reference/android/view/SurfaceHolder.html#setFixedSize(int, int)">
+ *    android.view.SurfaceHolder\#setFixedSize</a> to be one of the PRIVATE output sizes
+ *   returned by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}
+ *   and then obtain the Surface by calling <a href=
+ *   "http://developer.android.com/reference/android/view/SurfaceHolder.html#getSurface()">
+ *   android.view.SurfaceHolder\#getSurface</a>. If the size is not set by the application, it will
+ *   be rounded to the nearest supported size less than 1080p, by the camera device.</li>
+ *
+ * <li>For accessing through an OpenGL texture via a <a href=
+ *   "http://developer.android.com/reference/android/graphics/SurfaceTexture.html">SurfaceTexture</a>:
+ *   Set the size of the SurfaceTexture with <a href=
+ *   "http://developer.android.com/reference/android/graphics/SurfaceTexture.html#setDefaultBufferSize(int, int)">
+ *   setDefaultBufferSize</a> to be one of the PRIVATE output sizes
+ *   returned by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}
+ *   before creating a Surface from the SurfaceTexture with <a href=
+ *   "http://developer.android.com/reference/android/view/Surface.html#Surface(android.graphics.SurfaceTexture)">
+ *   Surface\#Surface(SurfaceTextrue)</a>. If the size is not set by the application, it will be set to be the
+ *   smallest supported size less than 1080p, by the camera device.</li>
+ *
+ * <li>For recording with <a href=
+ *     "http://developer.android.com/reference/android/media/MediaCodec.html">
+ *     MediaCodec</a>: Call
+ *   <a href=
+ *     "http://developer.android.com/reference/android/media/MediaCodec.html#createInputSurface()">
+ *     android.media.MediaCodec\#createInputSurface</a> after configuring
+ *   the media codec to use one of the PRIVATE output sizes
+ *   returned by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}.
+ *   </li>
+ *
+ * <li>For recording with <a href=
+ *    "http://developer.android.com/reference/android/media/MediaRecorder.html">
+ *    MediaRecorder</a>: Call
+ *   <a href="http://developer.android.com/reference/android/media/MediaRecorder.html#getSurface()">
+ *    android.media.MediaRecorder\#getSurface</a> after configuring the media recorder to use
+ *   one of the PRIVATE output sizes returned by
+ *   {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}, or configuring it to use one of the supported
+ *   <a href="http://developer.android.com/reference/android/media/CamcorderProfile.html">
+ *    CamcorderProfiles</a>.</li>
+ *
+ * <li>For efficient YUV processing with <a href=
+ *   "http://developer.android.com/reference/android/renderscript/package-summary.html">
+ *   RenderScript</a>:
+ *   Create a RenderScript
+ *   <a href="http://developer.android.com/reference/android/renderscript/Allocation.html">
+ *   Allocation</a> with a supported YUV
+ *   type, the IO_INPUT flag, and one of the YUV output sizes returned by
+ *   {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS},
+ *   Then obtain the Surface with
+ *   <a href="http://developer.android.com/reference/android/renderscript/Allocation.html#getSurface()">
+ *   Allocation#getSurface}</a>.</li>
+ *
+ * <li>For access to RAW, uncompressed YUV, or compressed JPEG data in the application: Create an
+ *   {@link AImageReader} object using the {@link AImageReader_new} method with one of the supported
+ *   output formats given by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}. Then obtain a
+ *   ANativeWindow from it with {@link AImageReader_getWindow}.
+ *   If the AImageReader size is not set to a supported size, it will be rounded to a supported
+ *   size less than 1080p by the camera device.
+ *   </li>
+ *
+ * </ul>
+ *
+ * <p>The camera device will query each ANativeWindow's size and formats upon this
+ * call, so they must be set to a valid setting at this time.</p>
+ *
+ * <p>It can take several hundred milliseconds for the session's configuration to complete,
+ * since camera hardware may need to be powered on or reconfigured.</p>
+ *
+ * <p>If a prior ACameraCaptureSession already exists when this method is called, the previous
+ * session will no longer be able to accept new capture requests and will be closed. Any
+ * in-progress capture requests made on the prior session will be completed before it's closed.
+ * To minimize the transition time,
+ * the ACameraCaptureSession_abortCaptures method can be used to discard the remaining
+ * requests for the prior capture session before a new one is created. Note that once the new
+ * session is created, the old one can no longer have its captures aborted.</p>
+ *
+ * <p>Using larger resolution outputs, or more outputs, can result in slower
+ * output rate from the device.</p>
+ *
+ * <p>Configuring a session with an empty list will close the current session, if
+ * any. This can be used to release the current session's target surfaces for another use.</p>
+ *
+ * <p>While any of the sizes from {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS} can be used when
+ * a single output stream is configured, a given camera device may not be able to support all
+ * combination of sizes, formats, and targets when multiple outputs are configured at once.  The
+ * tables below list the maximum guaranteed resolutions for combinations of streams and targets,
+ * given the capabilities of the camera device.</p>
+ *
+ * <p>If an application tries to create a session using a set of targets that exceed the limits
+ * described in the below tables, one of three possibilities may occur. First, the session may
+ * be successfully created and work normally. Second, the session may be successfully created,
+ * but the camera device won't meet the frame rate guarantees as described in
+ * {@link ACAMERA_SCALER_AVAILABLE_MIN_FRAME_DURATIONS}. Or third, if the output set
+ * cannot be used at all, session creation will fail entirely, with
+ * {@link ACAMERA_ERROR_STREAM_CONFIGURE_FAIL} being returned.</p>
+ *
+ * <p>For the type column `PRIV` refers to output format {@link AIMAGE_FORMAT_PRIVATE},
+ * `YUV` refers to output format {@link AIMAGE_FORMAT_YUV_420_888},
+ * `JPEG` refers to output format {@link AIMAGE_FORMAT_JPEG},
+ * and `RAW` refers to output format {@link AIMAGE_FORMAT_RAW16}
+ *
+ *
+ * <p>For the maximum size column, `PREVIEW` refers to the best size match to the
+ * device's screen resolution, or to 1080p `(1920x1080)`, whichever is
+ * smaller. `RECORD` refers to the camera device's maximum supported recording resolution,
+ * as determined by <a href="http://developer.android.com/reference/android/media/CamcorderProfile.html">
+ * android.media.CamcorderProfiles</a>. And `MAXIMUM` refers to the
+ * camera device's maximum output resolution for that format or target from
+ * {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS}.</p>
+ *
+ * <p>To use these tables, determine the number and the formats/targets of outputs needed, and
+ * find the row(s) of the table with those targets. The sizes indicate the maximum set of sizes
+ * that can be used; it is guaranteed that for those targets, the listed sizes and anything
+ * smaller from the list given by {@link ACAMERA_SCALER_AVAILABLE_STREAM_CONFIGURATIONS} can be
+ * successfully used to create a session.  For example, if a row indicates that a 8 megapixel
+ * (MP) YUV_420_888 output can be used together with a 2 MP `PRIV` output, then a session
+ * can be created with targets `[8 MP YUV, 2 MP PRIV]` or targets `[2 MP YUV, 2 MP PRIV]`;
+ * but a session with targets `[8 MP YUV, 4 MP PRIV]`, targets `[4 MP YUV, 4 MP PRIV]`,
+ * or targets `[8 MP PRIV, 2 MP YUV]` would not be guaranteed to work, unless
+ * some other row of the table lists such a combination.</p>
+ *
+ * <p>Legacy devices ({@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL}
+ * `== `{@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY LEGACY}) support at
+ * least the following stream combinations:
+ *
+ * <table>
+ * <tr><th colspan="7">LEGACY-level guaranteed configurations</th></tr>
+ * <tr> <th colspan="2" id="rb">Target 1</th> <th colspan="2" id="rb">Target 2</th>  <th colspan="2" id="rb">Target 3</th> <th rowspan="2">Sample use case(s)</th> </tr>
+ * <tr> <th>Type</th><th id="rb">Max size</th> <th>Type</th><th id="rb">Max size</th> <th>Type</th><th id="rb">Max size</th></tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td colspan="2" id="rb"></td> <td>Simple preview, GPU video processing, or no-preview video recording.</td> </tr>
+ * <tr> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td colspan="2" id="rb"></td> <td>No-viewfinder still image capture.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td colspan="2" id="rb"></td> <td>In-application video/image processing.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Standard still imaging.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>In-app processing plus still capture.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td colspan="2" id="rb"></td> <td>Standard recording.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td colspan="2" id="rb"></td> <td>Preview plus in-app processing.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>Still capture plus in-app processing.</td> </tr>
+ * </table><br>
+ * </p>
+ *
+ * <p>Limited-level ({@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL}
+ * `== `{@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED LIMITED}) devices
+ * support at least the following stream combinations in addition to those for
+ * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LEGACY LEGACY} devices:
+ *
+ * <table>
+ * <tr><th colspan="7">LIMITED-level additional guaranteed configurations</th></tr>
+ * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th colspan="2" id="rb">Target 3</th> <th rowspan="2">Sample use case(s)</th> </tr>
+ * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th></tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`RECORD `</td> <td colspan="2" id="rb"></td> <td>High-resolution video recording with preview.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`RECORD `</td> <td colspan="2" id="rb"></td> <td>High-resolution in-app video processing with preview.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`RECORD `</td> <td colspan="2" id="rb"></td> <td>Two-input in-app video processing.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`RECORD `</td> <td>`JPEG`</td><td id="rb">`RECORD `</td> <td>High-resolution recording with video snapshot.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`RECORD `</td> <td>`JPEG`</td><td id="rb">`RECORD `</td> <td>High-resolution in-app processing with video snapshot.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>Two-input in-app processing with still capture.</td> </tr>
+ * </table><br>
+ * </p>
+ *
+ * <p>FULL-level ({@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL}
+ * `== `{@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_FULL FULL}) devices
+ * support at least the following stream combinations in addition to those for
+ * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED LIMITED} devices:
+ *
+ * <table>
+ * <tr><th colspan="7">FULL-level additional guaranteed configurations</th></tr>
+ * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th colspan="2" id="rb">Target 3</th> <th rowspan="2">Sample use case(s)</th> </tr>
+ * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Maximum-resolution GPU processing with preview.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Maximum-resolution in-app processing with preview.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Maximum-resolution two-input in-app processsing.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>Video recording with maximum-size video snapshot</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`640x480`</td> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td>Standard video recording plus maximum-resolution in-app processing.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`640x480`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td>Preview plus two-input maximum-resolution in-app processing.</td> </tr>
+ * </table><br>
+ * </p>
+ *
+ * <p>RAW-capability ({@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES} includes
+ * {@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES_RAW RAW}) devices additionally support
+ * at least the following stream combinations on both
+ * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_FULL FULL} and
+ * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED LIMITED} devices:
+ *
+ * <table>
+ * <tr><th colspan="7">RAW-capability additional guaranteed configurations</th></tr>
+ * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th colspan="2" id="rb">Target 3</th> <th rowspan="2">Sample use case(s)</th> </tr>
+ * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th> </tr>
+ * <tr> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td colspan="2" id="rb"></td> <td>No-preview DNG capture.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>Standard DNG capture.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td colspan="2" id="rb"></td> <td>In-app processing plus DNG capture.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>Video recording with DNG capture.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>Preview with in-app processing and DNG capture.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>Two-input in-app processing plus DNG capture.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>Still capture with simultaneous JPEG and DNG.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>`RAW `</td><td id="rb">`MAXIMUM`</td> <td>In-app processing with simultaneous JPEG and DNG.</td> </tr>
+ * </table><br>
+ * </p>
+ *
+ * <p>BURST-capability ({@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES} includes
+ * {@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES_BURST_CAPTURE BURST_CAPTURE}) devices
+ * support at least the below stream combinations in addition to those for
+ * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_LIMITED LIMITED} devices. Note that all
+ * FULL-level devices support the BURST capability, and the below list is a strict subset of the
+ * list for FULL-level devices, so this table is only relevant for LIMITED-level devices that
+ * support the BURST_CAPTURE capability.
+ *
+ * <table>
+ * <tr><th colspan="5">BURST-capability additional guaranteed configurations</th></tr>
+ * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th rowspan="2">Sample use case(s)</th> </tr>
+ * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`MAXIMUM`</td> <td>Maximum-resolution GPU processing with preview.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td>Maximum-resolution in-app processing with preview.</td> </tr>
+ * <tr> <td>`YUV `</td><td id="rb">`PREVIEW`</td> <td>`YUV `</td><td id="rb">`MAXIMUM`</td> <td>Maximum-resolution two-input in-app processsing.</td> </tr>
+ * </table><br>
+ * </p>
+ *
+ * <p>LEVEL-3 ({@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL}
+ * `== `{@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_3 LEVEL_3})
+ * support at least the following stream combinations in addition to the combinations for
+ * {@link ACAMERA_INFO_SUPPORTED_HARDWARE_LEVEL_FULL FULL} and for
+ * RAW capability ({@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES} includes
+ * {@link ACAMERA_REQUEST_AVAILABLE_CAPABILITIES_RAW RAW}):
+ *
+ * <table>
+ * <tr><th colspan="11">LEVEL-3 additional guaranteed configurations</th></tr>
+ * <tr><th colspan="2" id="rb">Target 1</th><th colspan="2" id="rb">Target 2</th><th colspan="2" id="rb">Target 3</th><th colspan="2" id="rb">Target 4</th><th rowspan="2">Sample use case(s)</th> </tr>
+ * <tr><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th><th>Type</th><th id="rb">Max size</th> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`640x480`</td> <td>`YUV`</td><td id="rb">`MAXIMUM`</td> <td>`RAW`</td><td id="rb">`MAXIMUM`</td> <td>In-app viewfinder analysis with dynamic selection of output format.</td> </tr>
+ * <tr> <td>`PRIV`</td><td id="rb">`PREVIEW`</td> <td>`PRIV`</td><td id="rb">`640x480`</td> <td>`JPEG`</td><td id="rb">`MAXIMUM`</td> <td>`RAW`</td><td id="rb">`MAXIMUM`</td> <td>In-app viewfinder analysis with dynamic selection of output format.</td> </tr>
+ * </table><br>
+ * </p>
+ *
+ * <p>Since the capabilities of camera devices vary greatly, a given camera device may support
+ * target combinations with sizes outside of these guarantees, but this can only be tested for
+ * by attempting to create a session with such targets.</p>
+ *
+ * @param device the camera device of interest.
+ * @param outputs the {@link ACaptureSessionOutputContainer} describes all output streams.
+ * @param callbacks the {@link ACameraCaptureSession_stateCallbacks capture session state callbacks}.
+ * @param session the created {@link ACameraCaptureSession} will be filled here if the method call
+ *        succeeds.
+ *
+ * @return <ul>
+ *         <li>{@link ACAMERA_OK} if the method call succeeds. The created capture session will be
+ *                                filled in session argument.</li>
+ *         <li>{@link ACAMERA_ERROR_INVALID_PARAMETER} if any of device, outputs, callbacks or
+ *                                session is NULL.</li>
+ *         <li>{@link ACAMERA_ERROR_CAMERA_DISCONNECTED} if the camera device is closed.</li>
+ *         <li>{@link ACAMERA_ERROR_CAMERA_DEVICE} if the camera device encounters fatal error.</li>
+ *         <li>{@link ACAMERA_ERROR_CAMERA_SERVICE} if the camera service encounters fatal error.</li>
+ *         <li>{@link ACAMERA_ERROR_UNKNOWN} if the method fails for some other reasons.</li></ul>
  */
 camera_status_t ACameraDevice_createCaptureSession(
-        ACameraDevice*,
+        ACameraDevice* device,
         const ACaptureSessionOutputContainer*       outputs,
         const ACameraCaptureSession_stateCallbacks* callbacks,
         /*out*/ACameraCaptureSession** session);
@@ -110,3 +662,6 @@
 #endif
 
 #endif // _NDK_CAMERA_DEVICE_H
+
+/** @} */
+