Use AudioSystem::setLowRamDevice() to configure memory
Bug: 9798886
Change-Id: I9321e3f369f1ed9429ae222e3926ebdeb012b8b0
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 2df9173..f31619b 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -220,6 +220,8 @@
virtual uint32_t getPrimaryOutputSamplingRate();
virtual size_t getPrimaryOutputFrameCount();
+ virtual status_t setLowRamDevice(bool isLowRamDevice);
+
virtual status_t onTransact(
uint32_t code,
const Parcel& data,
@@ -623,6 +625,15 @@
static const size_t kTeeSinkTrackFramesDefault = 0x1000;
#endif
+ // This method reads from a variable without mLock, but the variable is updated under mLock. So
+ // we might read a stale value, or a value that's inconsistent with respect to other variables.
+ // In this case, it's safe because the return value isn't used for making an important decision.
+ // The reason we don't want to take mLock is because it could block the caller for a long time.
+ bool isLowRamDevice() const { return mIsLowRamDevice; }
+
+private:
+ bool mIsLowRamDevice;
+ bool mIsDeviceTypeKnown;
};
#undef INCLUDING_FROM_AUDIOFLINGER_H