Use libaudioresampler instead of libaudioflinger

in order to be able to build libvideoeditor as 64-bit also.

libaudioresampler is available in both 32-bit and 64-bit,
unlike libaudioflinger which is currently 32-bit only.

Change-Id: Id63857da877b1e45b7c1f8e35f18dca6600be3f7
diff --git a/libvideoeditor/vss/src/Android.mk b/libvideoeditor/vss/src/Android.mk
index 8856c41..47627ec 100755
--- a/libvideoeditor/vss/src/Android.mk
+++ b/libvideoeditor/vss/src/Android.mk
@@ -53,7 +53,7 @@
 LOCAL_MODULE_TAGS := optional
 
 LOCAL_SHARED_LIBRARIES :=       \
-    libaudioflinger             \
+    libaudioresampler           \
     libaudioutils               \
     libbinder                   \
     libcutils                   \
@@ -81,7 +81,6 @@
     $(TOP)/frameworks/av/libvideoeditor/vss/stagefrightshells/inc \
     $(TOP)/frameworks/av/services/audioflinger \
     $(TOP)/frameworks/native/include/media/openmax \
-    $(TOP)/frameworks/native/services/audioflinger \
     $(TOP)/system/media/audio_effects/include \
     $(TOP)/system/media/audio_utils/include
 
@@ -96,6 +95,4 @@
     -DM4xVSS_RESERVED_MOOV_DISK_SPACEno \
     -DDECODE_GIF_ON_SAVING
 
-LOCAL_32_BIT_ONLY := true
-
 include $(BUILD_SHARED_LIBRARY)