| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AAudioService" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <assert.h> |
| #include <functional> |
| #include <map> |
| #include <mutex> |
| #include <sstream> |
| #include <utility/AAudioUtilities.h> |
| |
| #include "AAudioEndpointManager.h" |
| |
| using namespace android; |
| using namespace aaudio; |
| |
| ANDROID_SINGLETON_STATIC_INSTANCE(AAudioEndpointManager); |
| |
| AAudioEndpointManager::AAudioEndpointManager() |
| : Singleton<AAudioEndpointManager>() |
| , mInputs() |
| , mOutputs() { |
| } |
| |
| std::string AAudioEndpointManager::dump() const { |
| std::stringstream result; |
| const bool isLocked = AAudio_tryUntilTrue( |
| [this]()->bool { return mLock.try_lock(); } /* f */, |
| 50 /* times */, |
| 20 /* sleepMs */); |
| if (!isLocked) { |
| result << "EndpointManager may be deadlocked\n"; |
| } |
| |
| result << "AAudioEndpointManager:" << "\n"; |
| size_t inputs = mInputs.size(); |
| result << "Input Endpoints: " << inputs << "\n"; |
| for (const auto &input : mInputs) { |
| result << " Input: " << input->dump() << "\n"; |
| } |
| |
| size_t outputs = mOutputs.size(); |
| result << "Output Endpoints: " << outputs << "\n"; |
| for (const auto &output : mOutputs) { |
| result << " Output: " << output->dump() << "\n"; |
| } |
| |
| if (isLocked) { |
| mLock.unlock(); |
| } |
| return result.str(); |
| } |
| |
| AAudioServiceEndpoint *AAudioEndpointManager::openEndpoint(AAudioService &audioService, |
| const AAudioStreamConfiguration& configuration, aaudio_direction_t direction) { |
| AAudioServiceEndpoint *endpoint = nullptr; |
| AAudioServiceEndpointCapture *capture = nullptr; |
| AAudioServiceEndpointPlay *player = nullptr; |
| std::lock_guard<std::mutex> lock(mLock); |
| |
| // Try to find an existing endpoint. |
| |
| |
| |
| switch (direction) { |
| case AAUDIO_DIRECTION_INPUT: |
| for (AAudioServiceEndpoint *ep : mInputs) { |
| if (ep->matches(configuration)) { |
| endpoint = ep; |
| break; |
| } |
| } |
| break; |
| case AAUDIO_DIRECTION_OUTPUT: |
| for (AAudioServiceEndpoint *ep : mOutputs) { |
| if (ep->matches(configuration)) { |
| endpoint = ep; |
| break; |
| } |
| } |
| break; |
| default: |
| assert(false); // There are only two possible directions. |
| break; |
| } |
| ALOGD("AAudioEndpointManager::openEndpoint(), found %p for device = %d, dir = %d", |
| endpoint, configuration.getDeviceId(), (int)direction); |
| |
| // If we can't find an existing one then open a new one. |
| if (endpoint == nullptr) { |
| switch(direction) { |
| case AAUDIO_DIRECTION_INPUT: |
| capture = new AAudioServiceEndpointCapture(audioService); |
| endpoint = capture; |
| break; |
| case AAUDIO_DIRECTION_OUTPUT: |
| player = new AAudioServiceEndpointPlay(audioService); |
| endpoint = player; |
| break; |
| default: |
| break; |
| } |
| |
| if (endpoint != nullptr) { |
| aaudio_result_t result = endpoint->open(configuration); |
| if (result != AAUDIO_OK) { |
| ALOGE("AAudioEndpointManager::findEndpoint(), open failed"); |
| delete endpoint; |
| endpoint = nullptr; |
| } else { |
| switch(direction) { |
| case AAUDIO_DIRECTION_INPUT: |
| mInputs.push_back(capture); |
| break; |
| case AAUDIO_DIRECTION_OUTPUT: |
| mOutputs.push_back(player); |
| break; |
| default: |
| break; |
| } |
| } |
| } |
| ALOGD("AAudioEndpointManager::openEndpoint(), created %p for device = %d, dir = %d", |
| endpoint, configuration.getDeviceId(), (int)direction); |
| } |
| |
| if (endpoint != nullptr) { |
| ALOGD("AAudioEndpointManager::openEndpoint(), sampleRate = %d, framesPerBurst = %d", |
| endpoint->getSampleRate(), endpoint->getFramesPerBurst()); |
| // Increment the reference count under this lock. |
| endpoint->setReferenceCount(endpoint->getReferenceCount() + 1); |
| } |
| return endpoint; |
| } |
| |
| void AAudioEndpointManager::closeEndpoint(AAudioServiceEndpoint *serviceEndpoint) { |
| std::lock_guard<std::mutex> lock(mLock); |
| if (serviceEndpoint == nullptr) { |
| return; |
| } |
| |
| // Decrement the reference count under this lock. |
| int32_t newRefCount = serviceEndpoint->getReferenceCount() - 1; |
| serviceEndpoint->setReferenceCount(newRefCount); |
| ALOGD("AAudioEndpointManager::closeEndpoint(%p) newRefCount = %d", |
| serviceEndpoint, newRefCount); |
| |
| // If no longer in use then close and delete it. |
| if (newRefCount <= 0) { |
| aaudio_direction_t direction = serviceEndpoint->getDirection(); |
| // Track endpoints based on requested deviceId because UNSPECIFIED |
| // can change to a specific device after opening. |
| int32_t deviceId = serviceEndpoint->getRequestedDeviceId(); |
| |
| switch (direction) { |
| case AAUDIO_DIRECTION_INPUT: |
| mInputs.erase( |
| std::remove(mInputs.begin(), mInputs.end(), serviceEndpoint), mInputs.end()); |
| break; |
| case AAUDIO_DIRECTION_OUTPUT: |
| mOutputs.erase( |
| std::remove(mOutputs.begin(), mOutputs.end(), serviceEndpoint), mOutputs.end()); |
| break; |
| default: |
| break; |
| } |
| |
| serviceEndpoint->close(); |
| ALOGD("AAudioEndpointManager::closeEndpoint() delete %p for device %d, dir = %d", |
| serviceEndpoint, deviceId, (int)direction); |
| delete serviceEndpoint; |
| } |
| } |