Use symbol AUDIO_DEVICE_NONE from <system/audio.h>
Change-Id: I61f882c5e7c949bf00d3bfc745ebf3b5e1c42a58
diff --git a/media/libmedia/IAudioFlinger.cpp b/media/libmedia/IAudioFlinger.cpp
index 762681e..67564ee 100644
--- a/media/libmedia/IAudioFlinger.cpp
+++ b/media/libmedia/IAudioFlinger.cpp
@@ -410,7 +410,7 @@
const audio_offload_info_t *offloadInfo)
{
Parcel data, reply;
- audio_devices_t devices = pDevices != NULL ? *pDevices : (audio_devices_t)0;
+ audio_devices_t devices = pDevices != NULL ? *pDevices : AUDIO_DEVICE_NONE;
uint32_t samplingRate = pSamplingRate != NULL ? *pSamplingRate : 0;
audio_format_t format = pFormat != NULL ? *pFormat : AUDIO_FORMAT_DEFAULT;
audio_channel_mask_t channelMask = pChannelMask != NULL ?
@@ -501,7 +501,7 @@
audio_channel_mask_t *pChannelMask)
{
Parcel data, reply;
- audio_devices_t devices = pDevices != NULL ? *pDevices : (audio_devices_t)0;
+ audio_devices_t devices = pDevices != NULL ? *pDevices : AUDIO_DEVICE_NONE;
uint32_t samplingRate = pSamplingRate != NULL ? *pSamplingRate : 0;
audio_format_t format = pFormat != NULL ? *pFormat : AUDIO_FORMAT_DEFAULT;
audio_channel_mask_t channelMask = pChannelMask != NULL ?