Assign blame for playback wakelocks.
Set a work source for the playback wakelock, so that playback is
counted against the requesting app instead of the media server.
Change-Id: I7329f88a288a95a582a78005a1c3d16a5a611e31
diff --git a/services/audioflinger/TrackBase.h b/services/audioflinger/TrackBase.h
index 00a91b7..05fde7c 100644
--- a/services/audioflinger/TrackBase.h
+++ b/services/audioflinger/TrackBase.h
@@ -45,6 +45,7 @@
size_t frameCount,
const sp<IMemory>& sharedBuffer,
int sessionId,
+ int uid,
bool isOut);
virtual ~TrackBase();
virtual status_t initCheck() const { return getCblk() != 0 ? NO_ERROR : NO_MEMORY; }
@@ -55,6 +56,7 @@
sp<IMemory> getCblk() const { return mCblkMemory; }
audio_track_cblk_t* cblk() const { return mCblk; }
int sessionId() const { return mSessionId; }
+ int uid() const { return mUid; }
virtual status_t setSyncEvent(const sp<SyncEvent>& event);
protected:
@@ -124,6 +126,7 @@
// openRecord(), and then adjusted as needed
const int mSessionId;
+ int mUid;
Vector < sp<SyncEvent> >mSyncEvents;
const bool mIsOut;
ServerProxy* mServerProxy;