Shorten thread names
prctl(PR_SET_NAME) limits to 15 characters. Before we had names like
"Binder Thread #" and the counter was cut off :-( Also remove redundant
"thread" at end of name; it's always a thread.
Change-Id: I1f99c2730ba0787ed9b59c15914356cddf698e2f
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index e908d3f..457bd98 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -548,7 +548,7 @@
Vector< sp<EffectChain> > mEffectChains;
uint32_t mDevice; // output device for PlaybackThread
// input + output devices for RecordThread
- static const int kNameLength = 32;
+ static const int kNameLength = 16; // prctl(PR_SET_NAME) limit
char mName[kNameLength];
sp<IPowerManager> mPowerManager;
sp<IBinder> mWakeLockToken;