Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/include/media/MediaPlayerInterface.h b/include/media/MediaPlayerInterface.h
index b7bee3f..8fc72c3 100644
--- a/include/media/MediaPlayerInterface.h
+++ b/include/media/MediaPlayerInterface.h
@@ -37,7 +37,7 @@
class Parcel;
class Surface;
-class ISurfaceTexture;
+class IGraphicBufferProducer;
template<typename T> class SortedVector;
@@ -131,9 +131,9 @@
return INVALID_OPERATION;
}
- // pass the buffered ISurfaceTexture to the media player service
+ // pass the buffered IGraphicBufferProducer to the media player service
virtual status_t setVideoSurfaceTexture(
- const sp<ISurfaceTexture>& surfaceTexture) = 0;
+ const sp<IGraphicBufferProducer>& bufferProducer) = 0;
virtual status_t prepare() = 0;
virtual status_t prepareAsync() = 0;