unify SurfaceTexture and Surface

Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
diff --git a/include/private/surfaceflinger/SharedBufferStack.h b/include/private/surfaceflinger/SharedBufferStack.h
index 717f837..0da03d1 100644
--- a/include/private/surfaceflinger/SharedBufferStack.h
+++ b/include/private/surfaceflinger/SharedBufferStack.h
@@ -20,355 +20,12 @@
 #include <stdint.h>
 #include <sys/types.h>
 
-#include <cutils/compiler.h>
-
 #include <utils/Debug.h>
-#include <utils/threads.h>
-#include <utils/String8.h>
-
-#include <ui/Rect.h>
 
 namespace android {
 // ---------------------------------------------------------------------------
 
-/*
- * These classes manage a stack of buffers in shared memory.
- * 
- * SharedClient: represents a client with several stacks
- * SharedBufferStack: represents a stack of buffers
- * SharedBufferClient: manipulates the SharedBufferStack from the client side 
- * SharedBufferServer: manipulates the SharedBufferStack from the server side 
- *
- * Buffers can be dequeued until there are none available, they can be locked
- * unless they are in use by the server, which is only the case for the last 
- * dequeue-able buffer. When these various conditions are not met, the caller
- * waits until the condition is met.
- * 
- */
-
-// ----------------------------------------------------------------------------
-
-class Region;
-class SharedBufferStack;
-class SharedClient;
-
-// ----------------------------------------------------------------------------
-
-class SharedBufferStack
-{
-    friend class SharedClient;
-    friend class SharedBufferBase;
-    friend class SharedBufferClient;
-    friend class SharedBufferServer;
-
-public:
-    // When changing these values, the COMPILE_TIME_ASSERT at the end of this
-    // file need to be updated.
-    static const unsigned int NUM_LAYERS_MAX  = 31;
-    static const unsigned int NUM_BUFFER_MAX  = 32;
-    static const unsigned int NUM_BUFFER_MIN  = 2;
-    static const unsigned int NUM_DISPLAY_MAX = 4;
-
-    struct Statistics { // 4 longs
-        typedef int32_t usecs_t;
-        usecs_t  totalTime;
-        usecs_t  reserved[3];
-    };
-
-    struct SmallRect {
-        uint16_t l, t, r, b;
-    };
-
-    struct FlatRegion { // 52 bytes = 4 * (1 + 2*N)
-        static const unsigned int NUM_RECT_MAX = 5;
-        uint32_t    count;
-        SmallRect   rects[NUM_RECT_MAX];
-    };
-    
-    struct BufferData {
-        FlatRegion dirtyRegion;
-        SmallRect  crop;
-        uint8_t transform;
-        uint8_t reserved[3];
-    };
-    
-    SharedBufferStack();
-    void init(int32_t identity);
-    status_t setDirtyRegion(int buffer, const Region& reg);
-    status_t setCrop(int buffer, const Rect& reg);
-    status_t setTransform(int buffer, uint8_t transform);
-    Region getDirtyRegion(int buffer) const;
-    Rect getCrop(int buffer) const;
-    uint32_t getTransform(int buffer) const;
-
-    // these attributes are part of the conditions/updates
-    volatile int32_t head;      // server's current front buffer
-    volatile int32_t available; // number of dequeue-able buffers
-    volatile int32_t queued;    // number of buffers waiting for post
-    volatile int32_t reserved1;
-    volatile status_t status;   // surface's status code
-
-    // not part of the conditions
-    volatile int32_t reallocMask;
-    volatile int8_t index[NUM_BUFFER_MAX];
-
-    int32_t     identity;       // surface's identity (const)
-    int32_t     token;          // surface's token (for debugging)
-    Statistics  stats;
-    int8_t      headBuf;        // last retired buffer
-    uint8_t     reservedBytes[3];
-    int32_t     reserved;
-    BufferData  buffers[NUM_BUFFER_MAX];     // 1024 bytes
-};
-
-// ----------------------------------------------------------------------------
-
-// 64 KB max
-class SharedClient
-{
-public:
-    SharedClient();
-    ~SharedClient();
-    status_t validate(size_t token) const;
-
-private:
-    friend class SharedBufferBase;
-    friend class SharedBufferClient;
-    friend class SharedBufferServer;
-
-    // FIXME: this should be replaced by a lock-less primitive
-    Mutex lock;
-    Condition cv;
-    SharedBufferStack surfaces[ SharedBufferStack::NUM_LAYERS_MAX ];
-};
-
-// ============================================================================
-
-class SharedBufferBase
-{
-public:
-    SharedBufferBase(SharedClient* sharedClient, int surface,
-            int32_t identity);
-    ~SharedBufferBase();
-    status_t getStatus() const;
-    int32_t getIdentity() const;
-    String8 dump(char const* prefix) const;
-
-protected:
-    SharedClient* const mSharedClient;
-    SharedBufferStack* const mSharedStack;
-    const int mIdentity;
-
-    friend struct Update;
-    friend struct QueueUpdate;
-
-    struct ConditionBase {
-        SharedBufferStack& stack;
-        inline ConditionBase(SharedBufferBase* sbc) 
-            : stack(*sbc->mSharedStack) { }
-        virtual ~ConditionBase() { };
-        virtual bool operator()() const = 0;
-        virtual const char* name() const = 0;
-    };
-    status_t waitForCondition(const ConditionBase& condition);
-
-    struct UpdateBase {
-        SharedBufferStack& stack;
-        inline UpdateBase(SharedBufferBase* sbb) 
-            : stack(*sbb->mSharedStack) { }
-    };
-    template <typename T>
-    status_t updateCondition(T update);
-};
-
-template <typename T>
-status_t SharedBufferBase::updateCondition(T update) {
-    SharedClient& client( *mSharedClient );
-    Mutex::Autolock _l(client.lock);
-    ssize_t result = update();
-    client.cv.broadcast();    
-    return result;
-}
-
-// ----------------------------------------------------------------------------
-
-class SharedBufferClient : public SharedBufferBase
-{
-public:
-    SharedBufferClient(SharedClient* sharedClient, int surface, int num,
-            int32_t identity);
-
-    ssize_t dequeue();
-    status_t undoDequeue(int buf);
-    
-    status_t lock(int buf);
-    status_t cancel(int buf);
-    status_t queue(int buf);
-    bool needNewBuffer(int buffer) const;
-    status_t setDirtyRegion(int buffer, const Region& reg);
-    status_t setCrop(int buffer, const Rect& reg);
-    status_t setTransform(int buffer, uint32_t transform);
-
-    class SetBufferCountCallback {
-        friend class SharedBufferClient;
-        virtual status_t operator()(int bufferCount) const = 0;
-    protected:
-        virtual ~SetBufferCountCallback() { }
-    };
-    status_t setBufferCount(int bufferCount, const SetBufferCountCallback& ipc);
-
-private:
-    friend struct Condition;
-    friend struct DequeueCondition;
-    friend struct LockCondition;
-
-    struct QueueUpdate : public UpdateBase {
-        inline QueueUpdate(SharedBufferBase* sbb);
-        inline ssize_t operator()();
-    };
-
-    struct DequeueUpdate : public UpdateBase {
-        inline DequeueUpdate(SharedBufferBase* sbb);
-        inline ssize_t operator()();
-    };
-
-    struct CancelUpdate : public UpdateBase {
-        int tail, buf;
-        inline CancelUpdate(SharedBufferBase* sbb, int tail, int buf);
-        inline ssize_t operator()();
-    };
-
-    // --
-
-    struct DequeueCondition : public ConditionBase {
-        inline DequeueCondition(SharedBufferClient* sbc);
-        inline bool operator()() const;
-        inline const char* name() const { return "DequeueCondition"; }
-    };
-
-    struct LockCondition : public ConditionBase {
-        int buf;
-        inline LockCondition(SharedBufferClient* sbc, int buf);
-        inline bool operator()() const;
-        inline const char* name() const { return "LockCondition"; }
-    };
-
-    int32_t computeTail() const;
-
-    mutable RWLock mLock;
-    int mNumBuffers;
-
-    int32_t tail;
-    int32_t queued_head;
-    // statistics...
-    nsecs_t mDequeueTime[SharedBufferStack::NUM_BUFFER_MAX];
-};
-
-// ----------------------------------------------------------------------------
-
-class SharedBufferServer
-    : public SharedBufferBase,
-      public LightRefBase<SharedBufferServer>
-{
-public:
-    SharedBufferServer(SharedClient* sharedClient, int surface, int num,
-            int32_t identity);
-
-    ssize_t retireAndLock();
-    void setStatus(status_t status);
-    status_t reallocateAll();
-    status_t reallocateAllExcept(int buffer);
-    int32_t getQueuedCount() const;
-    Region getDirtyRegion(int buffer) const;
-    Rect getCrop(int buffer) const;
-    uint32_t getTransform(int buffer) const;
-
-    status_t resize(int newNumBuffers);
-    status_t grow(int newNumBuffers);
-    status_t shrink(int newNumBuffers);
-
-    SharedBufferStack::Statistics getStats() const;
-    
-
-private:
-    friend class LightRefBase<SharedBufferServer>;
-    ~SharedBufferServer();
-
-    /*
-     * BufferList is basically a fixed-capacity sorted-vector of
-     * unsigned 5-bits ints using a 32-bits int as storage.
-     * it has efficient iterators to find items in the list and not in the list.
-     */
-    class BufferList {
-        size_t mCapacity;
-        uint32_t mList;
-    public:
-        BufferList(size_t c = SharedBufferStack::NUM_BUFFER_MAX)
-            : mCapacity(c), mList(0) { }
-        status_t add(int value);
-        status_t remove(int value);
-        uint32_t getMask() const { return mList; }
-
-        class const_iterator {
-            friend class BufferList;
-            uint32_t mask, curr;
-            const_iterator(uint32_t mask) :
-                mask(mask), curr(__builtin_clz(mask)) {
-            }
-        public:
-            inline bool operator == (const const_iterator& rhs) const {
-                return mask == rhs.mask;
-            }
-            inline bool operator != (const const_iterator& rhs) const {
-                return mask != rhs.mask;
-            }
-            inline int operator *() const { return curr; }
-            inline const const_iterator& operator ++() {
-                mask &= ~(1<<(31-curr));
-                curr = __builtin_clz(mask);
-                return *this;
-            }
-        };
-
-        inline const_iterator begin() const {
-            return const_iterator(mList);
-        }
-        inline const_iterator end() const   {
-            return const_iterator(0);
-        }
-        inline const_iterator free_begin() const {
-            uint32_t mask = (1 << (32-mCapacity)) - 1;
-            return const_iterator( ~(mList | mask) );
-        }
-    };
-
-    // this protects mNumBuffers and mBufferList
-    mutable RWLock mLock;
-    int mNumBuffers;
-    BufferList mBufferList;
-
-    struct BuffersAvailableCondition : public ConditionBase {
-        int mNumBuffers;
-        inline BuffersAvailableCondition(SharedBufferServer* sbs,
-                int numBuffers);
-        inline bool operator()() const;
-        inline const char* name() const { return "BuffersAvailableCondition"; }
-    };
-
-    struct RetireUpdate : public UpdateBase {
-        const int numBuffers;
-        inline RetireUpdate(SharedBufferBase* sbb, int numBuffers);
-        inline ssize_t operator()();
-    };
-
-    struct StatusUpdate : public UpdateBase {
-        const status_t status;
-        inline StatusUpdate(SharedBufferBase* sbb, status_t status);
-        inline ssize_t operator()();
-    };
-};
-
-// ===========================================================================
+#define NUM_DISPLAY_MAX 4
 
 struct display_cblk_t
 {
@@ -389,12 +46,11 @@
     uint8_t         connected;
     uint8_t         reserved[3];
     uint32_t        pad[7];
-    display_cblk_t  displays[SharedBufferStack::NUM_DISPLAY_MAX];
+    display_cblk_t  displays[NUM_DISPLAY_MAX];
 };
 
 // ---------------------------------------------------------------------------
 
-COMPILE_TIME_ASSERT(sizeof(SharedClient) <= 65536)
 COMPILE_TIME_ASSERT(sizeof(surface_flinger_cblk_t) <= 4096)
 
 // ---------------------------------------------------------------------------