Change Format_frameBitShift() API for non-power-of-2 sizes

Change-Id: Ie39ff51ab8c403ca9d9898396297efdaa3193588
diff --git a/include/media/nbaio/NBAIO.h b/include/media/nbaio/NBAIO.h
index cdeb4ca..56896b9 100644
--- a/include/media/nbaio/NBAIO.h
+++ b/include/media/nbaio/NBAIO.h
@@ -63,7 +63,8 @@
 size_t Format_frameSize(const NBAIO_Format& format);
 
 // Return the frame size of an NBAIO_Format as a bit shift
-size_t Format_frameBitShift(const NBAIO_Format& format);
+// or -1 if frame size is not a power of 2
+int Format_frameBitShift(const NBAIO_Format& format);
 
 // Convert a sample rate in Hz and channel count to an NBAIO_Format
 // FIXME The sample format is hard-coded to AUDIO_FORMAT_PCM_16_BIT
diff --git a/media/libnbaio/NBAIO.cpp b/media/libnbaio/NBAIO.cpp
index 26ef8c4..51514de 100644
--- a/media/libnbaio/NBAIO.cpp
+++ b/media/libnbaio/NBAIO.cpp
@@ -28,11 +28,12 @@
     return Format_channelCount(format) * sizeof(short);
 }
 
-size_t Format_frameBitShift(const NBAIO_Format& format)
+int Format_frameBitShift(const NBAIO_Format& format)
 {
     // FIXME The sample format is hard-coded to AUDIO_FORMAT_PCM_16_BIT
     // sizeof(short) == 2, so frame size == 1 << channels
     return Format_channelCount(format);
+    // FIXME must return -1 for non-power of 2
 }
 
 const NBAIO_Format Format_Invalid = { 0 };