aaudio: implement sessionId for effects

If a sessionID other than AAUDIO_SESSION_ID_NONE is requested
then legacy data path will be forced.

SessionID is implemented for MMAP data path but not used.
It is easier to implement it now then try to figure
it out later.

Bug: 33268927
Test: test_session_id.cpp will be moved to CTS when stable
Change-Id: I3ea67f57c1cbe24a512980f1352b917ab3cb6387
diff --git a/media/libaaudio/src/utility/AAudioUtilities.h b/media/libaaudio/src/utility/AAudioUtilities.h
index f2347f5..0c59f6d 100644
--- a/media/libaaudio/src/utility/AAudioUtilities.h
+++ b/media/libaaudio/src/utility/AAudioUtilities.h
@@ -27,6 +27,9 @@
 
 #include "aaudio/AAudio.h"
 
+
+constexpr aaudio_session_id_t AAUDIO_SESSION_ID_MIN = 1; // must be positive
+
 /**
  * Convert an AAudio result into the closest matching Android status.
  */
@@ -38,6 +41,13 @@
 aaudio_result_t AAudioConvert_androidToAAudioResult(android::status_t status);
 
 /**
+ * Convert an aaudio_session_id_t to a value that is safe to pass to AudioFlinger.
+ * @param sessionId
+ * @return safe value
+ */
+audio_session_t AAudioConvert_aaudioToAndroidSessionId(aaudio_session_id_t sessionId);
+
+/**
  * Convert an array of floats to an array of int16_t.
  *
  * @param source