MediaPlayer2: move MediaPlayer2 native code to libmediaplayer2

Test: MediaPlayer2 plays
Bug: 63934228
Change-Id: Ibec6d15524510a4d8618d1f684456c6c24b79828
diff --git a/media/libmediaplayer2/include/mediaplayer2/MediaPlayer2Interface.h b/media/libmediaplayer2/include/mediaplayer2/MediaPlayer2Interface.h
new file mode 100644
index 0000000..bee5175
--- /dev/null
+++ b/media/libmediaplayer2/include/mediaplayer2/MediaPlayer2Interface.h
@@ -0,0 +1,290 @@
+/*
+ * Copyright 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_MEDIAPLAYER2INTERFACE_H
+#define ANDROID_MEDIAPLAYER2INTERFACE_H
+
+#ifdef __cplusplus
+
+#include <sys/types.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/String8.h>
+#include <utils/RefBase.h>
+
+#include <media/AudioResamplerPublic.h>
+#include <media/AudioSystem.h>
+#include <media/AudioTimestamp.h>
+#include <media/AVSyncSettings.h>
+#include <media/BufferingSettings.h>
+#include <media/Metadata.h>
+#include <media/stagefright/foundation/AHandler.h>
+#include <mediaplayer2/mediaplayer2.h>
+
+// Fwd decl to make sure everyone agrees that the scope of struct sockaddr_in is
+// global, and not in android::
+struct sockaddr_in;
+
+namespace android {
+
+class DataSource;
+struct DataSourceDesc;
+struct MediaHTTPService;
+class Parcel;
+struct ANativeWindowWrapper;
+
+template<typename T> class SortedVector;
+
+#define DEFAULT_AUDIOSINK_BUFFERCOUNT 4
+#define DEFAULT_AUDIOSINK_BUFFERSIZE 1200
+#define DEFAULT_AUDIOSINK_SAMPLERATE 44100
+
+// when the channel mask isn't known, use the channel count to derive a mask in AudioSink::open()
+#define CHANNEL_MASK_USE_CHANNEL_ORDER 0
+
+// duration below which we do not allow deep audio buffering
+#define AUDIO_SINK_MIN_DEEP_BUFFER_DURATION_US 5000000
+
+// abstract base class - use MediaPlayer2Interface
+class MediaPlayer2Interface : public AHandler
+{
+public:
+    // callback mechanism for passing messages to MediaPlayer2 object
+    typedef void (*NotifyCallback)(const wp<MediaPlayer2Engine> &listener,
+            int msg, int ext1, int ext2, const Parcel *obj);
+
+    // AudioSink: abstraction layer for audio output
+    class AudioSink : public RefBase {
+    public:
+        enum cb_event_t {
+            CB_EVENT_FILL_BUFFER,   // Request to write more data to buffer.
+            CB_EVENT_STREAM_END,    // Sent after all the buffers queued in AF and HW are played
+                                    // back (after stop is called)
+            CB_EVENT_TEAR_DOWN      // The AudioTrack was invalidated due to use case change:
+                                    // Need to re-evaluate offloading options
+        };
+
+        // Callback returns the number of bytes actually written to the buffer.
+        typedef size_t (*AudioCallback)(
+                AudioSink *audioSink, void *buffer, size_t size, void *cookie,
+                        cb_event_t event);
+
+        virtual             ~AudioSink() {}
+        virtual bool        ready() const = 0; // audio output is open and ready
+        virtual ssize_t     bufferSize() const = 0;
+        virtual ssize_t     frameCount() const = 0;
+        virtual ssize_t     channelCount() const = 0;
+        virtual ssize_t     frameSize() const = 0;
+        virtual uint32_t    latency() const = 0;
+        virtual float       msecsPerFrame() const = 0;
+        virtual status_t    getPosition(uint32_t *position) const = 0;
+        virtual status_t    getTimestamp(AudioTimestamp &ts) const = 0;
+        virtual int64_t     getPlayedOutDurationUs(int64_t nowUs) const = 0;
+        virtual status_t    getFramesWritten(uint32_t *frameswritten) const = 0;
+        virtual audio_session_t getSessionId() const = 0;
+        virtual audio_stream_type_t getAudioStreamType() const = 0;
+        virtual uint32_t    getSampleRate() const = 0;
+        virtual int64_t     getBufferDurationInUs() const = 0;
+
+        // If no callback is specified, use the "write" API below to submit
+        // audio data.
+        virtual status_t    open(
+                uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask,
+                audio_format_t format=AUDIO_FORMAT_PCM_16_BIT,
+                int bufferCount=DEFAULT_AUDIOSINK_BUFFERCOUNT,
+                AudioCallback cb = NULL,
+                void *cookie = NULL,
+                audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
+                const audio_offload_info_t *offloadInfo = NULL,
+                bool doNotReconnect = false,
+                uint32_t suggestedFrameCount = 0) = 0;
+
+        virtual status_t    start() = 0;
+
+        /* Input parameter |size| is in byte units stored in |buffer|.
+         * Data is copied over and actual number of bytes written (>= 0)
+         * is returned, or no data is copied and a negative status code
+         * is returned (even when |blocking| is true).
+         * When |blocking| is false, AudioSink will immediately return after
+         * part of or full |buffer| is copied over.
+         * When |blocking| is true, AudioSink will wait to copy the entire
+         * buffer, unless an error occurs or the copy operation is
+         * prematurely stopped.
+         */
+        virtual ssize_t     write(const void* buffer, size_t size, bool blocking = true) = 0;
+
+        virtual void        stop() = 0;
+        virtual void        flush() = 0;
+        virtual void        pause() = 0;
+        virtual void        close() = 0;
+
+        virtual status_t    setPlaybackRate(const AudioPlaybackRate& rate) = 0;
+        virtual status_t    getPlaybackRate(AudioPlaybackRate* rate /* nonnull */) = 0;
+        virtual bool        needsTrailingPadding() { return true; }
+
+        virtual status_t    setParameters(const String8& /* keyValuePairs */) { return NO_ERROR; }
+        virtual String8     getParameters(const String8& /* keys */) { return String8::empty(); }
+
+        // AudioRouting
+        virtual status_t    setOutputDevice(audio_port_handle_t deviceId);
+        virtual status_t    getRoutedDeviceId(audio_port_handle_t* deviceId);
+        virtual status_t    enableAudioDeviceCallback(bool enabled);
+    };
+
+                        MediaPlayer2Interface() : mClient(0), mNotify(0) { }
+    virtual             ~MediaPlayer2Interface() { }
+    virtual status_t    initCheck() = 0;
+
+    virtual status_t    setUID(uid_t /* uid */) {
+        return INVALID_OPERATION;
+    }
+
+    virtual void        setAudioSink(const sp<AudioSink>& audioSink) { mAudioSink = audioSink; }
+
+    virtual status_t    setDataSource(const sp<DataSourceDesc>& /* dsd */) {
+        return INVALID_OPERATION;
+    }
+
+    // pass the buffered native window to the media player service
+    virtual status_t    setVideoSurfaceTexture(const sp<ANativeWindowWrapper>& nww) = 0;
+
+    virtual status_t    getBufferingSettings(
+                                BufferingSettings* buffering /* nonnull */) {
+        *buffering = BufferingSettings();
+        return OK;
+    }
+    virtual status_t    setBufferingSettings(const BufferingSettings& /* buffering */) {
+        return OK;
+    }
+
+    virtual status_t    prepare() = 0;
+    virtual status_t    prepareAsync() = 0;
+    virtual status_t    start() = 0;
+    virtual status_t    stop() = 0;
+    virtual status_t    pause() = 0;
+    virtual bool        isPlaying() = 0;
+    virtual status_t    setPlaybackSettings(const AudioPlaybackRate& rate) {
+        // by default, players only support setting rate to the default
+        if (!isAudioPlaybackRateEqual(rate, AUDIO_PLAYBACK_RATE_DEFAULT)) {
+            return BAD_VALUE;
+        }
+        return OK;
+    }
+    virtual status_t    getPlaybackSettings(AudioPlaybackRate* rate /* nonnull */) {
+        *rate = AUDIO_PLAYBACK_RATE_DEFAULT;
+        return OK;
+    }
+    virtual status_t    setSyncSettings(const AVSyncSettings& sync, float /* videoFps */) {
+        // By default, players only support setting sync source to default; all other sync
+        // settings are ignored. There is no requirement for getters to return set values.
+        if (sync.mSource != AVSYNC_SOURCE_DEFAULT) {
+            return BAD_VALUE;
+        }
+        return OK;
+    }
+    virtual status_t    getSyncSettings(
+                                AVSyncSettings* sync /* nonnull */, float* videoFps /* nonnull */) {
+        *sync = AVSyncSettings();
+        *videoFps = -1.f;
+        return OK;
+    }
+    virtual status_t    seekTo(
+            int msec, MediaPlayer2SeekMode mode = MediaPlayer2SeekMode::SEEK_PREVIOUS_SYNC) = 0;
+    virtual status_t    getCurrentPosition(int *msec) = 0;
+    virtual status_t    getDuration(int *msec) = 0;
+    virtual status_t    reset() = 0;
+    virtual status_t    notifyAt(int64_t /* mediaTimeUs */) {
+        return INVALID_OPERATION;
+    }
+    virtual status_t    setLooping(int loop) = 0;
+    virtual status_t    setParameter(int key, const Parcel &request) = 0;
+    virtual status_t    getParameter(int key, Parcel *reply) = 0;
+
+    virtual status_t setNextPlayer(const sp<MediaPlayer2Interface>& /* next */) {
+        return OK;
+    }
+
+    // Invoke a generic method on the player by using opaque parcels
+    // for the request and reply.
+    //
+    // @param request Parcel that is positioned at the start of the
+    //                data sent by the java layer.
+    // @param[out] reply Parcel to hold the reply data. Cannot be null.
+    // @return OK if the call was successful.
+    virtual status_t    invoke(const Parcel& request, Parcel *reply) = 0;
+
+    // The Client in the MetadataPlayerService calls this method on
+    // the native player to retrieve all or a subset of metadata.
+    //
+    // @param ids SortedList of metadata ID to be fetch. If empty, all
+    //            the known metadata should be returned.
+    // @param[inout] records Parcel where the player appends its metadata.
+    // @return OK if the call was successful.
+    virtual status_t    getMetadata(const media::Metadata::Filter& /* ids */,
+                                    Parcel* /* records */) {
+        return INVALID_OPERATION;
+    };
+
+    void        setNotifyCallback(
+            const wp<MediaPlayer2Engine> &client, NotifyCallback notifyFunc) {
+        Mutex::Autolock autoLock(mNotifyLock);
+        mClient = client; mNotify = notifyFunc;
+    }
+
+    void        sendEvent(int msg, int ext1=0, int ext2=0,
+                          const Parcel *obj=NULL) {
+        NotifyCallback notifyCB;
+        wp<MediaPlayer2Engine> client;
+        {
+            Mutex::Autolock autoLock(mNotifyLock);
+            notifyCB = mNotify;
+            client = mClient;
+        }
+
+        if (notifyCB) notifyCB(client, msg, ext1, ext2, obj);
+    }
+
+    virtual status_t dump(int /* fd */, const Vector<String16>& /* args */) const {
+        return INVALID_OPERATION;
+    }
+
+    virtual void onMessageReceived(const sp<AMessage> & /* msg */) override { }
+
+    // Modular DRM
+    virtual status_t prepareDrm(const uint8_t /* uuid */[16], const Vector<uint8_t>& /* drmSessionId */) {
+        return INVALID_OPERATION;
+    }
+    virtual status_t releaseDrm() {
+        return INVALID_OPERATION;
+    }
+
+protected:
+    sp<AudioSink>       mAudioSink;
+
+private:
+    friend class MediaPlayer2Manager;
+
+    Mutex                  mNotifyLock;
+    wp<MediaPlayer2Engine> mClient;
+    NotifyCallback         mNotify;
+};
+
+}; // namespace android
+
+#endif // __cplusplus
+
+
+#endif // ANDROID_MEDIAPLAYER2INTERFACE_H