aaudio: keep track of streams using strong pointers
Maintain strong pointer to service stream during service calls.
Use simple AAudioStreamTracker instead of complex HandleTracker.
Bug: 65280854
Test: affects all MMAP streams, run all CTS tests, etcetera
Change-Id: I3d2ed8b588ea39c216dacd4dea503b11c33f36f3
diff --git a/services/oboeservice/AAudioService.h b/services/oboeservice/AAudioService.h
index ffaf538..eef0824 100644
--- a/services/oboeservice/AAudioService.h
+++ b/services/oboeservice/AAudioService.h
@@ -24,13 +24,13 @@
#include <media/AudioClient.h>
#include <aaudio/AAudio.h>
-#include "utility/HandleTracker.h"
-#include "binding/IAAudioService.h"
-#include "binding/AAudioServiceInterface.h"
-namespace aaudio {
- class AAudioServiceStreamBase;
-};
+#include "binding/AAudioCommon.h"
+#include "binding/AAudioServiceInterface.h"
+#include "binding/IAAudioService.h"
+
+#include "AAudioServiceStreamBase.h"
+#include "AAudioStreamTracker.h"
namespace android {
@@ -51,45 +51,53 @@
virtual void registerClient(const sp<IAAudioClient>& client);
- virtual aaudio_handle_t openStream(const aaudio::AAudioStreamRequest &request,
- aaudio::AAudioStreamConfiguration &configurationOutput);
+ aaudio::aaudio_handle_t openStream(const aaudio::AAudioStreamRequest &request,
+ aaudio::AAudioStreamConfiguration &configurationOutput)
+ override;
- virtual aaudio_result_t closeStream(aaudio_handle_t streamHandle);
+ aaudio_result_t closeStream(aaudio::aaudio_handle_t streamHandle) override;
- virtual aaudio_result_t getStreamDescription(
- aaudio_handle_t streamHandle,
- aaudio::AudioEndpointParcelable &parcelable);
+ aaudio_result_t getStreamDescription(
+ aaudio::aaudio_handle_t streamHandle,
+ aaudio::AudioEndpointParcelable &parcelable) override;
- virtual aaudio_result_t startStream(aaudio_handle_t streamHandle);
+ aaudio_result_t startStream(aaudio::aaudio_handle_t streamHandle) override;
- virtual aaudio_result_t pauseStream(aaudio_handle_t streamHandle);
+ aaudio_result_t pauseStream(aaudio::aaudio_handle_t streamHandle) override;
- virtual aaudio_result_t stopStream(aaudio_handle_t streamHandle);
+ aaudio_result_t stopStream(aaudio::aaudio_handle_t streamHandle) override;
- virtual aaudio_result_t flushStream(aaudio_handle_t streamHandle);
+ aaudio_result_t flushStream(aaudio::aaudio_handle_t streamHandle) override;
- virtual aaudio_result_t registerAudioThread(aaudio_handle_t streamHandle,
+ aaudio_result_t registerAudioThread(aaudio::aaudio_handle_t streamHandle,
pid_t tid,
- int64_t periodNanoseconds) ;
+ int64_t periodNanoseconds) override;
- virtual aaudio_result_t unregisterAudioThread(aaudio_handle_t streamHandle,
- pid_t tid);
+ aaudio_result_t unregisterAudioThread(aaudio::aaudio_handle_t streamHandle,
+ pid_t tid) override;
- virtual aaudio_result_t startClient(aaudio_handle_t streamHandle,
+ aaudio_result_t startClient(aaudio::aaudio_handle_t streamHandle,
const android::AudioClient& client,
- audio_port_handle_t *clientHandle);
+ audio_port_handle_t *clientHandle) override;
- virtual aaudio_result_t stopClient(aaudio_handle_t streamHandle,
- audio_port_handle_t clientHandle);
+ aaudio_result_t stopClient(aaudio::aaudio_handle_t streamHandle,
+ audio_port_handle_t clientHandle) override;
private:
- aaudio::AAudioServiceStreamBase *convertHandleToServiceStream(aaudio_handle_t streamHandle) const;
+ /**
+ * Lookup stream and then validate access to the stream.
+ * @param streamHandle
+ * @return
+ */
+ sp<aaudio::AAudioServiceStreamBase> convertHandleToServiceStream(
+ aaudio::aaudio_handle_t streamHandle);
- HandleTracker mHandleTracker;
android::AudioClient mAudioClient;
+ aaudio::AAudioStreamTracker mStreamTracker;
+
enum constants {
DEFAULT_AUDIO_PRIORITY = 2
};