aaudio: keep track of streams using strong pointers

Maintain strong pointer to service stream during service calls.
Use simple AAudioStreamTracker instead of complex HandleTracker.

Bug: 65280854
Test: affects all MMAP streams, run all CTS tests, etcetera
Change-Id: I3d2ed8b588ea39c216dacd4dea503b11c33f36f3
diff --git a/services/oboeservice/AAudioServiceStreamBase.h b/services/oboeservice/AAudioServiceStreamBase.h
index 6f61401..af435b4 100644
--- a/services/oboeservice/AAudioServiceStreamBase.h
+++ b/services/oboeservice/AAudioServiceStreamBase.h
@@ -32,7 +32,10 @@
 
 #include "SharedRingBuffer.h"
 #include "AAudioThread.h"
-#include "AAudioService.h"
+
+namespace android {
+    class AAudioService;
+}
 
 namespace aaudio {
 
@@ -210,7 +213,7 @@
 
     virtual aaudio_result_t getHardwareTimestamp(int64_t *positionFrames, int64_t *timeNanos) = 0;
 
-    virtual aaudio_result_t getDownDataDescription(AudioEndpointParcelable &parcelable) = 0;
+    virtual aaudio_result_t getAudioDataDescription(AudioEndpointParcelable &parcelable) = 0;
 
     aaudio_stream_state_t   mState = AAUDIO_STREAM_STATE_UNINITIALIZED;