NuPlayer2: fork the native code for MediaPlayer2

Forked from fec2f93fae282ad10bbb5e3fcce9f60eff2cfb48
NuPlayer2Decoder uses NdkMediaCodec, NdkMediaCrypto.
NuPlayer2Drm uses NdkMediaDrm.
No more IMediaHTTPService and IMediaHTTPConnection in NuPlayer2.
Test: compiles
Bug: 69805888

Change-Id: Ica3c168d40dcf114fb44e8688a9ede671e8d77ef
diff --git a/media/libmedia/nuplayer2/NuPlayer2DecoderBase.cpp b/media/libmedia/nuplayer2/NuPlayer2DecoderBase.cpp
new file mode 100644
index 0000000..4d80912
--- /dev/null
+++ b/media/libmedia/nuplayer2/NuPlayer2DecoderBase.cpp
@@ -0,0 +1,214 @@
+/*
+ * Copyright 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//#define LOG_NDEBUG 0
+#define LOG_TAG "NuPlayer2DecoderBase"
+#include <utils/Log.h>
+#include <inttypes.h>
+
+#include "NuPlayer2DecoderBase.h"
+
+#include "NuPlayer2Renderer.h"
+
+#include <media/MediaCodecBuffer.h>
+#include <media/stagefright/foundation/ADebug.h>
+#include <media/stagefright/foundation/AMessage.h>
+
+namespace android {
+
+NuPlayer2::DecoderBase::DecoderBase(const sp<AMessage> &notify)
+    :  mNotify(notify),
+       mBufferGeneration(0),
+       mPaused(false),
+       mStats(new AMessage),
+       mRequestInputBuffersPending(false) {
+    // Every decoder has its own looper because MediaCodec operations
+    // are blocking, but NuPlayer2 needs asynchronous operations.
+    mDecoderLooper = new ALooper;
+    mDecoderLooper->setName("NPDecoder");
+    mDecoderLooper->start(false, false, ANDROID_PRIORITY_AUDIO);
+}
+
+NuPlayer2::DecoderBase::~DecoderBase() {
+    stopLooper();
+}
+
+static
+status_t PostAndAwaitResponse(
+        const sp<AMessage> &msg, sp<AMessage> *response) {
+    status_t err = msg->postAndAwaitResponse(response);
+
+    if (err != OK) {
+        return err;
+    }
+
+    if (!(*response)->findInt32("err", &err)) {
+        err = OK;
+    }
+
+    return err;
+}
+
+void NuPlayer2::DecoderBase::configure(const sp<AMessage> &format) {
+    sp<AMessage> msg = new AMessage(kWhatConfigure, this);
+    msg->setMessage("format", format);
+    msg->post();
+}
+
+void NuPlayer2::DecoderBase::init() {
+    mDecoderLooper->registerHandler(this);
+}
+
+void NuPlayer2::DecoderBase::stopLooper() {
+    mDecoderLooper->unregisterHandler(id());
+    mDecoderLooper->stop();
+}
+
+void NuPlayer2::DecoderBase::setParameters(const sp<AMessage> &params) {
+    sp<AMessage> msg = new AMessage(kWhatSetParameters, this);
+    msg->setMessage("params", params);
+    msg->post();
+}
+
+void NuPlayer2::DecoderBase::setRenderer(const sp<Renderer> &renderer) {
+    sp<AMessage> msg = new AMessage(kWhatSetRenderer, this);
+    msg->setObject("renderer", renderer);
+    msg->post();
+}
+
+void NuPlayer2::DecoderBase::pause() {
+    sp<AMessage> msg = new AMessage(kWhatPause, this);
+
+    sp<AMessage> response;
+    PostAndAwaitResponse(msg, &response);
+}
+
+void NuPlayer2::DecoderBase::signalFlush() {
+    (new AMessage(kWhatFlush, this))->post();
+}
+
+void NuPlayer2::DecoderBase::signalResume(bool notifyComplete) {
+    sp<AMessage> msg = new AMessage(kWhatResume, this);
+    msg->setInt32("notifyComplete", notifyComplete);
+    msg->post();
+}
+
+void NuPlayer2::DecoderBase::initiateShutdown() {
+    (new AMessage(kWhatShutdown, this))->post();
+}
+
+void NuPlayer2::DecoderBase::onRequestInputBuffers() {
+    if (mRequestInputBuffersPending) {
+        return;
+    }
+
+    // doRequestBuffers() return true if we should request more data
+    if (doRequestBuffers()) {
+        mRequestInputBuffersPending = true;
+
+        sp<AMessage> msg = new AMessage(kWhatRequestInputBuffers, this);
+        msg->post(10 * 1000ll);
+    }
+}
+
+void NuPlayer2::DecoderBase::onMessageReceived(const sp<AMessage> &msg) {
+
+    switch (msg->what()) {
+        case kWhatConfigure:
+        {
+            sp<AMessage> format;
+            CHECK(msg->findMessage("format", &format));
+            onConfigure(format);
+            break;
+        }
+
+        case kWhatSetParameters:
+        {
+            sp<AMessage> params;
+            CHECK(msg->findMessage("params", &params));
+            onSetParameters(params);
+            break;
+        }
+
+        case kWhatSetRenderer:
+        {
+            sp<RefBase> obj;
+            CHECK(msg->findObject("renderer", &obj));
+            onSetRenderer(static_cast<Renderer *>(obj.get()));
+            break;
+        }
+
+        case kWhatPause:
+        {
+            sp<AReplyToken> replyID;
+            CHECK(msg->senderAwaitsResponse(&replyID));
+
+            mPaused = true;
+
+            (new AMessage)->postReply(replyID);
+            break;
+        }
+
+        case kWhatRequestInputBuffers:
+        {
+            mRequestInputBuffersPending = false;
+            onRequestInputBuffers();
+            break;
+        }
+
+        case kWhatFlush:
+        {
+            onFlush();
+            break;
+        }
+
+        case kWhatResume:
+        {
+            int32_t notifyComplete;
+            CHECK(msg->findInt32("notifyComplete", &notifyComplete));
+
+            onResume(notifyComplete);
+            break;
+        }
+
+        case kWhatShutdown:
+        {
+            onShutdown(true);
+            break;
+        }
+
+        default:
+            TRESPASS();
+            break;
+    }
+}
+
+void NuPlayer2::DecoderBase::handleError(int32_t err)
+{
+    // We cannot immediately release the codec due to buffers still outstanding
+    // in the renderer.  We signal to the player the error so it can shutdown/release the
+    // decoder after flushing and increment the generation to discard unnecessary messages.
+
+    ++mBufferGeneration;
+
+    sp<AMessage> notify = mNotify->dup();
+    notify->setInt32("what", kWhatError);
+    notify->setInt32("err", err);
+    notify->post();
+}
+
+}  // namespace android
+