NuPlayer2: fork the native code for MediaPlayer2
Forked from fec2f93fae282ad10bbb5e3fcce9f60eff2cfb48
NuPlayer2Decoder uses NdkMediaCodec, NdkMediaCrypto.
NuPlayer2Drm uses NdkMediaDrm.
No more IMediaHTTPService and IMediaHTTPConnection in NuPlayer2.
Test: compiles
Bug: 69805888
Change-Id: Ica3c168d40dcf114fb44e8688a9ede671e8d77ef
diff --git a/media/libmedia/nuplayer2/NuPlayer2DecoderPassThrough.h b/media/libmedia/nuplayer2/NuPlayer2DecoderPassThrough.h
new file mode 100644
index 0000000..838c60a
--- /dev/null
+++ b/media/libmedia/nuplayer2/NuPlayer2DecoderPassThrough.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef NUPLAYER2_DECODER_PASS_THROUGH_H_
+
+#define NUPLAYER2_DECODER_PASS_THROUGH_H_
+
+#include "NuPlayer2.h"
+
+#include "NuPlayer2DecoderBase.h"
+
+namespace android {
+
+struct NuPlayer2::DecoderPassThrough : public DecoderBase {
+ DecoderPassThrough(const sp<AMessage> ¬ify,
+ const sp<Source> &source,
+ const sp<Renderer> &renderer);
+
+protected:
+
+ virtual ~DecoderPassThrough();
+
+ virtual void onMessageReceived(const sp<AMessage> &msg);
+
+ virtual void onConfigure(const sp<AMessage> &format);
+ virtual void onSetParameters(const sp<AMessage> ¶ms);
+ virtual void onSetRenderer(const sp<Renderer> &renderer);
+ virtual void onResume(bool notifyComplete);
+ virtual void onFlush();
+ virtual void onShutdown(bool notifyComplete);
+ virtual bool doRequestBuffers();
+
+private:
+ enum {
+ kWhatBufferConsumed = 'bufC',
+ };
+
+ sp<Source> mSource;
+ sp<Renderer> mRenderer;
+ int64_t mSkipRenderingUntilMediaTimeUs;
+
+ bool mReachedEOS;
+
+ // Used by feedDecoderInputData to aggregate small buffers into
+ // one large buffer.
+ sp<ABuffer> mPendingAudioAccessUnit;
+ status_t mPendingAudioErr;
+ sp<ABuffer> mAggregateBuffer;
+
+ // mPendingBuffersToDrain are only for debugging. It can be removed
+ // when the power investigation is done.
+ size_t mPendingBuffersToDrain;
+ size_t mCachedBytes;
+ AString mComponentName;
+
+ bool isStaleReply(const sp<AMessage> &msg);
+ bool isDoneFetching() const;
+
+ status_t dequeueAccessUnit(sp<ABuffer> *accessUnit);
+ sp<ABuffer> aggregateBuffer(const sp<ABuffer> &accessUnit);
+ status_t fetchInputData(sp<AMessage> &reply);
+ void doFlush(bool notifyComplete);
+
+ void onInputBufferFetched(const sp<AMessage> &msg);
+ void onBufferConsumed(int32_t size);
+
+ DISALLOW_EVIL_CONSTRUCTORS(DecoderPassThrough);
+};
+
+} // namespace android
+
+#endif // NUPLAYER2_DECODER_PASS_THROUGH_H_