Camera: ProClient add asynchronous locks and such
Change-Id: I551e5e5e76d9be733fab5224beaa7309268c0f38
diff --git a/include/camera/ProCamera.h b/include/camera/ProCamera.h
index ba5fdc0..2dd01e3 100644
--- a/include/camera/ProCamera.h
+++ b/include/camera/ProCamera.h
@@ -34,9 +34,10 @@
public:
// Lock has been acquired. Write operations now available.
virtual void onLockAcquired() = 0;
- // Lock has been released with exclusiveUnlock, or has been stolen by
- // another client.
+ // Lock has been released with exclusiveUnlock.
virtual void onLockReleased() = 0;
+ // Lock has been stolen by another client.
+ virtual void onLockStolen() = 0;
// Lock free.
virtual void onTriggerNotify(int32_t msgType, int32_t ext1, int32_t ext2)
@@ -129,6 +130,8 @@
virtual void dataCallbackTimestamp(nsecs_t timestamp,
int32_t msgType,
const sp<IMemory>& dataPtr);
+ virtual void onLockStatusChanged(
+ IProCameraCallbacks::LockStatus newLockStatus);
class DeathNotifier: public IBinder::DeathRecipient
{