Refactor AudioPolicyManager

AudioPolicyManager implementation is now split into the
following files:

files managerdefault/Gains.*
  class AudioGain
  class VolumeCurvePoint
  class StreamDescriptor

files managerdefault/Devices.*
  class DeviceDescriptor
  class DeviceVector

files managerdefault/Ports.*
  class AudioPort
  class AudioPortConfig
  class AudioPatch

files managerdefault/IOProfile.*
  class IOProfile

files managerdefault/HwModule.*
  class HwModule

files managerdefault/AudioInputDescriptor.*
  class AudioInputDescriptor

files managerdefault/AudioOutputDescriptor.*
  class AudioOutputDescriptor

All files for libaudiopolicyservice are moved under service/

All files for libaudiopolicymanager are moved under manager/

Change-Id: I43758be1894e37d34db194b51a19ae24461e066e
diff --git a/services/audiopolicy/managerdefault/Ports.h b/services/audiopolicy/managerdefault/Ports.h
new file mode 100644
index 0000000..f6e0e93
--- /dev/null
+++ b/services/audiopolicy/managerdefault/Ports.h
@@ -0,0 +1,122 @@
+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+namespace android {
+
+class HwModule;
+
+class AudioPort: public virtual RefBase
+{
+public:
+    AudioPort(const String8& name, audio_port_type_t type,
+            audio_port_role_t role, const sp<HwModule>& module);
+    virtual ~AudioPort() {}
+
+    audio_port_handle_t getHandle() { return mId; }
+
+    void attach(const sp<HwModule>& module);
+    bool isAttached() { return mId != 0; }
+
+    virtual void toAudioPort(struct audio_port *port) const;
+
+    void importAudioPort(const sp<AudioPort> port);
+    void clearCapabilities();
+
+    void loadSamplingRates(char *name);
+    void loadFormats(char *name);
+    void loadOutChannels(char *name);
+    void loadInChannels(char *name);
+
+    audio_gain_mode_t loadGainMode(char *name);
+    void loadGain(cnode *root, int index);
+    virtual void loadGains(cnode *root);
+
+    // searches for an exact match
+    status_t checkExactSamplingRate(uint32_t samplingRate) const;
+    // searches for a compatible match, and returns the best match via updatedSamplingRate
+    status_t checkCompatibleSamplingRate(uint32_t samplingRate,
+            uint32_t *updatedSamplingRate) const;
+    // searches for an exact match
+    status_t checkExactChannelMask(audio_channel_mask_t channelMask) const;
+    // searches for a compatible match, currently implemented for input channel masks only
+    status_t checkCompatibleChannelMask(audio_channel_mask_t channelMask) const;
+    status_t checkFormat(audio_format_t format) const;
+    status_t checkGain(const struct audio_gain_config *gainConfig, int index) const;
+
+    uint32_t pickSamplingRate() const;
+    audio_channel_mask_t pickChannelMask() const;
+    audio_format_t pickFormat() const;
+
+    static const audio_format_t sPcmFormatCompareTable[];
+    static int compareFormats(audio_format_t format1, audio_format_t format2);
+
+    void dump(int fd, int spaces) const;
+
+    String8           mName;
+    audio_port_type_t mType;
+    audio_port_role_t mRole;
+    bool              mUseInChannelMask;
+    // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
+    // indicates the supported parameters should be read from the output stream
+    // after it is opened for the first time
+    Vector <uint32_t> mSamplingRates; // supported sampling rates
+    Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
+    Vector <audio_format_t> mFormats; // supported audio formats
+    Vector < sp<AudioGain> > mGains; // gain controllers
+    sp<HwModule> mModule;                 // audio HW module exposing this I/O stream
+    uint32_t mFlags; // attribute flags (e.g primary output,
+                     // direct output...).
+
+
+protected:
+    //TODO - clarify the role of mId in this case, both an "attached" indicator
+    // and a unique ID for identifying a port to the (upcoming) selection API,
+    // and its relationship to the mId in AudioOutputDescriptor and AudioInputDescriptor.
+    audio_port_handle_t mId;
+};
+
+class AudioPortConfig: public virtual RefBase
+{
+public:
+    AudioPortConfig();
+    virtual ~AudioPortConfig() {}
+
+    status_t applyAudioPortConfig(const struct audio_port_config *config,
+            struct audio_port_config *backupConfig = NULL);
+    virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
+            const struct audio_port_config *srcConfig = NULL) const = 0;
+    virtual sp<AudioPort> getAudioPort() const = 0;
+    uint32_t mSamplingRate;
+    audio_format_t mFormat;
+    audio_channel_mask_t mChannelMask;
+    struct audio_gain_config mGain;
+};
+
+
+class AudioPatch: public RefBase
+{
+public:
+    AudioPatch(audio_patch_handle_t handle, const struct audio_patch *patch, uid_t uid);
+
+    status_t dump(int fd, int spaces, int index) const;
+
+    audio_patch_handle_t mHandle;
+    struct audio_patch mPatch;
+    uid_t mUid;
+    audio_patch_handle_t mAfPatchHandle;
+};
+
+}; // namespace android