Added APIs for audio preprocessing
Added APIs to control pre processes applied on captured audio.
Those APIs are still hidden until reviewed by API council.
Three types of standard pre processes are supported:
- Automatic Gain Control (AGC) by AutomaticGainControl class
- Acoustic Echo Cancellation (AEC) by AcousticEchoCanceler class
- Noise Suppression (NS) by NoiseSuppressor class
A method is added to AudioEffect class to query audio pre processings
applied by default by the platform on a given AudioRecord session ID.
Change-Id: I0b9fceeb8c704dd06319c3b52b85c96fe871d51d
diff --git a/media/libmedia/AudioEffect.cpp b/media/libmedia/AudioEffect.cpp
index 3919551..0633744 100644
--- a/media/libmedia/AudioEffect.cpp
+++ b/media/libmedia/AudioEffect.cpp
@@ -419,6 +419,15 @@
return af->getEffectDescriptor(uuid, descriptor);
}
+
+status_t AudioEffect::queryDefaultPreProcessing(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count)
+{
+ const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
+ if (aps == 0) return PERMISSION_DENIED;
+ return aps->queryDefaultPreProcessing(audioSession, descriptors, count);
+}
// -------------------------------------------------------------------------
status_t AudioEffect::stringToGuid(const char *str, effect_uuid_t *guid)