Fix race condition in AudioTrack::pause followed by start

Bug: 11148722
Change-Id: Iec88f00c8510363d4418e4b8d5b34feb06ecf04d
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 22ad57e..f2f9c22 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -612,6 +612,7 @@
         bool                mPaused;    // whether thread is requested to pause at next loop entry
         bool                mPausedInt; // whether thread internally requests pause
         nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
+        bool                mIgnoreNextPausedInt;   // whether to ignore next mPausedInt request
     };
 
             // body of AudioTrackThread::threadLoop()