audio policy: allow silencing capture per port
Add the possibility to silence a particular AudioRecord
client rather than silencing all clients sharing the same UID.
Test: AudioRecordTest#testRecordNoDataForIdleUids
Change-Id: Ic472045cd45c7222ca3a88ccf131435fd1e26475
diff --git a/media/libaudioclient/IAudioFlinger.cpp b/media/libaudioclient/IAudioFlinger.cpp
index efa0512..750fc21 100644
--- a/media/libaudioclient/IAudioFlinger.cpp
+++ b/media/libaudioclient/IAudioFlinger.cpp
@@ -340,11 +340,11 @@
return reply.readInt32();
}
- virtual void setRecordSilenced(uid_t uid, bool silenced)
+ virtual void setRecordSilenced(audio_port_handle_t portId, bool silenced)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());
- data.writeInt32(uid);
+ data.writeInt32(portId);
data.writeInt32(silenced ? 1 : 0);
remote()->transact(SET_RECORD_SILENCED, data, &reply);
}
@@ -1156,11 +1156,9 @@
} break;
case SET_RECORD_SILENCED: {
CHECK_INTERFACE(IAudioFlinger, data, reply);
- uid_t uid = data.readInt32();
- audio_source_t source;
- data.read(&source, sizeof(audio_source_t));
+ audio_port_handle_t portId = data.readInt32();
bool silenced = data.readInt32() == 1;
- setRecordSilenced(uid, silenced);
+ setRecordSilenced(portId, silenced);
return NO_ERROR;
} break;
case SET_PARAMETERS: {
diff --git a/media/libaudioclient/include/media/IAudioFlinger.h b/media/libaudioclient/include/media/IAudioFlinger.h
index 8ec8931..db09ddf 100644
--- a/media/libaudioclient/include/media/IAudioFlinger.h
+++ b/media/libaudioclient/include/media/IAudioFlinger.h
@@ -384,7 +384,7 @@
// mic mute/state
virtual status_t setMicMute(bool state) = 0;
virtual bool getMicMute() const = 0;
- virtual void setRecordSilenced(uid_t uid, bool silenced) = 0;
+ virtual void setRecordSilenced(audio_port_handle_t portId, bool silenced) = 0;
virtual status_t setParameters(audio_io_handle_t ioHandle,
const String8& keyValuePairs) = 0;