audio policy: allow silencing capture per port
Add the possibility to silence a particular AudioRecord
client rather than silencing all clients sharing the same UID.
Test: AudioRecordTest#testRecordNoDataForIdleUids
Change-Id: Ic472045cd45c7222ca3a88ccf131435fd1e26475
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 72e669a..5e4509f 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -162,7 +162,7 @@
virtual status_t setMicMute(bool state);
virtual bool getMicMute() const;
- virtual void setRecordSilenced(uid_t uid, bool silenced);
+ virtual void setRecordSilenced(audio_port_handle_t portId, bool silenced);
virtual status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs);
virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) const;