Revert "Revert "Audio effects: define interface between EffectModule and audio framework""

This reverts commit 3fd6a2ccfd9305619289e2cd514fdfa803210f9e.

Also fixes native coverage build.

Bug: 146177259
Test: build/soong/soong_ui.bash --make-mode TARGET_PRODUCT=cf_x86_phone TARGET_BUILD_VARIANT=userdebug NATIVE_COVERAGE=true
Change-Id: Ib78a22619123cd1848b047931b02d4061def3a23
Merged-In: Ib78a22619123cd1848b047931b02d4061def3a23
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 19499e2..9506048 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -2971,7 +2971,7 @@
     for (size_t i = 0; i < chains.size(); i++) {
         sp<EffectChain> ec = chains[i];
         int sessionid = ec->sessionId();
-        sp<ThreadBase> t = ec->mThread.promote();
+        sp<ThreadBase> t = ec->thread().promote();
         if (t == 0) {
             continue;
         }
@@ -2994,7 +2994,7 @@
                 effect->unPin();
                 t->removeEffect_l(effect, /*release*/ true);
                 if (effect->purgeHandles()) {
-                    t->checkSuspendOnEffectEnabled_l(effect, false, effect->sessionId());
+                    effect->checkSuspendOnEffectEnabled(false, true /*threadLocked*/);
                 }
                 removedEffects.push_back(effect);
             }
@@ -3617,7 +3617,7 @@
         // if the move request is not received from audio policy manager, the effect must be
         // re-registered with the new strategy and output
         if (dstChain == 0) {
-            dstChain = effect->chain().promote();
+            dstChain = effect->callback()->chain().promote();
             if (dstChain == 0) {
                 ALOGW("moveEffectChain_l() cannot get chain from effect %p", effect.get());
                 status = NO_INIT;
@@ -3667,7 +3667,7 @@
             goto Exit;
         }
 
-        dstChain = effect->chain().promote();
+        dstChain = effect->callback()->chain().promote();
         if (dstChain == 0) {
             thread->addEffect_l(effect);
             status = INVALID_OPERATION;
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
index 2289bdb..4296698 100644
--- a/services/audioflinger/Effects.cpp
+++ b/services/audioflinger/Effects.cpp
@@ -64,14 +64,13 @@
 #undef LOG_TAG
 #define LOG_TAG "AudioFlinger::EffectModule"
 
-AudioFlinger::EffectModule::EffectModule(ThreadBase *thread,
-                                        const wp<AudioFlinger::EffectChain>& chain,
+AudioFlinger::EffectModule::EffectModule(const sp<AudioFlinger::EffectCallbackInterface>& callback,
                                         effect_descriptor_t *desc,
                                         int id,
                                         audio_session_t sessionId,
                                         bool pinned)
     : mPinned(pinned),
-      mThread(thread), mChain(chain), mId(id), mSessionId(sessionId),
+      mCallback(callback), mId(id), mSessionId(sessionId),
       mDescriptor(*desc),
       // clear mConfig to ensure consistent initial value of buffer framecount
       // in case buffers are associated by setInBuffer() or setOutBuffer()
@@ -81,8 +80,7 @@
       mMaxDisableWaitCnt(1), // set by configure(), should be >= 1
       mDisableWaitCnt(0),    // set by process() and updateState()
       mSuspended(false),
-      mOffloaded(false),
-      mAudioFlinger(thread->mAudioFlinger)
+      mOffloaded(false)
 #ifdef FLOAT_EFFECT_CHAIN
       , mSupportsFloat(false)
 #endif
@@ -91,16 +89,8 @@
     int lStatus;
 
     // create effect engine from effect factory
-    mStatus = -ENODEV;
-    sp<AudioFlinger> audioFlinger = mAudioFlinger.promote();
-    if (audioFlinger != 0) {
-        sp<EffectsFactoryHalInterface> effectsFactory = audioFlinger->getEffectsFactory();
-        if (effectsFactory != 0) {
-            mStatus = effectsFactory->createEffect(
-                &desc->uuid, sessionId, thread->id(), AUDIO_PORT_HANDLE_NONE, &mEffectInterface);
-        }
-    }
-
+    mStatus = callback->createEffectHal(
+            &desc->uuid, sessionId, AUDIO_PORT_HANDLE_NONE, &mEffectInterface);
     if (mStatus != NO_ERROR) {
         return;
     }
@@ -110,7 +100,7 @@
         goto Error;
     }
 
-    setOffloaded(thread->type() == ThreadBase::OFFLOAD, thread->id());
+    setOffloaded(callback->isOffload(), callback->io());
     ALOGV("Constructor success name %s, Interface %p", mDescriptor.name, mEffectInterface.get());
 
     return;
@@ -188,14 +178,8 @@
             doRegister = true;
             mPolicyRegistered = mHandles.size() > 0;
             if (mPolicyRegistered) {
-              sp <EffectChain> chain = mChain.promote();
-              sp <ThreadBase> thread = mThread.promote();
-
-              if (thread == nullptr || chain == nullptr) {
-                    return INVALID_OPERATION;
-                }
-                io = thread->id();
-                strategy = chain->strategy();
+                io = mCallback->io();
+                strategy = mCallback->strategy();
             }
         }
         // enable effect when registered according to enable state requested by controlling handle
@@ -292,15 +276,16 @@
 ssize_t AudioFlinger::EffectModule::disconnectHandle(EffectHandle *handle, bool unpinIfLast)
 {
     ALOGV("disconnect() %p handle %p", this, handle);
+    if (mCallback->disconnectEffectHandle(handle, unpinIfLast)) {
+        return mHandles.size();
+    }
+
     Mutex::Autolock _l(mLock);
     ssize_t numHandles = removeHandle_l(handle);
     if ((numHandles == 0) && (!mPinned || unpinIfLast)) {
-        sp<AudioFlinger> af = mAudioFlinger.promote();
-        if (af != 0) {
-            mLock.unlock();
-            af->updateOrphanEffectChains(this);
-            mLock.lock();
-        }
+        mLock.unlock();
+        mCallback->updateOrphanEffectChains(this);
+        mLock.lock();
     }
     return numHandles;
 }
@@ -542,8 +527,7 @@
                 mConfig.inputCfg.buffer.raw != mConfig.outputCfg.buffer.raw) {
         // If an insert effect is idle and input buffer is different from output buffer,
         // accumulate input onto output
-        sp<EffectChain> chain = mChain.promote();
-        if (chain.get() != nullptr && chain->activeTrackCnt() != 0) {
+        if (mCallback->activeTrackCnt() != 0) {
             // similar handling with data_bypass above.
             if (mConfig.outputCfg.accessMode == EFFECT_BUFFER_ACCESS_ACCUMULATE) {
                 accumulateInputToOutput();
@@ -566,7 +550,6 @@
 {
     ALOGVV("configure() started");
     status_t status;
-    sp<ThreadBase> thread;
     uint32_t size;
     audio_channel_mask_t channelMask;
 
@@ -575,17 +558,11 @@
         goto exit;
     }
 
-    thread = mThread.promote();
-    if (thread == 0) {
-        status = DEAD_OBJECT;
-        goto exit;
-    }
-
     // TODO: handle configuration of effects replacing track process
     // TODO: handle configuration of input (record) SW effects above the HAL,
     // similar to output EFFECT_FLAG_TYPE_INSERT/REPLACE,
     // in which case input channel masks should be used here.
-    channelMask = thread->channelMask();
+    channelMask = mCallback->channelMask();
     mConfig.inputCfg.channels = channelMask;
     mConfig.outputCfg.channels = channelMask;
 
@@ -622,11 +599,11 @@
     mConfig.outputCfg.format = EFFECT_BUFFER_FORMAT;
 
     // Don't use sample rate for thread if effect isn't offloadable.
-    if (isOffloadedOrDirect() && !isOffloaded()) {
+    if (mCallback->isOffloadOrDirect() && !isOffloaded()) {
         mConfig.inputCfg.samplingRate = DEFAULT_OUTPUT_SAMPLE_RATE;
         ALOGV("Overriding effect input as 48kHz");
     } else {
-        mConfig.inputCfg.samplingRate = thread->sampleRate();
+        mConfig.inputCfg.samplingRate = mCallback->sampleRate();
     }
     mConfig.outputCfg.samplingRate = mConfig.inputCfg.samplingRate;
     mConfig.inputCfg.bufferProvider.cookie = NULL;
@@ -652,11 +629,13 @@
     }
     mConfig.inputCfg.mask = EFFECT_CONFIG_ALL;
     mConfig.outputCfg.mask = EFFECT_CONFIG_ALL;
-    mConfig.inputCfg.buffer.frameCount = thread->frameCount();
+    mConfig.inputCfg.buffer.frameCount = mCallback->frameCount();
     mConfig.outputCfg.buffer.frameCount = mConfig.inputCfg.buffer.frameCount;
 
-    ALOGV("configure() %p thread %p buffer %p framecount %zu",
-            this, thread.get(), mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
+    ALOGV("configure() %p chain %p buffer %p framecount %zu",
+            this, mCallback->chain().promote() != nullptr ? mCallback->chain().promote().get() :
+                                                            nullptr,
+              mConfig.inputCfg.buffer.raw, mConfig.inputCfg.buffer.frameCount);
 
     status_t cmdStatus;
     size = sizeof(int);
@@ -671,7 +650,7 @@
 
 #ifdef MULTICHANNEL_EFFECT_CHAIN
     if (status != NO_ERROR &&
-            thread->isOutput() &&
+            mCallback->isOutput() &&
             (mConfig.inputCfg.channels != AUDIO_CHANNEL_OUT_STEREO
                     || mConfig.outputCfg.channels != AUDIO_CHANNEL_OUT_STEREO)) {
         // Older effects may require exact STEREO position mask.
@@ -738,11 +717,7 @@
             size = sizeof(int);
             *(int32_t *)p->data = VISUALIZER_PARAM_LATENCY;
 
-            uint32_t latency = 0;
-            PlaybackThread *pbt = thread->mAudioFlinger->checkPlaybackThread_l(thread->mId);
-            if (pbt != NULL) {
-                latency = pbt->latency_l();
-            }
+            uint32_t latency = mCallback->latency();
 
             *((int32_t *)p->data + 1)= latency;
             mEffectInterface->command(EFFECT_CMD_SET_PARAM,
@@ -789,31 +764,20 @@
 {
     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
          (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
-        sp<ThreadBase> thread = mThread.promote();
-        if (thread != 0) {
-            sp<StreamHalInterface> stream = thread->stream();
-            if (stream != 0) {
-                status_t result = stream->addEffect(mEffectInterface);
-                ALOGE_IF(result != OK, "Error when adding effect: %d", result);
-            }
-        }
+        (void)mCallback->addEffectToHal(mEffectInterface);
     }
 }
 
 // start() must be called with PlaybackThread::mLock or EffectChain::mLock held
 status_t AudioFlinger::EffectModule::start()
 {
-    sp<EffectChain> chain;
     status_t status;
     {
         Mutex::Autolock _l(mLock);
         status = start_l();
-        if (status == NO_ERROR) {
-            chain = mChain.promote();
-        }
     }
-    if (chain != 0) {
-        chain->resetVolume_l();
+    if (status == NO_ERROR) {
+        mCallback->resetVolume();
     }
     return status;
 }
@@ -860,11 +824,10 @@
     uint32_t size = sizeof(status_t);
 
     if (isVolumeControl() && isOffloadedOrDirect()) {
-        sp<EffectChain>chain = mChain.promote();
         // We have the EffectChain and EffectModule lock, permit a reentrant call to setVolume:
         // resetVolume_l --> setVolume_l --> EffectModule::setVolume
         mSetVolumeReentrantTid = gettid();
-        chain->resetVolume_l();
+        mCallback->resetVolume();
         mSetVolumeReentrantTid = INVALID_PID;
     }
 
@@ -877,7 +840,7 @@
         status = cmdStatus;
     }
     if (status == NO_ERROR) {
-        status = remove_effect_from_hal_l();
+        status = removeEffectFromHal_l();
     }
     return status;
 }
@@ -886,25 +849,18 @@
 void AudioFlinger::EffectModule::release_l()
 {
     if (mEffectInterface != 0) {
-        remove_effect_from_hal_l();
+        removeEffectFromHal_l();
         // release effect engine
         mEffectInterface->close();
         mEffectInterface.clear();
     }
 }
 
-status_t AudioFlinger::EffectModule::remove_effect_from_hal_l()
+status_t AudioFlinger::EffectModule::removeEffectFromHal_l()
 {
     if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC ||
              (mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_POST_PROC) {
-        sp<ThreadBase> thread = mThread.promote();
-        if (thread != 0) {
-            sp<StreamHalInterface> stream = thread->stream();
-            if (stream != 0) {
-                status_t result = stream->removeEffect(mEffectInterface);
-                ALOGE_IF(result != OK, "Error when removing effect: %d", result);
-            }
-        }
+        mCallback->removeEffectFromHal(mEffectInterface);
     }
     return NO_ERROR;
 }
@@ -994,10 +950,29 @@
     return status;
 }
 
-status_t AudioFlinger::EffectModule::setEnabled(bool enabled)
+void AudioFlinger::EffectModule::checkSuspendOnEffectEnabled(bool enabled, bool threadLocked) {
+    mCallback->checkSuspendOnEffectEnabled(this, enabled, threadLocked);
+}
+
+status_t AudioFlinger::EffectModule::setEnabled(bool enabled, bool fromHandle)
 {
-    Mutex::Autolock _l(mLock);
-    return setEnabled_l(enabled);
+    status_t status;
+    {
+        Mutex::Autolock _l(mLock);
+        status = setEnabled_l(enabled);
+    }
+    if (fromHandle) {
+        if (enabled) {
+            if (status != NO_ERROR) {
+                mCallback->checkSuspendOnEffectEnabled(this, false, false /*threadLocked*/);
+            } else {
+                mCallback->onEffectEnable(this);
+            }
+        } else {
+            mCallback->onEffectDisable(this);
+        }
+    }
+    return status;
 }
 
 // must be called with EffectModule::mLock held
@@ -1080,7 +1055,7 @@
 
 bool AudioFlinger::EffectModule::isOffloadedOrDirect() const
 {
-    return (mThreadType == ThreadBase::OFFLOAD || mThreadType == ThreadBase::DIRECT);
+    return mCallback->isOffloadOrDirect();
 }
 
 bool AudioFlinger::EffectModule::isVolumeControlEnabled() const
@@ -1124,9 +1099,7 @@
                 || size > mInConversionBuffer->getSize())) {
             mInConversionBuffer.clear();
             ALOGV("%s: allocating mInConversionBuffer %zu", __func__, size);
-            sp<AudioFlinger> audioFlinger = mAudioFlinger.promote();
-            LOG_ALWAYS_FATAL_IF(audioFlinger == nullptr, "EM could not retrieved audioFlinger");
-            (void)audioFlinger->mEffectsFactoryHal->allocateBuffer(size, &mInConversionBuffer);
+            (void)mCallback->allocateHalBuffer(size, &mInConversionBuffer);
         }
         if (mInConversionBuffer.get() != nullptr) {
             mInConversionBuffer->setFrameCount(inFrameCount);
@@ -1170,9 +1143,7 @@
                 || size > mOutConversionBuffer->getSize())) {
             mOutConversionBuffer.clear();
             ALOGV("%s: allocating mOutConversionBuffer %zu", __func__, size);
-            sp<AudioFlinger> audioFlinger = mAudioFlinger.promote();
-            LOG_ALWAYS_FATAL_IF(audioFlinger == nullptr, "EM could not retrieved audioFlinger");
-            (void)audioFlinger->mEffectsFactoryHal->allocateBuffer(size, &mOutConversionBuffer);
+            (void)mCallback->allocateHalBuffer(size, &mOutConversionBuffer);
         }
         if (mOutConversionBuffer.get() != nullptr) {
             mOutConversionBuffer->setFrameCount(outFrameCount);
@@ -1220,14 +1191,10 @@
 
 void AudioFlinger::EffectChain::setVolumeForOutput_l(uint32_t left, uint32_t right)
 {
-    sp<ThreadBase> thread = mThread.promote();
-    if (thread != 0 &&
-        (thread->type() == ThreadBase::OFFLOAD || thread->type() == ThreadBase::DIRECT) &&
-        !isNonOffloadableEnabled_l()) {
-        PlaybackThread *t = (PlaybackThread *)thread.get();
+    if (mEffectCallback->isOffloadOrDirect() && !isNonOffloadableEnabled_l()) {
         float vol_l = (float)left / (1 << 24);
         float vol_r = (float)right / (1 << 24);
-        t->setVolumeForOutput_l(vol_l, vol_r);
+        mEffectCallback->setVolumeForOutput(vol_l, vol_r);
     }
 }
 
@@ -1646,38 +1613,16 @@
         return status;
     }
 
-    sp<ThreadBase> thread = effect->thread().promote();
-    if (thread != 0) {
-        thread->checkSuspendOnEffectEnabled(effect, true, effect->sessionId());
-    }
+    effect->checkSuspendOnEffectEnabled(true, false /*threadLocked*/);
 
     // checkSuspendOnEffectEnabled() can suspend this same effect when enabled
     if (effect->suspended()) {
         return NO_ERROR;
     }
 
-    status = effect->setEnabled(true);
+    status = effect->setEnabled(true, true /*fromHandle*/);
     if (status != NO_ERROR) {
-        if (thread != 0) {
-            thread->checkSuspendOnEffectEnabled(effect, false, effect->sessionId());
-        }
         mEnabled = false;
-    } else {
-        if (thread != 0) {
-            if (thread->type() == ThreadBase::OFFLOAD || thread->type() == ThreadBase::MMAP) {
-                Mutex::Autolock _l(thread->mLock);
-                thread->broadcast_l();
-            }
-            if (!effect->isOffloadable()) {
-                if (thread->type() == ThreadBase::OFFLOAD) {
-                    PlaybackThread *t = (PlaybackThread *)thread.get();
-                    t->invalidateTracks(AUDIO_STREAM_MUSIC);
-                }
-                if (effect->sessionId() == AUDIO_SESSION_OUTPUT_MIX) {
-                    thread->mAudioFlinger->onNonOffloadableGlobalEffectEnable();
-                }
-            }
-        }
     }
     return status;
 }
@@ -1705,17 +1650,7 @@
         return NO_ERROR;
     }
 
-    status_t status = effect->setEnabled(false);
-
-    sp<ThreadBase> thread = effect->thread().promote();
-    if (thread != 0) {
-        thread->checkSuspendOnEffectEnabled(effect, false, effect->sessionId());
-        if (thread->type() == ThreadBase::OFFLOAD || thread->type() == ThreadBase::MMAP) {
-            Mutex::Autolock _l(thread->mLock);
-            thread->broadcast_l();
-        }
-    }
-
+    status_t status = effect->setEnabled(false, true /*fromHandle*/);
     return status;
 }
 
@@ -1739,10 +1674,7 @@
     {
         sp<EffectModule> effect = mEffect.promote();
         if (effect != 0) {
-            sp<ThreadBase> thread = effect->thread().promote();
-            if (thread != 0) {
-                thread->disconnectEffectHandle(this, unpinIfLast);
-            } else if (effect->disconnectHandle(this, unpinIfLast) > 0) {
+            if (effect->disconnectHandle(this, unpinIfLast) > 0) {
                 ALOGW("%s Effect handle %p disconnected after thread destruction",
                     __func__, this);
             }
@@ -1963,12 +1895,13 @@
 
 AudioFlinger::EffectChain::EffectChain(ThreadBase *thread,
                                         audio_session_t sessionId)
-    : mThread(thread), mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
+    : mSessionId(sessionId), mActiveTrackCnt(0), mTrackCnt(0), mTailBufferCount(0),
       mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
-      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
+      mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX),
+      mEffectCallback(new EffectCallback(this, thread, thread->mAudioFlinger.get()))
 {
     mStrategy = AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
-    if (thread == NULL) {
+    if (thread == nullptr) {
         return;
     }
     mMaxTailBuffers = ((kProcessTailDurationMs * thread->sampleRate()) / 1000) /
@@ -2034,40 +1967,29 @@
 void AudioFlinger::EffectChain::clearInputBuffer()
 {
     Mutex::Autolock _l(mLock);
-    sp<ThreadBase> thread = mThread.promote();
-    if (thread == 0) {
-        ALOGW("clearInputBuffer(): cannot promote mixer thread");
-        return;
-    }
-    clearInputBuffer_l(thread);
+    clearInputBuffer_l();
 }
 
 // Must be called with EffectChain::mLock locked
-void AudioFlinger::EffectChain::clearInputBuffer_l(const sp<ThreadBase>& thread)
+void AudioFlinger::EffectChain::clearInputBuffer_l()
 {
     if (mInBuffer == NULL) {
         return;
     }
     const size_t frameSize =
-            audio_bytes_per_sample(EFFECT_BUFFER_FORMAT) * thread->channelCount();
+            audio_bytes_per_sample(EFFECT_BUFFER_FORMAT) * mEffectCallback->channelCount();
 
-    memset(mInBuffer->audioBuffer()->raw, 0, thread->frameCount() * frameSize);
+    memset(mInBuffer->audioBuffer()->raw, 0, mEffectCallback->frameCount() * frameSize);
     mInBuffer->commit();
 }
 
 // Must be called with EffectChain::mLock locked
 void AudioFlinger::EffectChain::process_l()
 {
-    sp<ThreadBase> thread = mThread.promote();
-    if (thread == 0) {
-        ALOGW("process_l(): cannot promote mixer thread");
-        return;
-    }
     // never process effects when:
     // - on an OFFLOAD thread
     // - no more tracks are on the session and the effect tail has been rendered
-    bool doProcess = (thread->type() != ThreadBase::OFFLOAD)
-                  && (thread->type() != ThreadBase::MMAP);
+    bool doProcess = !mEffectCallback->isOffloadOrMmap();
     if (!audio_is_global_session(mSessionId)) {
         bool tracksOnSession = (trackCnt() != 0);
 
@@ -2079,7 +2001,7 @@
             // if no track is active and the effect tail has not been rendered,
             // the input buffer must be cleared here as the mixer process will not do it
             if (tracksOnSession || mTailBufferCount > 0) {
-                clearInputBuffer_l(thread);
+                clearInputBuffer_l();
                 if (mTailBufferCount > 0) {
                     mTailBufferCount--;
                 }
@@ -2115,14 +2037,13 @@
 
 // createEffect_l() must be called with ThreadBase::mLock held
 status_t AudioFlinger::EffectChain::createEffect_l(sp<EffectModule>& effect,
-                                                   ThreadBase *thread,
                                                    effect_descriptor_t *desc,
                                                    int id,
                                                    audio_session_t sessionId,
                                                    bool pinned)
 {
     Mutex::Autolock _l(mLock);
-    effect = new EffectModule(thread, this, desc, id, sessionId, pinned);
+    effect = new EffectModule(mEffectCallback, desc, id, sessionId, pinned);
     status_t lStatus = effect->status();
     if (lStatus == NO_ERROR) {
         lStatus = addEffect_ll(effect);
@@ -2145,12 +2066,7 @@
     effect_descriptor_t desc = effect->desc();
     uint32_t insertPref = desc.flags & EFFECT_FLAG_INSERT_MASK;
 
-    effect->setChain(this);
-    sp<ThreadBase> thread = mThread.promote();
-    if (thread == 0) {
-        return NO_INIT;
-    }
-    effect->setThread(thread);
+    effect->setCallback(mEffectCallback);
 
     if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
         // Auxiliary effects are inserted at the beginning of mEffects vector as
@@ -2161,13 +2077,13 @@
         // 32 bit format. This is to avoid saturation in AudoMixer
         // accumulation stage. Saturation is done in EffectModule::process() before
         // calling the process in effect engine
-        size_t numSamples = thread->frameCount();
+        size_t numSamples = mEffectCallback->frameCount();
         sp<EffectBufferHalInterface> halBuffer;
 #ifdef FLOAT_EFFECT_CHAIN
-        status_t result = thread->mAudioFlinger->mEffectsFactoryHal->allocateBuffer(
+        status_t result = mEffectCallback->allocateHalBuffer(
                 numSamples * sizeof(float), &halBuffer);
 #else
-        status_t result = thread->mAudioFlinger->mEffectsFactoryHal->allocateBuffer(
+        status_t result = mEffectCallback->allocateHalBuffer(
                 numSamples * sizeof(int32_t), &halBuffer);
 #endif
         if (result != OK) return result;
@@ -2485,7 +2401,7 @@
             if (effect != 0) {
                 desc->mEffect = effect;
                 effect->setSuspended(true);
-                effect->setEnabled(false);
+                effect->setEnabled(false, false /*fromHandle*/);
             }
         }
     } else {
@@ -2643,7 +2559,7 @@
         // if effect is requested to suspended but was not yet enabled, suspend it now.
         if (desc->mEffect == 0) {
             desc->mEffect = effect;
-            effect->setEnabled(false);
+            effect->setEnabled(false, false /*fromHandle*/);
             effect->setSuspended(true);
         }
     } else {
@@ -2678,10 +2594,7 @@
 void AudioFlinger::EffectChain::setThread(const sp<ThreadBase>& thread)
 {
     Mutex::Autolock _l(mLock);
-    mThread = thread;
-    for (size_t i = 0; i < mEffects.size(); i++) {
-        mEffects[i]->setThread(thread);
-    }
+    mEffectCallback->setThread(thread.get());
 }
 
 void AudioFlinger::EffectChain::checkOutputFlagCompatibility(audio_output_flags_t *flags) const
@@ -2741,4 +2654,224 @@
     return true;
 }
 
+// EffectCallbackInterface implementation
+status_t AudioFlinger::EffectChain::EffectCallback::createEffectHal(
+        const effect_uuid_t *pEffectUuid, int32_t sessionId, int32_t deviceId,
+        sp<EffectHalInterface> *effect) {
+    status_t status = NO_INIT;
+    sp<AudioFlinger> af = mAudioFlinger.promote();
+    if (af == nullptr) {
+        return status;
+    }
+    sp<EffectsFactoryHalInterface> effectsFactory = af->getEffectsFactory();
+    if (effectsFactory != 0) {
+        status = effectsFactory->createEffect(pEffectUuid, sessionId, io(), deviceId, effect);
+    }
+    return status;
+}
+
+bool AudioFlinger::EffectChain::EffectCallback::updateOrphanEffectChains(
+        const sp<AudioFlinger::EffectModule>& effect) {
+    sp<AudioFlinger> af = mAudioFlinger.promote();
+    if (af == nullptr) {
+        return false;
+    }
+    return af->updateOrphanEffectChains(effect);
+}
+
+status_t AudioFlinger::EffectChain::EffectCallback::allocateHalBuffer(
+        size_t size, sp<EffectBufferHalInterface>* buffer) {
+    sp<AudioFlinger> af = mAudioFlinger.promote();
+    LOG_ALWAYS_FATAL_IF(af == nullptr, "allocateHalBuffer() could not retrieved audio flinger");
+    return af->mEffectsFactoryHal->allocateBuffer(size, buffer);
+}
+
+status_t AudioFlinger::EffectChain::EffectCallback::addEffectToHal(
+        sp<EffectHalInterface> effect) {
+    status_t result = NO_INIT;
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return result;
+    }
+    sp <StreamHalInterface> st = t->stream();
+    if (st == nullptr) {
+        return result;
+    }
+    result = st->addEffect(effect);
+    ALOGE_IF(result != OK, "Error when adding effect: %d", result);
+    return result;
+}
+
+status_t AudioFlinger::EffectChain::EffectCallback::removeEffectFromHal(
+        sp<EffectHalInterface> effect) {
+    status_t result = NO_INIT;
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return result;
+    }
+    sp <StreamHalInterface> st = t->stream();
+    if (st == nullptr) {
+        return result;
+    }
+    result = st->removeEffect(effect);
+    ALOGE_IF(result != OK, "Error when removing effect: %d", result);
+    return result;
+}
+
+audio_io_handle_t AudioFlinger::EffectChain::EffectCallback::io() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return AUDIO_IO_HANDLE_NONE;
+    }
+    return t->id();
+}
+
+bool AudioFlinger::EffectChain::EffectCallback::isOutput() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return true;
+    }
+    return t->isOutput();
+}
+
+bool AudioFlinger::EffectChain::EffectCallback::isOffload() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return false;
+    }
+    return t->type() == ThreadBase::OFFLOAD;
+}
+
+bool AudioFlinger::EffectChain::EffectCallback::isOffloadOrDirect() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return false;
+    }
+    return t->type() == ThreadBase::OFFLOAD || t->type() == ThreadBase::DIRECT;
+}
+
+bool AudioFlinger::EffectChain::EffectCallback::isOffloadOrMmap() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return false;
+    }
+    return t->type() == ThreadBase::OFFLOAD || t->type() == ThreadBase::MMAP;
+}
+
+uint32_t AudioFlinger::EffectChain::EffectCallback::sampleRate() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return 0;
+    }
+    return t->sampleRate();
+}
+
+audio_channel_mask_t AudioFlinger::EffectChain::EffectCallback::channelMask() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return AUDIO_CHANNEL_NONE;
+    }
+    return t->channelMask();
+}
+
+uint32_t AudioFlinger::EffectChain::EffectCallback::channelCount() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return 0;
+    }
+    return t->channelCount();
+}
+
+size_t AudioFlinger::EffectChain::EffectCallback::frameCount() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return 0;
+    }
+    return t->frameCount();
+}
+
+uint32_t AudioFlinger::EffectChain::EffectCallback::latency() const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return 0;
+    }
+    return t->latency_l();
+}
+
+void AudioFlinger::EffectChain::EffectCallback::setVolumeForOutput(float left, float right) const {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return;
+    }
+    t->setVolumeForOutput_l(left, right);
+}
+
+void AudioFlinger::EffectChain::EffectCallback::checkSuspendOnEffectEnabled(
+        const sp<EffectModule>& effect, bool enabled, bool threadLocked) {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return;
+    }
+    t->checkSuspendOnEffectEnabled(enabled, effect->sessionId(), threadLocked);
+
+    sp<EffectChain> c = mChain.promote();
+    if (c == nullptr) {
+        return;
+    }
+    c->checkSuspendOnEffectEnabled(effect, enabled);
+}
+
+void AudioFlinger::EffectChain::EffectCallback::onEffectEnable(const sp<EffectModule>& effect) {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return;
+    }
+    t->onEffectEnable(effect);
+}
+
+void AudioFlinger::EffectChain::EffectCallback::onEffectDisable(const sp<EffectModule>& effect) {
+    checkSuspendOnEffectEnabled(effect, false, false /*threadLocked*/);
+
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return;
+    }
+    t->onEffectDisable();
+}
+
+bool AudioFlinger::EffectChain::EffectCallback::disconnectEffectHandle(EffectHandle *handle,
+                                                      bool unpinIfLast) {
+    sp<ThreadBase> t = mThread.promote();
+    if (t == nullptr) {
+        return false;
+    }
+    t->disconnectEffectHandle(handle, unpinIfLast);
+    return true;
+}
+
+void AudioFlinger::EffectChain::EffectCallback::resetVolume() {
+    sp<EffectChain> c = mChain.promote();
+    if (c == nullptr) {
+        return;
+    }
+    c->resetVolume_l();
+
+}
+
+uint32_t AudioFlinger::EffectChain::EffectCallback::strategy() const {
+    sp<EffectChain> c = mChain.promote();
+    if (c == nullptr) {
+        return PRODUCT_STRATEGY_NONE;
+    }
+    return c->strategy();
+}
+
+int32_t AudioFlinger::EffectChain::EffectCallback::activeTrackCnt() const {
+    sp<EffectChain> c = mChain.promote();
+    if (c == nullptr) {
+        return 0;
+    }
+    return c->activeTrackCnt();
+}
+
 } // namespace android
diff --git a/services/audioflinger/Effects.h b/services/audioflinger/Effects.h
index dbf63c8..0b0f9f5 100644
--- a/services/audioflinger/Effects.h
+++ b/services/audioflinger/Effects.h
@@ -21,11 +21,60 @@
 
 //--- Audio Effect Management
 
+// Interface implemented by the EffectModule parent or owner (e.g an EffectChain) to abstract
+// interactions between the EffectModule and the reset of the audio framework.
+class EffectCallbackInterface : public RefBase {
+public:
+            ~EffectCallbackInterface() override = default;
+
+    // Trivial methods usually implemented with help from ThreadBase
+    virtual audio_io_handle_t io() const = 0;
+    virtual bool isOutput() const = 0;
+    virtual bool isOffload() const = 0;
+    virtual bool isOffloadOrDirect() const = 0;
+    virtual bool isOffloadOrMmap() const = 0;
+    virtual uint32_t  sampleRate() const = 0;
+    virtual audio_channel_mask_t channelMask() const = 0;
+    virtual uint32_t channelCount() const = 0;
+    virtual size_t frameCount() const = 0;
+
+    // Non trivial methods usually implemented with help from ThreadBase:
+    //   pay attention to mutex locking order
+    virtual uint32_t latency() const { return 0; }
+    virtual status_t addEffectToHal(sp<EffectHalInterface> effect) = 0;
+    virtual status_t removeEffectFromHal(sp<EffectHalInterface> effect) = 0;
+    virtual void setVolumeForOutput(float left, float right) const = 0;
+    virtual bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) = 0;
+    virtual void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
+                                             bool enabled,
+                                             bool threadLocked) = 0;
+    virtual void onEffectEnable(const sp<EffectModule>& effect) = 0;
+    virtual void onEffectDisable(const sp<EffectModule>& effect) = 0;
+
+    // Methods usually implemented with help from AudioFlinger: pay attention to mutex locking order
+    virtual status_t createEffectHal(const effect_uuid_t *pEffectUuid,
+                    int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) = 0;
+    virtual status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) = 0;
+    virtual bool updateOrphanEffectChains(const sp<EffectModule>& effect) = 0;
+
+    // Methods usually implemented with help from EffectChain: pay attention to mutex locking order
+    virtual uint32_t strategy() const = 0;
+    virtual int32_t activeTrackCnt() const = 0;
+    virtual void resetVolume() = 0;
+
+    virtual wp<EffectChain> chain() const = 0;
+};
+
 // EffectModule and EffectChain classes both have their own mutex to protect
 // state changes or resource modifications. Always respect the following order
 // if multiple mutexes must be acquired to avoid cross deadlock:
 // AudioFlinger -> ThreadBase -> EffectChain -> EffectModule
 // AudioHandle -> ThreadBase -> EffectChain -> EffectModule
+
+// NOTE: When implementing the EffectCallbackInterface, in an EffectChain or other, it is important
+// to pay attention to this locking order as some callback methods can be called from a state where
+// EffectModule and/or EffectChain mutexes are held.
+
 // In addition, methods that lock the AudioPolicyService mutex (getOutputForEffect(),
 // startOutput(), getInputForAttr(), releaseInput()...) should never be called with AudioFlinger or
 // Threadbase mutex locked to avoid cross deadlock with other clients calling AudioPolicyService
@@ -42,8 +91,7 @@
 // the attached track(s) to accumulate their auxiliary channel.
 class EffectModule : public RefBase {
 public:
-    EffectModule(ThreadBase *thread,
-                    const wp<AudioFlinger::EffectChain>& chain,
+    EffectModule(const sp<EffectCallbackInterface>& chain,
                     effect_descriptor_t *desc,
                     int id,
                     audio_session_t sessionId,
@@ -81,7 +129,7 @@
     audio_session_t sessionId() const {
         return mSessionId;
     }
-    status_t    setEnabled(bool enabled);
+    status_t    setEnabled(bool enabled, bool fromHandle);
     status_t    setEnabled_l(bool enabled);
     bool isEnabled() const;
     bool isProcessEnabled() const;
@@ -96,10 +144,7 @@
     int16_t     *outBuffer() const {
         return mOutBuffer != 0 ? reinterpret_cast<int16_t*>(mOutBuffer->ptr()) : NULL;
     }
-    void        setChain(const wp<EffectChain>& chain) { mChain = chain; }
-    void        setThread(const wp<ThreadBase>& thread)
-                    { mThread = thread; mThreadType = thread.promote()->type(); }
-    const wp<ThreadBase>& thread() { return mThread; }
+    void        setCallback(const sp<EffectCallbackInterface>& callback) { mCallback = callback; }
 
     status_t addHandle(EffectHandle *handle);
     ssize_t  disconnectHandle(EffectHandle *handle, bool unpinIfLast);
@@ -107,7 +152,7 @@
     ssize_t removeHandle_l(EffectHandle *handle);
 
     const effect_descriptor_t& desc() const { return mDescriptor; }
-    wp<EffectChain>&     chain() { return mChain; }
+    sp<EffectCallbackInterface>&     callback() { return mCallback; }
 
     status_t         setDevices(const AudioDeviceTypeAddrVector &devices);
     status_t         setInputDevice(const AudioDeviceTypeAddr &device);
@@ -144,6 +189,7 @@
     void             release_l();
 
     status_t         updatePolicyState();
+    void             checkSuspendOnEffectEnabled(bool enabled, bool threadLocked);
 
     void             dump(int fd, const Vector<String16>& args);
 
@@ -158,13 +204,11 @@
 
     status_t start_l();
     status_t stop_l();
-    status_t remove_effect_from_hal_l();
+    status_t removeEffectFromHal_l();
     status_t sendSetAudioDevicesCommand(const AudioDeviceTypeAddrVector &devices, uint32_t cmdCode);
 
 mutable Mutex               mLock;      // mutex for process, commands and handles list protection
-    wp<ThreadBase>      mThread;    // parent thread
-    ThreadBase::type_t  mThreadType; // parent thread type
-    wp<EffectChain>     mChain;     // parent effect chain
+    sp<EffectCallbackInterface>     mCallback;     // parent effect chain
     const int           mId;        // this instance unique ID
     const audio_session_t mSessionId; // audio session ID
     const effect_descriptor_t mDescriptor;// effect descriptor received from effect engine
@@ -181,7 +225,6 @@
     uint32_t mDisableWaitCnt;       // current process() calls count during disable period.
     bool     mSuspended;            // effect is suspended: temporarily disabled by framework
     bool     mOffloaded;            // effect is currently offloaded to the audio DSP
-    wp<AudioFlinger>    mAudioFlinger;
 
 #ifdef FLOAT_EFFECT_CHAIN
     bool    mSupportsFloat;         // effect supports float processing
@@ -333,7 +376,6 @@
     }
 
     status_t createEffect_l(sp<EffectModule>& effect,
-                            ThreadBase *thread,
                             effect_descriptor_t *desc,
                             int id,
                             audio_session_t sessionId,
@@ -389,9 +431,8 @@
                               bool suspend);
     // suspend all eligible effects
     void setEffectSuspendedAll_l(bool suspend);
-    // check if effects should be suspend or restored when a given effect is enable or disabled
-    void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
-                                          bool enabled);
+    // check if effects should be suspended or restored when a given effect is enable or disabled
+    void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect, bool enabled);
 
     void clearInputBuffer();
 
@@ -416,9 +457,60 @@
     // isCompatibleWithThread_l() must be called with thread->mLock held
     bool isCompatibleWithThread_l(const sp<ThreadBase>& thread) const;
 
+    sp<EffectCallbackInterface> effectCallback() const { return mEffectCallback; }
+    wp<ThreadBase> thread() const { return mEffectCallback->thread(); }
+
     void dump(int fd, const Vector<String16>& args);
 
 private:
+
+    class EffectCallback :  public EffectCallbackInterface {
+    public:
+        EffectCallback(EffectChain *chain, ThreadBase *thread, AudioFlinger *audioFlinger)
+            : mChain(chain), mThread(thread), mAudioFlinger(audioFlinger) {}
+
+        status_t createEffectHal(const effect_uuid_t *pEffectUuid,
+               int32_t sessionId, int32_t deviceId, sp<EffectHalInterface> *effect) override;
+        status_t allocateHalBuffer(size_t size, sp<EffectBufferHalInterface>* buffer) override;
+        bool updateOrphanEffectChains(const sp<EffectModule>& effect) override;
+
+        audio_io_handle_t io() const override;
+        bool isOutput() const override;
+        bool isOffload() const override;
+        bool isOffloadOrDirect() const override;
+        bool isOffloadOrMmap() const override;
+
+        uint32_t sampleRate() const override;
+        audio_channel_mask_t channelMask() const override;
+        uint32_t channelCount() const override;
+        size_t frameCount() const override;
+        uint32_t latency() const override;
+
+        status_t addEffectToHal(sp<EffectHalInterface> effect) override;
+        status_t removeEffectFromHal(sp<EffectHalInterface> effect) override;
+        bool disconnectEffectHandle(EffectHandle *handle, bool unpinIfLast) override;
+        void setVolumeForOutput(float left, float right) const override;
+
+        // check if effects should be suspended/restored when a given effect is enable/disabled
+        void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
+                              bool enabled, bool threadLocked) override;
+        void resetVolume() override;
+        uint32_t strategy() const override;
+        int32_t activeTrackCnt() const override;
+        void onEffectEnable(const sp<EffectModule>& effect) override;
+        void onEffectDisable(const sp<EffectModule>& effect) override;
+
+        wp<EffectChain> chain() const override { return mChain; }
+
+        wp<ThreadBase> thread() { return mThread; }
+        void setThread(ThreadBase *thread) { mThread = thread; };
+
+    private:
+        wp<EffectChain> mChain;
+        wp<ThreadBase> mThread;
+        wp<AudioFlinger> mAudioFlinger;
+    };
+
     friend class AudioFlinger;  // for mThread, mEffects
     DISALLOW_COPY_AND_ASSIGN(EffectChain);
 
@@ -444,13 +536,12 @@
 
     static bool isEffectEligibleForBtNrecSuspend(const effect_uuid_t *type);
 
-    void clearInputBuffer_l(const sp<ThreadBase>& thread);
+    void clearInputBuffer_l();
 
     void setThread(const sp<ThreadBase>& thread);
 
     void setVolumeForOutput_l(uint32_t left, uint32_t right);
 
-             wp<ThreadBase> mThread;     // parent mixer thread
     mutable  Mutex mLock;        // mutex protecting effect list
              Vector< sp<EffectModule> > mEffects; // list of effect modules
              audio_session_t mSessionId; // audio session ID
@@ -474,4 +565,6 @@
              // timeLow fields among effect type UUIDs.
              // Updated by setEffectSuspended_l() and setEffectSuspendedAll_l() only.
              KeyedVector< int, sp<SuspendedEffectDesc> > mSuspendedEffects;
+
+             const sp<EffectCallback> mEffectCallback;
 };
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index e07fb06..990d58f 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -1146,18 +1146,13 @@
     }
 }
 
-void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
-                                                            bool enabled,
-                                                            audio_session_t sessionId)
-{
-    Mutex::Autolock _l(mLock);
-    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
-}
+void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(bool enabled,
+                                                           audio_session_t sessionId,
+                                                           bool threadLocked) {
+    if (!threadLocked) {
+        mLock.lock();
+    }
 
-void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
-                                                            bool enabled,
-                                                            audio_session_t sessionId)
-{
     if (mType != RECORD) {
         // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
         // another session. This gives the priority to well behaved effect control panels
@@ -1169,9 +1164,8 @@
         }
     }
 
-    sp<EffectChain> chain = getEffectChain_l(sessionId);
-    if (chain != 0) {
-        chain->checkSuspendOnEffectEnabled(effect, enabled);
+    if (!threadLocked) {
+        mLock.unlock();
     }
 }
 
@@ -1379,7 +1373,7 @@
         if (effect == 0) {
             effectId = mAudioFlinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT);
             // create a new effect module if none present in the chain
-            lStatus = chain->createEffect_l(effect, this, desc, effectId, sessionId, pinned);
+            lStatus = chain->createEffect_l(effect, desc, effectId, sessionId, pinned);
             if (lStatus != NO_ERROR) {
                 goto Exit;
             }
@@ -1427,7 +1421,7 @@
         Mutex::Autolock _l(mLock);
 
         effect = handle->effect().promote();
-        if (effect == 0) {
+        if (effect == nullptr) {
             return;
         }
         // restore suspended effects if the disconnected handle was enabled and the last one.
@@ -1439,11 +1433,34 @@
     if (remove) {
         mAudioFlinger->updateOrphanEffectChains(effect);
         if (handle->enabled()) {
-            checkSuspendOnEffectEnabled(effect, false, effect->sessionId());
+            effect->checkSuspendOnEffectEnabled(false, false /*threadLocked*/);
         }
     }
 }
 
+void AudioFlinger::ThreadBase::onEffectEnable(const sp<EffectModule>& effect) {
+    if (mType == OFFLOAD || mType == MMAP) {
+        Mutex::Autolock _l(mLock);
+        broadcast_l();
+    }
+    if (!effect->isOffloadable()) {
+        if (mType == ThreadBase::OFFLOAD) {
+            PlaybackThread *t = (PlaybackThread *)this;
+            t->invalidateTracks(AUDIO_STREAM_MUSIC);
+        }
+        if (effect->sessionId() == AUDIO_SESSION_OUTPUT_MIX) {
+            mAudioFlinger->onNonOffloadableGlobalEffectEnable();
+        }
+    }
+}
+
+void AudioFlinger::ThreadBase::onEffectDisable() {
+    if (mType == OFFLOAD || mType == MMAP) {
+        Mutex::Autolock _l(mLock);
+        broadcast_l();
+    }
+}
+
 sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(audio_session_t sessionId,
         int effectId)
 {
@@ -1519,7 +1536,7 @@
         detachAuxEffect_l(effect->id());
     }
 
-    sp<EffectChain> chain = effect->chain().promote();
+    sp<EffectChain> chain = effect->callback()->chain().promote();
     if (chain != 0) {
         // remove effect chain if removing last effect
         if (chain->removeEffect_l(effect, release) == 0) {
diff --git a/services/audioflinger/Threads.h b/services/audioflinger/Threads.h
index 8de7632..4c53e28 100644
--- a/services/audioflinger/Threads.h
+++ b/services/audioflinger/Threads.h
@@ -271,6 +271,8 @@
                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
                 // and returns the [normal mix] buffer's frame count.
     virtual     size_t      frameCount() const = 0;
+    virtual     uint32_t    latency_l() const { return 0; }
+    virtual     void        setVolumeForOutput_l(float left __unused, float right __unused) const {}
 
                 // Return's the HAL's frame count i.e. fast mixer buffer size.
                 size_t      frameCountHAL() const { return mFrameCount; }
@@ -424,14 +426,9 @@
 
                 // check if some effects must be suspended/restored when an effect is enabled
                 // or disabled
-                void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
-                                                 bool enabled,
-                                                 audio_session_t sessionId =
-                                                        AUDIO_SESSION_OUTPUT_MIX);
-                void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
-                                                   bool enabled,
-                                                   audio_session_t sessionId =
-                                                        AUDIO_SESSION_OUTPUT_MIX);
+                void checkSuspendOnEffectEnabled(bool enabled,
+                                                 audio_session_t sessionId,
+                                                 bool threadLocked);
 
                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
@@ -465,6 +462,9 @@
 
     mutable     Mutex                   mLock;
 
+                void onEffectEnable(const sp<EffectModule>& effect);
+                void onEffectDisable();
+
 protected:
 
                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
@@ -814,7 +814,7 @@
                 // return estimated latency in milliseconds, as reported by HAL
                 uint32_t    latency() const;
                 // same, but lock must already be held
-                uint32_t    latency_l() const;
+                uint32_t    latency_l() const override;
 
                 // VolumeInterface
     virtual     void        setMasterVolume(float value);
@@ -824,7 +824,7 @@
     virtual     void        setStreamMute(audio_stream_type_t stream, bool muted);
     virtual     float       streamVolume(audio_stream_type_t stream) const;
 
-                void        setVolumeForOutput_l(float left, float right) const;
+                void        setVolumeForOutput_l(float left, float right) const override;
 
                 sp<Track>   createTrack_l(
                                 const sp<AudioFlinger::Client>& client,