liboboe: rename Oboe to AAudio

All of the edits were done using scripts in media/liboboe/scripts.
The conversion is done using SED, which is called from
convert_oboe_aaudio.sh
The conversion can be reverted when debugging using revert_all_aaudio.sh
The string substitutions are in oboe_to_aaudio.sed

Bug: 34749573
Test: cts/tests/tests/nativemedia/aaudio

Change-Id: Ia10b34472a90df2652b87607c99156e9084e57aa
Signed-off-by: Phil Burk <philburk@google.com>
diff --git a/services/oboeservice/AAudioServiceStreamFakeHal.h b/services/oboeservice/AAudioServiceStreamFakeHal.h
new file mode 100644
index 0000000..170d0ee
--- /dev/null
+++ b/services/oboeservice/AAudioServiceStreamFakeHal.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef AAUDIO_AAUDIO_SERVICE_STREAM_FAKE_HAL_H
+#define AAUDIO_AAUDIO_SERVICE_STREAM_FAKE_HAL_H
+
+#include "AAudioServiceDefinitions.h"
+#include "AAudioServiceStreamBase.h"
+#include "FakeAudioHal.h"
+#include "MonotonicCounter.h"
+#include "AudioEndpointParcelable.h"
+#include "TimestampScheduler.h"
+
+namespace aaudio {
+
+class AAudioServiceStreamFakeHal
+    : public AAudioServiceStreamBase
+    , public Runnable {
+
+public:
+    AAudioServiceStreamFakeHal();
+    virtual ~AAudioServiceStreamFakeHal();
+
+    virtual aaudio_result_t getDescription(AudioEndpointParcelable &parcelable) override;
+
+    virtual aaudio_result_t open(aaudio::AAudioStreamRequest &request,
+                               aaudio::AAudioStreamConfiguration &configuration) override;
+
+    /**
+     * Start the flow of data.
+     */
+    virtual aaudio_result_t start() override;
+
+    /**
+     * Stop the flow of data such that start() can resume with loss of data.
+     */
+    virtual aaudio_result_t pause() override;
+
+    /**
+     *  Discard any data held by the underlying HAL or Service.
+     */
+    virtual aaudio_result_t flush() override;
+
+    virtual aaudio_result_t close() override;
+
+    void sendCurrentTimestamp();
+
+    virtual void run() override; // to implement Runnable
+
+private:
+    fake_hal_stream_ptr    mStreamId; // Move to HAL
+
+    MonotonicCounter       mFramesWritten;
+    MonotonicCounter       mFramesRead;
+    int                    mHalFileDescriptor = -1;
+    int                    mPreviousFrameCounter = 0;   // from HAL
+
+    aaudio_stream_state_t    mState = AAUDIO_STREAM_STATE_UNINITIALIZED;
+
+    AAudioThread             mAAudioThread;
+    std::atomic<bool>      mThreadEnabled;
+};
+
+} // namespace aaudio
+
+#endif //AAUDIO_AAUDIO_SERVICE_STREAM_FAKE_HAL_H