camera: Drop pending preview for enableZsl shots

If the device support ZSL, drop pending preview buffers to reduce
the chance the rendering preview frames newer than the still frame
during takePicture().

Test: CTS
Bug: 67497723
Change-Id: I5f253a402a6302d31777ad4ca2878ef0d0d1ae44
Merged-In: I5f253a402a6302d31777ad4ca2878ef0d0d1ae44
diff --git a/services/camera/libcameraservice/device3/Camera3DummyStream.h b/services/camera/libcameraservice/device3/Camera3DummyStream.h
index 492fb49..9710765 100644
--- a/services/camera/libcameraservice/device3/Camera3DummyStream.h
+++ b/services/camera/libcameraservice/device3/Camera3DummyStream.h
@@ -57,6 +57,12 @@
     virtual status_t detachBuffer(sp<GraphicBuffer>* buffer, int* fenceFd);
 
     /**
+     * Drop buffers for stream of streamId if dropping is true. If dropping is false, do not
+     * drop buffers for stream of streamId.
+     */
+    virtual status_t dropBuffers(bool /*dropping*/) override;
+
+    /**
      * Return if this output stream is for video encoding.
      */
     bool isVideoStream() const;