aaudio: add simple flowgraph system

Implement a simple data flow model that can be used to
chain various processing modules including:
    data format conversion
    volume ramping
    channel conversion

Bug: 65067568
Test: test_flowgraph.cpp
Change-Id: I81a5655406cfa8c1c7d7cef4d933879f823939a5
diff --git a/media/libaaudio/src/flowgraph/RampLinear.h b/media/libaaudio/src/flowgraph/RampLinear.h
new file mode 100644
index 0000000..bdc8f41
--- /dev/null
+++ b/media/libaaudio/src/flowgraph/RampLinear.h
@@ -0,0 +1,87 @@
+/*
+ * Copyright 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef FLOWGRAPH_RAMP_LINEAR_H
+#define FLOWGRAPH_RAMP_LINEAR_H
+
+#include <atomic>
+#include <unistd.h>
+#include <sys/types.h>
+
+#include "AudioProcessorBase.h"
+
+namespace flowgraph {
+
+class RampLinear : public AudioProcessorBase {
+public:
+    explicit RampLinear(int32_t channelCount);
+
+    virtual ~RampLinear() = default;
+
+    int32_t onProcess(int64_t framePosition, int32_t numFrames) override;
+
+    /**
+     * This is used for the next ramp.
+     * Calling this does not affect a ramp that is in progress.
+     */
+    void setLengthInFrames(int32_t frames);
+
+    int32_t getLengthInFrames() const {
+        return mLengthInFrames;
+    }
+
+    /**
+     * This may be safely called by another thread.
+     * @param target
+     */
+    void setTarget(float target);
+
+    float getTarget() const {
+        return mTarget.load();
+    }
+
+    /**
+     * Force the nextSegment to start from this level.
+     *
+     * WARNING: this can cause a discontinuity if called while the ramp is being used.
+     * Only call this when setting the initial ramp.
+     *
+     * @param level
+     */
+    void forceCurrent(float level) {
+        mLevelFrom = level;
+        mLevelTo = level;
+    }
+
+    AudioFloatInputPort input;
+    AudioFloatOutputPort output;
+
+private:
+
+    float interpolateCurrent();
+
+    std::atomic<float>  mTarget;
+
+    int32_t             mLengthInFrames  = 48000.0f / 100.0f ; // 10 msec at 48000 Hz;
+    int32_t             mRemaining       = 0;
+    float               mScaler          = 0.0f;
+    float               mLevelFrom       = 0.0f;
+    float               mLevelTo         = 0.0f;
+};
+
+} /* namespace flowgraph */
+
+#endif //FLOWGRAPH_RAMP_LINEAR_H