audio policy: cleanup AudioPolicyService destructor
No need to clear strong pointers in the destuctor.
Add explicit exit() command to mOutputCommandThread.
Change-Id: I60bb248fe6a20bfd8a55358ef139692b93df0238
diff --git a/services/audiopolicy/AudioPolicyService.cpp b/services/audiopolicy/AudioPolicyService.cpp
index 918c25c..2811475 100644
--- a/services/audiopolicy/AudioPolicyService.cpp
+++ b/services/audiopolicy/AudioPolicyService.cpp
@@ -122,10 +122,8 @@
AudioPolicyService::~AudioPolicyService()
{
mTonePlaybackThread->exit();
- mTonePlaybackThread.clear();
mAudioCommandThread->exit();
- mAudioCommandThread.clear();
-
+ mOutputCommandThread->exit();
// release audio pre processing resources
for (size_t i = 0; i < mInputSources.size(); i++) {