move native services under services/

moved surfaceflinger, audioflinger, cameraservice

all native services should now reside in this location.

Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
diff --git a/services/audioflinger/AudioDumpInterface.h b/services/audioflinger/AudioDumpInterface.h
new file mode 100644
index 0000000..814ce5f
--- /dev/null
+++ b/services/audioflinger/AudioDumpInterface.h
@@ -0,0 +1,170 @@
+/* //device/servers/AudioFlinger/AudioDumpInterface.h
+**
+** Copyright 2008, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_AUDIO_DUMP_INTERFACE_H
+#define ANDROID_AUDIO_DUMP_INTERFACE_H
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <utils/String8.h>
+#include <utils/SortedVector.h>
+
+#include <hardware_legacy/AudioHardwareBase.h>
+
+namespace android {
+
+#define AUDIO_DUMP_WAVE_HDR_SIZE 44
+
+class AudioDumpInterface;
+
+class AudioStreamOutDump : public AudioStreamOut {
+public:
+                        AudioStreamOutDump(AudioDumpInterface *interface,
+                                            int id,
+                                            AudioStreamOut* finalStream,
+                                            uint32_t devices,
+                                            int format,
+                                            uint32_t channels,
+                                            uint32_t sampleRate);
+                        ~AudioStreamOutDump();
+
+    virtual ssize_t     write(const void* buffer, size_t bytes);
+    virtual uint32_t    sampleRate() const;
+    virtual size_t      bufferSize() const;
+    virtual uint32_t    channels() const;
+    virtual int         format() const;
+    virtual uint32_t    latency() const;
+    virtual status_t    setVolume(float left, float right);
+    virtual status_t    standby();
+    virtual status_t    setParameters(const String8& keyValuePairs);
+    virtual String8     getParameters(const String8& keys);
+    virtual status_t    dump(int fd, const Vector<String16>& args);
+    void                Close(void);
+    AudioStreamOut*     finalStream() { return mFinalStream; }
+    uint32_t            device() { return mDevice; }
+    int                 getId()  { return mId; }
+    virtual status_t    getRenderPosition(uint32_t *dspFrames);
+
+private:
+    AudioDumpInterface *mInterface;
+    int                  mId;
+    uint32_t mSampleRate;               //
+    uint32_t mFormat;                   //
+    uint32_t mChannels;                 // output configuration
+    uint32_t mLatency;                  //
+    uint32_t mDevice;                   // current device this output is routed to
+    size_t  mBufferSize;
+    AudioStreamOut      *mFinalStream;
+    FILE                *mFile;      // output file
+    int                 mFileCount;
+};
+
+class AudioStreamInDump : public AudioStreamIn {
+public:
+                        AudioStreamInDump(AudioDumpInterface *interface,
+                                            int id,
+                                            AudioStreamIn* finalStream,
+                                            uint32_t devices,
+                                            int format,
+                                            uint32_t channels,
+                                            uint32_t sampleRate);
+                        ~AudioStreamInDump();
+
+    virtual uint32_t    sampleRate() const;
+    virtual size_t      bufferSize() const;
+    virtual uint32_t    channels() const;
+    virtual int         format() const;
+
+    virtual status_t    setGain(float gain);
+    virtual ssize_t     read(void* buffer, ssize_t bytes);
+    virtual status_t    standby();
+    virtual status_t    setParameters(const String8& keyValuePairs);
+    virtual String8     getParameters(const String8& keys);
+    virtual unsigned int  getInputFramesLost() const;
+    virtual status_t    dump(int fd, const Vector<String16>& args);
+    void                Close(void);
+    AudioStreamIn*     finalStream() { return mFinalStream; }
+    uint32_t            device() { return mDevice; }
+
+private:
+    AudioDumpInterface *mInterface;
+    int                  mId;
+    uint32_t mSampleRate;               //
+    uint32_t mFormat;                   //
+    uint32_t mChannels;                 // output configuration
+    uint32_t mDevice;                   // current device this output is routed to
+    size_t  mBufferSize;
+    AudioStreamIn      *mFinalStream;
+    FILE                *mFile;      // output file
+    int                 mFileCount;
+};
+
+class AudioDumpInterface : public AudioHardwareBase
+{
+
+public:
+                        AudioDumpInterface(AudioHardwareInterface* hw);
+    virtual AudioStreamOut* openOutputStream(
+                                uint32_t devices,
+                                int *format=0,
+                                uint32_t *channels=0,
+                                uint32_t *sampleRate=0,
+                                status_t *status=0);
+    virtual    void        closeOutputStream(AudioStreamOut* out);
+
+    virtual             ~AudioDumpInterface();
+
+    virtual status_t    initCheck()
+                            {return mFinalInterface->initCheck();}
+    virtual status_t    setVoiceVolume(float volume)
+                            {return mFinalInterface->setVoiceVolume(volume);}
+    virtual status_t    setMasterVolume(float volume)
+                            {return mFinalInterface->setMasterVolume(volume);}
+
+    virtual status_t    setMode(int mode);
+
+    // mic mute
+    virtual status_t    setMicMute(bool state)
+                            {return mFinalInterface->setMicMute(state);}
+    virtual status_t    getMicMute(bool* state)
+                            {return mFinalInterface->getMicMute(state);}
+
+    virtual status_t    setParameters(const String8& keyValuePairs);
+    virtual String8     getParameters(const String8& keys);
+
+    virtual size_t      getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
+
+    virtual AudioStreamIn* openInputStream(uint32_t devices, int *format, uint32_t *channels,
+            uint32_t *sampleRate, status_t *status, AudioSystem::audio_in_acoustics acoustics);
+    virtual    void        closeInputStream(AudioStreamIn* in);
+
+    virtual status_t    dump(int fd, const Vector<String16>& args) { return mFinalInterface->dumpState(fd, args); }
+
+            String8     fileName() const { return mFileName; }
+protected:
+
+    AudioHardwareInterface          *mFinalInterface;
+    SortedVector<AudioStreamOutDump *>   mOutputs;
+    SortedVector<AudioStreamInDump *>    mInputs;
+    Mutex                           mLock;
+    String8                         mPolicyCommands;
+    String8                         mFileName;
+};
+
+}; // namespace android
+
+#endif // ANDROID_AUDIO_DUMP_INTERFACE_H