move native services under services/

moved surfaceflinger, audioflinger, cameraservice

all native services should now reside in this location.

Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
diff --git a/services/audioflinger/AudioHardwareStub.h b/services/audioflinger/AudioHardwareStub.h
new file mode 100644
index 0000000..06a29de
--- /dev/null
+++ b/services/audioflinger/AudioHardwareStub.h
@@ -0,0 +1,106 @@
+/* //device/servers/AudioFlinger/AudioHardwareStub.h
+**
+** Copyright 2007, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+**     http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef ANDROID_AUDIO_HARDWARE_STUB_H
+#define ANDROID_AUDIO_HARDWARE_STUB_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <hardware_legacy/AudioHardwareBase.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class AudioStreamOutStub : public AudioStreamOut {
+public:
+    virtual status_t    set(int *pFormat, uint32_t *pChannels, uint32_t *pRate);
+    virtual uint32_t    sampleRate() const { return 44100; }
+    virtual size_t      bufferSize() const { return 4096; }
+    virtual uint32_t    channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
+    virtual int         format() const { return AudioSystem::PCM_16_BIT; }
+    virtual uint32_t    latency() const { return 0; }
+    virtual status_t    setVolume(float left, float right) { return NO_ERROR; }
+    virtual ssize_t     write(const void* buffer, size_t bytes);
+    virtual status_t    standby();
+    virtual status_t    dump(int fd, const Vector<String16>& args);
+    virtual status_t    setParameters(const String8& keyValuePairs) { return NO_ERROR;}
+    virtual String8     getParameters(const String8& keys);
+    virtual status_t    getRenderPosition(uint32_t *dspFrames);
+};
+
+class AudioStreamInStub : public AudioStreamIn {
+public:
+    virtual status_t    set(int *pFormat, uint32_t *pChannels, uint32_t *pRate, AudioSystem::audio_in_acoustics acoustics);
+    virtual uint32_t    sampleRate() const { return 8000; }
+    virtual size_t      bufferSize() const { return 320; }
+    virtual uint32_t    channels() const { return AudioSystem::CHANNEL_IN_MONO; }
+    virtual int         format() const { return AudioSystem::PCM_16_BIT; }
+    virtual status_t    setGain(float gain) { return NO_ERROR; }
+    virtual ssize_t     read(void* buffer, ssize_t bytes);
+    virtual status_t    dump(int fd, const Vector<String16>& args);
+    virtual status_t    standby() { return NO_ERROR; }
+    virtual status_t    setParameters(const String8& keyValuePairs) { return NO_ERROR;}
+    virtual String8     getParameters(const String8& keys);
+    virtual unsigned int  getInputFramesLost() const { return 0; }
+};
+
+class AudioHardwareStub : public  AudioHardwareBase
+{
+public:
+                        AudioHardwareStub();
+    virtual             ~AudioHardwareStub();
+    virtual status_t    initCheck();
+    virtual status_t    setVoiceVolume(float volume);
+    virtual status_t    setMasterVolume(float volume);
+
+    // mic mute
+    virtual status_t    setMicMute(bool state) { mMicMute = state;  return  NO_ERROR; }
+    virtual status_t    getMicMute(bool* state) { *state = mMicMute ; return NO_ERROR; }
+
+    // create I/O streams
+    virtual AudioStreamOut* openOutputStream(
+                                uint32_t devices,
+                                int *format=0,
+                                uint32_t *channels=0,
+                                uint32_t *sampleRate=0,
+                                status_t *status=0);
+    virtual    void        closeOutputStream(AudioStreamOut* out);
+
+    virtual AudioStreamIn* openInputStream(
+                                uint32_t devices,
+                                int *format,
+                                uint32_t *channels,
+                                uint32_t *sampleRate,
+                                status_t *status,
+                                AudioSystem::audio_in_acoustics acoustics);
+    virtual    void        closeInputStream(AudioStreamIn* in);
+
+protected:
+    virtual status_t    dump(int fd, const Vector<String16>& args);
+
+            bool        mMicMute;
+private:
+    status_t            dumpInternals(int fd, const Vector<String16>& args);
+};
+
+// ----------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_AUDIO_HARDWARE_STUB_H