RELAND CCodec: handle dataspace update from GraphicBufferSource
In addition, add ColorUtils::getColorConfigFromDataSpace and use it to
get platform color configs out of dataspace.
Bug: 178675686
Test: atest ccodec_unit_test
Change-Id: I657156093e9d9cdcc12e6ed55644a3f6648ed7c9
diff --git a/media/codec2/sfplugin/CCodecConfig.cpp b/media/codec2/sfplugin/CCodecConfig.cpp
index f5cc98e..0d3ad9e 100644
--- a/media/codec2/sfplugin/CCodecConfig.cpp
+++ b/media/codec2/sfplugin/CCodecConfig.cpp
@@ -1128,6 +1128,12 @@
insertion.first->second = std::move(p);
}
}
+ if (mInputSurface
+ && (domain & mOutputDomain)
+ && mInputSurfaceDataspace != mInputSurface->getDataspace()) {
+ changed = true;
+ mInputSurfaceDataspace = mInputSurface->getDataspace();
+ }
ALOGV("updated configuration has %zu params (%s)", mCurrentConfig.size(),
changed ? "CHANGED" : "no change");
@@ -1356,7 +1362,6 @@
msg->removeEntryAt(msg->findEntryByName("color-matrix"));
}
-
// calculate dataspace for raw graphic buffers if not specified by component, or if
// using surface with unspecified aspects (as those must be defaulted which may change
// the dataspace)
@@ -1394,6 +1399,23 @@
}
}
+ if (mInputSurface) {
+ android_dataspace dataspace = mInputSurface->getDataspace();
+ ColorUtils::convertDataSpaceToV0(dataspace);
+ int32_t standard;
+ ColorUtils::getColorConfigFromDataSpace(dataspace, &range, &standard, &transfer);
+ if (range != 0) {
+ msg->setInt32(KEY_COLOR_RANGE, range);
+ }
+ if (standard != 0) {
+ msg->setInt32(KEY_COLOR_STANDARD, standard);
+ }
+ if (transfer != 0) {
+ msg->setInt32(KEY_COLOR_TRANSFER, transfer);
+ }
+ msg->setInt32("android._dataspace", dataspace);
+ }
+
// HDR static info
C2HdrStaticMetadataStruct hdr;