camera2 ndk: Fix error code passed on ACameraDevice_ErrorStateCallback.

The error code passed to the camera2 ndk while calling the
ACameraDevice_ErrorStateCallback was the AIDL errorCode passed through
the ICameraDeviceCallbacks::onDeviceError() callback. These error codes
do not map directly, to the ones promised through the ndk in
NdkCameraDevice.h. These need to be fixed to appropriate ndk error code mappings.

Bug: 117833501

Test: GCA (sanity)
Test: CTS Native camera2 tests (sanity)

Change-Id: I65a80e4f2be5a3317a008bf0a71578e31fb45d62
Signed-off-by: Jayant Chowdhary <jchowdhary@google.com>
diff --git a/camera/ndk/impl/ACameraDevice.cpp b/camera/ndk/impl/ACameraDevice.cpp
index 9d70d40..793bbc4 100644
--- a/camera/ndk/impl/ACameraDevice.cpp
+++ b/camera/ndk/impl/ACameraDevice.cpp
@@ -1294,12 +1294,17 @@
         case ERROR_CAMERA_DEVICE:
         case ERROR_CAMERA_SERVICE:
         {
+            int32_t errorVal = ::ERROR_CAMERA_DEVICE;
+            // We keep this switch since this block might be encountered with
+            // more than just 2 states. The default fallthrough could have us
+            // handling more unmatched error cases.
             switch (errorCode) {
                 case ERROR_CAMERA_DEVICE:
                     dev->setCameraDeviceErrorLocked(ACAMERA_ERROR_CAMERA_DEVICE);
                     break;
                 case ERROR_CAMERA_SERVICE:
                     dev->setCameraDeviceErrorLocked(ACAMERA_ERROR_CAMERA_SERVICE);
+                    errorVal = ::ERROR_CAMERA_SERVICE;
                     break;
                 default:
                     dev->setCameraDeviceErrorLocked(ACAMERA_ERROR_UNKNOWN);
@@ -1309,7 +1314,7 @@
             msg->setPointer(kContextKey, dev->mAppCallbacks.context);
             msg->setPointer(kDeviceKey, (void*) dev->getWrapper());
             msg->setPointer(kCallbackFpKey, (void*) dev->mAppCallbacks.onError);
-            msg->setInt32(kErrorCodeKey, errorCode);
+            msg->setInt32(kErrorCodeKey, errorVal);
             msg->post();
             break;
         }