Merge \"getPrimary APIs now examine all non-duplicating output threads\" into nyc-mr1-dev
am: 3f69461e78
Change-Id: I76898dd3427d8e8b3a9d64bd01b60f137c7cb91f
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 35a120a..09385aa 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -1698,14 +1698,14 @@
uint32_t AudioFlinger::getPrimaryOutputSamplingRate()
{
Mutex::Autolock _l(mLock);
- PlaybackThread *thread = primaryPlaybackThread_l();
+ PlaybackThread *thread = fastPlaybackThread_l();
return thread != NULL ? thread->sampleRate() : 0;
}
size_t AudioFlinger::getPrimaryOutputFrameCount()
{
Mutex::Autolock _l(mLock);
- PlaybackThread *thread = primaryPlaybackThread_l();
+ PlaybackThread *thread = fastPlaybackThread_l();
return thread != NULL ? thread->frameCountHAL() : 0;
}
@@ -2532,6 +2532,25 @@
return thread->outDevice();
}
+AudioFlinger::PlaybackThread *AudioFlinger::fastPlaybackThread_l() const
+{
+ size_t minFrameCount = 0;
+ PlaybackThread *minThread = NULL;
+ for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
+ PlaybackThread *thread = mPlaybackThreads.valueAt(i).get();
+ if (!thread->isDuplicating()) {
+ size_t frameCount = thread->frameCountHAL();
+ if (frameCount != 0 && (minFrameCount == 0 || frameCount < minFrameCount ||
+ (frameCount == minFrameCount && thread->hasFastMixer() &&
+ /*minThread != NULL &&*/ !minThread->hasFastMixer()))) {
+ minFrameCount = frameCount;
+ minThread = thread;
+ }
+ }
+ }
+ return minThread;
+}
+
sp<AudioFlinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
audio_session_t triggerSession,
audio_session_t listenerSession,
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 4a5a643..c56dcc1 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -575,6 +575,9 @@
PlaybackThread *primaryPlaybackThread_l() const;
audio_devices_t primaryOutputDevice_l() const;
+ // return the playback thread with smallest HAL buffer size, and prefer fast
+ PlaybackThread *fastPlaybackThread_l() const;
+
sp<PlaybackThread> getEffectThread_l(audio_session_t sessionId, int EffectId);