Return number of frames output from resample method

Change-Id: Ic297e2ed59839f1788c83e099ef1a9e4af29591f
diff --git a/services/audioflinger/AudioResamplerSinc.cpp b/services/audioflinger/AudioResamplerSinc.cpp
index ba9a356..41730ee 100644
--- a/services/audioflinger/AudioResamplerSinc.cpp
+++ b/services/audioflinger/AudioResamplerSinc.cpp
@@ -256,7 +256,7 @@
     mVolumeSIMD[1] = u4_28_from_float(clampFloatVol(right));
 }
 
-void AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount,
+size_t AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount,
             AudioBufferProvider* provider)
 {
     // FIXME store current state (up or down sample) and only load the coefs when the state
@@ -272,17 +272,18 @@
     // select the appropriate resampler
     switch (mChannelCount) {
     case 1:
-        resample<1>(out, outFrameCount, provider);
-        break;
+        return resample<1>(out, outFrameCount, provider);
     case 2:
-        resample<2>(out, outFrameCount, provider);
-        break;
+        return resample<2>(out, outFrameCount, provider);
+    default:
+        LOG_ALWAYS_FATAL("invalid channel count: %d", mChannelCount);
+        return 0;
     }
 }
 
 
 template<int CHANNELS>
-void AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount,
+size_t AudioResamplerSinc::resample(int32_t* out, size_t outFrameCount,
         AudioBufferProvider* provider)
 {
     const Constants& c(*mConstants);
@@ -357,6 +358,7 @@
     mImpulse = impulse;
     mInputIndex = inputIndex;
     mPhaseFraction = phaseFraction;
+    return outputIndex / CHANNELS;
 }
 
 template<int CHANNELS>