Converting sound trigger v2.2 getModelState to be asynchronous
Test: built android with checkbuild flag
Change-Id: Ic12dbfe46aae08666ab02a1a8ee0dbb5c2d9381f
Bug-Id: 70206501
diff --git a/services/soundtrigger/SoundTriggerHwService.h b/services/soundtrigger/SoundTriggerHwService.h
index c222cd9..4258ec0 100644
--- a/services/soundtrigger/SoundTriggerHwService.h
+++ b/services/soundtrigger/SoundTriggerHwService.h
@@ -122,8 +122,7 @@
virtual status_t startRecognition(sound_model_handle_t handle,
const sp<IMemory>& dataMemory);
virtual status_t stopRecognition(sound_model_handle_t handle);
- virtual status_t getModelState(sound_model_handle_t handle,
- sp<IMemory>& eventMemory);
+ virtual status_t getModelState(sound_model_handle_t handle);
sp<SoundTriggerHalInterface> halInterface() const { return mHalInterface; }
struct sound_trigger_module_descriptor descriptor() { return mDescriptor; }
@@ -171,8 +170,7 @@
virtual status_t startRecognition(sound_model_handle_t handle,
const sp<IMemory>& dataMemory);
virtual status_t stopRecognition(sound_model_handle_t handle);
- virtual status_t getModelState(sound_model_handle_t handle,
- sp<IMemory>& eventMemory);
+ virtual status_t getModelState(sound_model_handle_t handle);
virtual status_t dump(int fd, const Vector<String16>& args);