remove dependency on SurfaceTexture::connect()
Change-Id: I97ce29ecfde4df171120a3570db9575b32c8d362
diff --git a/libvideoeditor/lvpp/NativeWindowRenderer.cpp b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
index 0f3ea3c..b2c2675 100755
--- a/libvideoeditor/lvpp/NativeWindowRenderer.cpp
+++ b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
@@ -571,10 +571,8 @@
: mRenderer(renderer)
, mTextureId(textureId) {
mST = new SurfaceTexture(mTextureId);
- uint32_t outWidth, outHeight, outTransform;
- mST->connect(NATIVE_WINDOW_API_MEDIA, &outWidth, &outHeight, &outTransform);
-
mSTC = new SurfaceTextureClient(mST);
+ native_window_connect(mSTC.get(), NATIVE_WINDOW_API_MEDIA);
}
RenderInput::~RenderInput() {