Use audio_io_handle_t consistently instead of int
Other:
- add a comment to nextUniqueId
- made ThreadBase::mId const, since it is only assigned in constructor.
Change-Id: I4e8b7bec4e45badcde6274d574b8a9aabd046837
diff --git a/media/libmedia/IAudioFlingerClient.cpp b/media/libmedia/IAudioFlingerClient.cpp
index 9458bc0..ce28b33 100644
--- a/media/libmedia/IAudioFlingerClient.cpp
+++ b/media/libmedia/IAudioFlingerClient.cpp
@@ -39,12 +39,12 @@
{
}
- void ioConfigChanged(int event, int ioHandle, void *param2)
+ void ioConfigChanged(int event, audio_io_handle_t ioHandle, void *param2)
{
Parcel data, reply;
data.writeInterfaceToken(IAudioFlingerClient::getInterfaceDescriptor());
data.writeInt32(event);
- data.writeInt32(ioHandle);
+ data.writeInt32((int32_t) ioHandle);
if (event == AudioSystem::STREAM_CONFIG_CHANGED) {
uint32_t stream = *(uint32_t *)param2;
ALOGV("ioConfigChanged stream %d", stream);
@@ -72,7 +72,7 @@
case IO_CONFIG_CHANGED: {
CHECK_INTERFACE(IAudioFlingerClient, data, reply);
int event = data.readInt32();
- int ioHandle = data.readInt32();
+ audio_io_handle_t ioHandle = (audio_io_handle_t) data.readInt32();
void *param2 = NULL;
AudioSystem::OutputDescriptor desc;
uint32_t stream;