| /* |
| * Copyright 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define LOG_TAG "AudioStreamLegacy" |
| //#define LOG_NDEBUG 0 |
| #include <utils/Log.h> |
| |
| #include <stdint.h> |
| #include <utils/String16.h> |
| #include <media/AudioTrack.h> |
| #include <media/AudioTimestamp.h> |
| #include <aaudio/AAudio.h> |
| |
| #include "core/AudioStream.h" |
| #include "legacy/AudioStreamLegacy.h" |
| |
| using namespace android; |
| using namespace aaudio; |
| |
| AudioStreamLegacy::AudioStreamLegacy() |
| : AudioStream(), mDeviceCallback(new StreamDeviceCallback(this)) { |
| } |
| |
| AudioStreamLegacy::~AudioStreamLegacy() { |
| } |
| |
| // Called from AudioTrack.cpp or AudioRecord.cpp |
| static void AudioStreamLegacy_callback(int event, void* userData, void *info) { |
| AudioStreamLegacy *streamLegacy = (AudioStreamLegacy *) userData; |
| streamLegacy->processCallback(event, info); |
| } |
| |
| aaudio_legacy_callback_t AudioStreamLegacy::getLegacyCallback() { |
| return AudioStreamLegacy_callback; |
| } |
| |
| int32_t AudioStreamLegacy::callDataCallbackFrames(uint8_t *buffer, int32_t numFrames) { |
| if (getDirection() == AAUDIO_DIRECTION_INPUT) { |
| // Increment before because we already got the data from the device. |
| incrementFramesRead(numFrames); |
| } |
| |
| // Call using the AAudio callback interface. |
| AAudioStream_dataCallback appCallback = getDataCallbackProc(); |
| aaudio_data_callback_result_t callbackResult = (*appCallback)( |
| (AAudioStream *) this, |
| getDataCallbackUserData(), |
| buffer, |
| numFrames); |
| |
| if (callbackResult == AAUDIO_CALLBACK_RESULT_CONTINUE |
| && getDirection() == AAUDIO_DIRECTION_OUTPUT) { |
| // Increment after because we are going to write the data to the device. |
| incrementFramesWritten(numFrames); |
| } |
| return callbackResult; |
| } |
| |
| // Implement FixedBlockProcessor |
| int32_t AudioStreamLegacy::onProcessFixedBlock(uint8_t *buffer, int32_t numBytes) { |
| int32_t numFrames = numBytes / getBytesPerFrame(); |
| return callDataCallbackFrames(buffer, numFrames); |
| } |
| |
| void AudioStreamLegacy::processCallbackCommon(aaudio_callback_operation_t opcode, void *info) { |
| aaudio_data_callback_result_t callbackResult; |
| |
| if (!mCallbackEnabled.load()) { |
| return; |
| } |
| |
| switch (opcode) { |
| case AAUDIO_CALLBACK_OPERATION_PROCESS_DATA: { |
| if (getState() != AAUDIO_STREAM_STATE_DISCONNECTED) { |
| // Note that this code assumes an AudioTrack::Buffer is the same as |
| // AudioRecord::Buffer |
| // TODO define our own AudioBuffer and pass it from the subclasses. |
| AudioTrack::Buffer *audioBuffer = static_cast<AudioTrack::Buffer *>(info); |
| if (audioBuffer->frameCount == 0) return; |
| |
| // If the caller specified an exact size then use a block size adapter. |
| if (mBlockAdapter != nullptr) { |
| int32_t byteCount = audioBuffer->frameCount * getBytesPerFrame(); |
| callbackResult = mBlockAdapter->processVariableBlock( |
| (uint8_t *) audioBuffer->raw, byteCount); |
| } else { |
| // Call using the AAudio callback interface. |
| callbackResult = callDataCallbackFrames((uint8_t *)audioBuffer->raw, |
| audioBuffer->frameCount); |
| } |
| if (callbackResult == AAUDIO_CALLBACK_RESULT_CONTINUE) { |
| audioBuffer->size = audioBuffer->frameCount * getBytesPerFrame(); |
| } else { |
| audioBuffer->size = 0; |
| } |
| |
| if (updateStateMachine() == AAUDIO_OK) { |
| break; // don't fall through |
| } |
| } |
| } |
| /// FALL THROUGH |
| |
| // Stream got rerouted so we disconnect. |
| case AAUDIO_CALLBACK_OPERATION_DISCONNECTED: { |
| setState(AAUDIO_STREAM_STATE_DISCONNECTED); |
| ALOGD("processCallbackCommon() stream disconnected"); |
| if (getErrorCallbackProc() != nullptr) { |
| (*getErrorCallbackProc())( |
| (AAudioStream *) this, |
| getErrorCallbackUserData(), |
| AAUDIO_ERROR_DISCONNECTED |
| ); |
| } |
| mCallbackEnabled.store(false); |
| } |
| break; |
| |
| default: |
| break; |
| } |
| } |
| |
| aaudio_result_t AudioStreamLegacy::getBestTimestamp(clockid_t clockId, |
| int64_t *framePosition, |
| int64_t *timeNanoseconds, |
| ExtendedTimestamp *extendedTimestamp) { |
| int timebase; |
| switch (clockId) { |
| case CLOCK_BOOTTIME: |
| timebase = ExtendedTimestamp::TIMEBASE_BOOTTIME; |
| break; |
| case CLOCK_MONOTONIC: |
| timebase = ExtendedTimestamp::TIMEBASE_MONOTONIC; |
| break; |
| default: |
| ALOGE("getTimestamp() - Unrecognized clock type %d", (int) clockId); |
| return AAUDIO_ERROR_ILLEGAL_ARGUMENT; |
| break; |
| } |
| ExtendedTimestamp::Location location = ExtendedTimestamp::Location::LOCATION_INVALID; |
| int64_t localPosition; |
| status_t status = extendedTimestamp->getBestTimestamp(&localPosition, timeNanoseconds, |
| timebase, &location); |
| // use MonotonicCounter to prevent retrograde motion. |
| mTimestampPosition.update32((int32_t)localPosition); |
| *framePosition = mTimestampPosition.get(); |
| |
| // ALOGD("getBestTimestamp() fposition: server = %6lld, kernel = %6lld, location = %d", |
| // (long long) extendedTimestamp->mPosition[ExtendedTimestamp::Location::LOCATION_SERVER], |
| // (long long) extendedTimestamp->mPosition[ExtendedTimestamp::Location::LOCATION_KERNEL], |
| // (int)location); |
| return AAudioConvert_androidToAAudioResult(status); |
| } |
| |
| void AudioStreamLegacy::onAudioDeviceUpdate(audio_port_handle_t deviceId) |
| { |
| ALOGD("onAudioDeviceUpdate() deviceId %d", (int)deviceId); |
| if (getDeviceId() != AAUDIO_UNSPECIFIED && getDeviceId() != deviceId && |
| getState() != AAUDIO_STREAM_STATE_DISCONNECTED) { |
| setState(AAUDIO_STREAM_STATE_DISCONNECTED); |
| // if we have a data callback and the stream is active, send the error callback from |
| // data callback thread when it sees the DISCONNECTED state |
| if (!isDataCallbackActive() && getErrorCallbackProc() != nullptr) { |
| (*getErrorCallbackProc())( |
| (AAudioStream *) this, |
| getErrorCallbackUserData(), |
| AAUDIO_ERROR_DISCONNECTED |
| ); |
| } |
| } |
| setDeviceId(deviceId); |
| } |