aaudio: suspend a stream when its queue is full

This will prevent log spam when AAUDIO_CALLBACK_RESULT_STOP
is returned from an audio callback.

Bug: 120845500
Test: test_return_stop.cpp
Change-Id: Icfe1541d6fa7b045285ac3dfbb75dfed5424d49b
diff --git a/media/libaaudio/src/client/AudioStreamInternalPlay.cpp b/media/libaaudio/src/client/AudioStreamInternalPlay.cpp
index 2ae37a5..9af47b2 100644
--- a/media/libaaudio/src/client/AudioStreamInternalPlay.cpp
+++ b/media/libaaudio/src/client/AudioStreamInternalPlay.cpp
@@ -293,7 +293,7 @@
                 break;
             }
         } else if (callbackResult == AAUDIO_CALLBACK_RESULT_STOP) {
-            ALOGV("%s(): callback returned AAUDIO_CALLBACK_RESULT_STOP", __func__);
+            ALOGD("%s(): callback returned AAUDIO_CALLBACK_RESULT_STOP", __func__);
             break;
         }
     }