aaudio: add missing symbols and tests for capture privacy API

Add missing symbols for new APIs added to control if an input stream
is privacy sensitive or not.
Also add tests for these new APIs.

Bug: 137850106
Test: test_attributes
Change-Id: Iab6e37a312dd295f705a3dfb69acddd131dc9142
diff --git a/media/libaaudio/src/libaaudio.map.txt b/media/libaaudio/src/libaaudio.map.txt
index a87ede3..4605e82 100644
--- a/media/libaaudio/src/libaaudio.map.txt
+++ b/media/libaaudio/src/libaaudio.map.txt
@@ -22,6 +22,7 @@
     AAudioStreamBuilder_setInputPreset; # introduced=28
     AAudioStreamBuilder_setAllowedCapturePolicy; # introduced=29
     AAudioStreamBuilder_setSessionId;   # introduced=28
+    AAudioStreamBuilder_setPrivacySensitive;   # introduced=30
     AAudioStreamBuilder_openStream;
     AAudioStreamBuilder_delete;
     AAudioStream_close;
@@ -56,6 +57,7 @@
     AAudioStream_getSessionId;   # introduced=28
     AAudioStream_getTimestamp;
     AAudioStream_isMMapUsed;
+    AAudioStream_isPrivacySensitive;   # introduced=30
   local:
     *;
 };
diff --git a/media/libaaudio/tests/test_attributes.cpp b/media/libaaudio/tests/test_attributes.cpp
index 32ee2a3..3bab25c 100644
--- a/media/libaaudio/tests/test_attributes.cpp
+++ b/media/libaaudio/tests/test_attributes.cpp
@@ -33,6 +33,7 @@
                             aaudio_content_type_t contentType,
                             aaudio_input_preset_t preset = DONT_SET,
                             aaudio_allowed_capture_policy_t capturePolicy = DONT_SET,
+                            int privacyMode = DONT_SET,
                             aaudio_direction_t direction = AAUDIO_DIRECTION_OUTPUT) {
 
     float *buffer = new float[kNumFrames * kChannelCount];
@@ -60,6 +61,9 @@
     if (capturePolicy != DONT_SET) {
         AAudioStreamBuilder_setAllowedCapturePolicy(aaudioBuilder, capturePolicy);
     }
+    if (privacyMode != DONT_SET) {
+        AAudioStreamBuilder_setPrivacySensitive(aaudioBuilder, (bool)privacyMode);
+    }
 
     // Create an AAudioStream using the Builder.
     ASSERT_EQ(AAUDIO_OK, AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream));
@@ -90,6 +94,13 @@
             : preset;
     EXPECT_EQ(expectedCapturePolicy, AAudioStream_getAllowedCapturePolicy(aaudioStream));
 
+    bool expectedPrivacyMode =
+            (privacyMode == DONT_SET) ?
+                ((preset == AAUDIO_INPUT_PRESET_VOICE_COMMUNICATION
+                    || preset == AAUDIO_INPUT_PRESET_CAMCORDER) ? true : false) :
+                privacyMode;
+    EXPECT_EQ(expectedPrivacyMode, AAudioStream_isPrivacySensitive(aaudioStream));
+
     EXPECT_EQ(AAUDIO_OK, AAudioStream_requestStart(aaudioStream));
 
     if (direction == AAUDIO_DIRECTION_INPUT) {
@@ -151,6 +162,12 @@
     AAUDIO_ALLOW_CAPTURE_BY_NONE,
 };
 
+static const int sPrivacyModes[] = {
+    DONT_SET,
+    false,
+    true,
+};
+
 static void checkAttributesUsage(aaudio_performance_mode_t perfMode) {
     for (aaudio_usage_t usage : sUsages) {
         checkAttributes(perfMode, usage, DONT_SET);
@@ -170,6 +187,7 @@
                         DONT_SET,
                         inputPreset,
                         DONT_SET,
+                        DONT_SET,
                         AAUDIO_DIRECTION_INPUT);
     }
 }
@@ -185,6 +203,18 @@
     }
 }
 
+static void checkAttributesPrivacySensitive(aaudio_performance_mode_t perfMode) {
+    for (int privacyMode : sPrivacyModes) {
+        checkAttributes(perfMode,
+                        DONT_SET,
+                        DONT_SET,
+                        DONT_SET,
+                        DONT_SET,
+                        privacyMode,
+                        AAUDIO_DIRECTION_INPUT);
+    }
+}
+
 TEST(test_attributes, aaudio_usage_perfnone) {
     checkAttributesUsage(AAUDIO_PERFORMANCE_MODE_NONE);
 }
@@ -216,3 +246,7 @@
 TEST(test_attributes, aaudio_allowed_capture_policy_lowlat) {
     checkAttributesAllowedCapturePolicy(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
 }
+
+TEST(test_attributes, aaudio_allowed_privacy_sensitive_lowlat) {
+    checkAttributesPrivacySensitive(AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
+}