Split libmedia into libmedia and libaudioclient
This makes it so audioserver doesn't need to link against the entire libmedia,
which has dependencies on camera, ICU, OpenGL and other things that aren't
needed for audio.
Test: build/boot
Change-Id: I99ba1a3dc3b33ca9b3abd98e7519dbf228ee62af
diff --git a/services/audioflinger/Android.mk b/services/audioflinger/Android.mk
index eb56e82..35c1853 100644
--- a/services/audioflinger/Android.mk
+++ b/services/audioflinger/Android.mk
@@ -46,7 +46,7 @@
libutils \
liblog \
libbinder \
- libmedia \
+ libaudioclient \
libmedialogservice \
libmediautils \
libnbaio \