AAudioService: integrated with audioserver

Call the MmapStreamInterface from AudioFlinger instead of the FakeHAL.
Fix sending timestamps from the thread.
Add shared mode in service.

Bug: 35260844
Test: CTS test_aaudio.cpp
Change-Id: I44c7e4ecae4ce205611b6b73a72e0ae8a5b243e5
Signed-off-by: Phil Burk <philburk@google.com>
diff --git a/media/libaaudio/src/client/AudioEndpoint.cpp b/media/libaaudio/src/client/AudioEndpoint.cpp
index 90c619c..fe049b2 100644
--- a/media/libaaudio/src/client/AudioEndpoint.cpp
+++ b/media/libaaudio/src/client/AudioEndpoint.cpp
@@ -39,11 +39,26 @@
 {
 }
 
-static void AudioEndpoint_validateQueueDescriptor(const char *type,
+static aaudio_result_t AudioEndpoint_validateQueueDescriptor(const char *type,
                                                   const RingBufferDescriptor *descriptor) {
-    assert(descriptor->capacityInFrames > 0);
-    assert(descriptor->bytesPerFrame > 1);
-    assert(descriptor->dataAddress != nullptr);
+    if (descriptor == nullptr) {
+        ALOGE("AudioEndpoint_validateQueueDescriptor() NULL descriptor");
+        return AAUDIO_ERROR_NULL;
+    }
+    if (descriptor->capacityInFrames <= 0) {
+        ALOGE("AudioEndpoint_validateQueueDescriptor() bad capacityInFrames = %d",
+              descriptor->capacityInFrames);
+        return AAUDIO_ERROR_OUT_OF_RANGE;
+    }
+    if (descriptor->bytesPerFrame <= 1) {
+        ALOGE("AudioEndpoint_validateQueueDescriptor() bad bytesPerFrame = %d",
+              descriptor->bytesPerFrame);
+        return AAUDIO_ERROR_OUT_OF_RANGE;
+    }
+    if (descriptor->dataAddress == nullptr) {
+        ALOGE("AudioEndpoint_validateQueueDescriptor() NULL dataAddress");
+        return AAUDIO_ERROR_NULL;
+    }
     ALOGD("AudioEndpoint_validateQueueDescriptor %s, dataAddress at %p ====================",
           type,
           descriptor->dataAddress);
@@ -52,11 +67,12 @@
           descriptor->writeCounterAddress);
 
     // Try to READ from the data area.
+    // This code will crash if the mmap failed.
     uint8_t value = descriptor->dataAddress[0];
     ALOGD("AudioEndpoint_validateQueueDescriptor() dataAddress[0] = %d, then try to write",
         (int) value);
     // Try to WRITE to the data area.
-    descriptor->dataAddress[0] = value;
+    descriptor->dataAddress[0] = value * 3;
     ALOGD("AudioEndpoint_validateQueueDescriptor() wrote successfully");
 
     if (descriptor->readCounterAddress) {
@@ -73,17 +89,28 @@
         *descriptor->writeCounterAddress = counter;
         ALOGD("AudioEndpoint_validateQueueDescriptor() wrote writeCounterAddress successfully");
     }
+    return AAUDIO_OK;
 }
 
-void AudioEndpoint_validateDescriptor(const EndpointDescriptor *pEndpointDescriptor) {
-    AudioEndpoint_validateQueueDescriptor("msg", &pEndpointDescriptor->upMessageQueueDescriptor);
-    AudioEndpoint_validateQueueDescriptor("data", &pEndpointDescriptor->downDataQueueDescriptor);
+aaudio_result_t AudioEndpoint_validateDescriptor(const EndpointDescriptor *pEndpointDescriptor) {
+    aaudio_result_t result = AudioEndpoint_validateQueueDescriptor("messages",
+                                    &pEndpointDescriptor->upMessageQueueDescriptor);
+    if (result == AAUDIO_OK) {
+        result = AudioEndpoint_validateQueueDescriptor("data",
+                                                &pEndpointDescriptor->downDataQueueDescriptor);
+    }
+    return result;
 }
 
 aaudio_result_t AudioEndpoint::configure(const EndpointDescriptor *pEndpointDescriptor)
 {
-    aaudio_result_t result = AAUDIO_OK;
-    AudioEndpoint_validateDescriptor(pEndpointDescriptor); // FIXME remove after debugging
+    // TODO maybe remove after debugging
+    aaudio_result_t result = AudioEndpoint_validateDescriptor(pEndpointDescriptor);
+    if (result != AAUDIO_OK) {
+        ALOGD("AudioEndpoint_validateQueueDescriptor returned %d %s",
+              result, AAudio_convertResultToText(result));
+        return result;
+    }
 
     const RingBufferDescriptor *descriptor = &pEndpointDescriptor->upMessageQueueDescriptor;
     assert(descriptor->bytesPerFrame == sizeof(AAudioServiceMessage));
@@ -125,6 +152,7 @@
     int64_t *writeCounterAddress = (descriptor->writeCounterAddress == nullptr)
                                   ? &mDataWriteCounter
                                   : descriptor->writeCounterAddress;
+
     mDownDataQueue = new FifoBuffer(
             descriptor->bytesPerFrame,
             descriptor->capacityInFrames,
@@ -144,9 +172,19 @@
 
 aaudio_result_t AudioEndpoint::writeDataNow(const void *buffer, int32_t numFrames)
 {
+    // TODO Make it easier for the AAudioStreamInternal to scale floats and write shorts
+    // TODO Similar to block adapter write through technique. Add a DataConverter.
     return mDownDataQueue->write(buffer, numFrames);
 }
 
+void AudioEndpoint::getEmptyRoomAvailable(WrappingBuffer *wrappingBuffer) {
+    mDownDataQueue->getEmptyRoomAvailable(wrappingBuffer);
+}
+
+void AudioEndpoint::advanceWriteIndex(int32_t deltaFrames) {
+    mDownDataQueue->getFifoControllerBase()->advanceWriteIndex(deltaFrames);
+}
+
 void AudioEndpoint::setDownDataReadCounter(fifo_counter_t framesRead)
 {
     mDownDataQueue->setReadCounter(framesRead);
diff --git a/media/libaaudio/src/client/AudioEndpoint.h b/media/libaaudio/src/client/AudioEndpoint.h
index caee488..a24a705 100644
--- a/media/libaaudio/src/client/AudioEndpoint.h
+++ b/media/libaaudio/src/client/AudioEndpoint.h
@@ -19,13 +19,13 @@
 
 #include <aaudio/AAudio.h>
 
-#include "AAudioServiceMessage.h"
-#include "AudioEndpointParcelable.h"
+#include "binding/AAudioServiceMessage.h"
+#include "binding/AudioEndpointParcelable.h"
 #include "fifo/FifoBuffer.h"
 
 namespace aaudio {
 
-#define ENDPOINT_DATA_QUEUE_SIZE_MIN   64
+#define ENDPOINT_DATA_QUEUE_SIZE_MIN   48
 
 /**
  * A sink for audio.
@@ -54,15 +54,19 @@
      */
     aaudio_result_t writeDataNow(const void *buffer, int32_t numFrames);
 
+    void getEmptyRoomAvailable(android::WrappingBuffer *wrappingBuffer);
+
+    void advanceWriteIndex(int32_t deltaFrames);
+
     /**
      * Set the read index in the downData queue.
      * This is needed if the reader is not updating the index itself.
      */
-    void setDownDataReadCounter(fifo_counter_t framesRead);
-    fifo_counter_t getDownDataReadCounter();
+    void setDownDataReadCounter(android::fifo_counter_t framesRead);
+    android::fifo_counter_t getDownDataReadCounter();
 
-    void setDownDataWriteCounter(fifo_counter_t framesWritten);
-    fifo_counter_t getDownDataWriteCounter();
+    void setDownDataWriteCounter(android::fifo_counter_t framesWritten);
+    android::fifo_counter_t getDownDataWriteCounter();
 
     /**
      * The result is not valid until after configure() is called.
@@ -80,11 +84,11 @@
     int32_t getFullFramesAvailable();
 
 private:
-    FifoBuffer   * mUpCommandQueue;
-    FifoBuffer   * mDownDataQueue;
-    bool           mOutputFreeRunning;
-    fifo_counter_t mDataReadCounter; // only used if free-running
-    fifo_counter_t mDataWriteCounter; // only used if free-running
+    android::FifoBuffer    *mUpCommandQueue;
+    android::FifoBuffer    *mDownDataQueue;
+    bool                    mOutputFreeRunning;
+    android::fifo_counter_t mDataReadCounter; // only used if free-running
+    android::fifo_counter_t mDataWriteCounter; // only used if free-running
 };
 
 } // namespace aaudio
diff --git a/media/libaaudio/src/client/AudioStreamInternal.cpp b/media/libaaudio/src/client/AudioStreamInternal.cpp
index 1f9ce4f..3934a6d 100644
--- a/media/libaaudio/src/client/AudioStreamInternal.cpp
+++ b/media/libaaudio/src/client/AudioStreamInternal.cpp
@@ -18,19 +18,24 @@
 //#define LOG_NDEBUG 0
 #include <utils/Log.h>
 
+#include <stdint.h>
 #include <assert.h>
 
 #include <binder/IServiceManager.h>
-#include <utils/Mutex.h>
 
 #include <aaudio/AAudio.h>
 #include <utils/String16.h>
 
-#include "utility/AudioClock.h"
-#include "AudioStreamInternal.h"
+#include "AudioClock.h"
+#include "AudioEndpointParcelable.h"
+#include "binding/AAudioStreamRequest.h"
+#include "binding/AAudioStreamConfiguration.h"
+#include "binding/IAAudioService.h"
 #include "binding/AAudioServiceMessage.h"
+#include "fifo/FifoBuffer.h"
 
 #include "core/AudioStreamBuilder.h"
+#include "AudioStreamInternal.h"
 
 #define LOG_TIMESTAMPS   0
 
@@ -39,52 +44,25 @@
 using android::defaultServiceManager;
 using android::interface_cast;
 using android::Mutex;
+using android::WrappingBuffer;
 
 using namespace aaudio;
 
-static android::Mutex gServiceLock;
-static sp<IAAudioService>  gAAudioService;
-
-#define AAUDIO_SERVICE_NAME   "AAudioService"
-
 #define MIN_TIMEOUT_NANOS        (1000 * AAUDIO_NANOS_PER_MILLISECOND)
 
 // Wait at least this many times longer than the operation should take.
 #define MIN_TIMEOUT_OPERATIONS    4
 
-// Helper function to get access to the "AAudioService" service.
-// This code was modeled after frameworks/av/media/libaudioclient/AudioSystem.cpp
-static const sp<IAAudioService> getAAudioService() {
-    sp<IBinder> binder;
-    Mutex::Autolock _l(gServiceLock);
-    if (gAAudioService == 0) {
-        sp<IServiceManager> sm = defaultServiceManager();
-        // Try several times to get the service.
-        int retries = 4;
-        do {
-            binder = sm->getService(String16(AAUDIO_SERVICE_NAME)); // This will wait a while.
-            if (binder != 0) {
-                break;
-            }
-        } while (retries-- > 0);
+#define ALOG_CONDITION   (mInService == false)
 
-        if (binder != 0) {
-            // TODO Add linkToDeath() like in frameworks/av/media/libaudioclient/AudioSystem.cpp
-            // TODO Create a DeathRecipient that disconnects all active streams.
-            gAAudioService = interface_cast<IAAudioService>(binder);
-        } else {
-            ALOGE("AudioStreamInternal could not get %s", AAUDIO_SERVICE_NAME);
-        }
-    }
-    return gAAudioService;
-}
-
-AudioStreamInternal::AudioStreamInternal()
+AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService)
         : AudioStream()
         , mClockModel()
         , mAudioEndpoint()
         , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
         , mFramesPerBurst(16)
+        , mServiceInterface(serviceInterface)
+        , mInService(inService)
 {
 }
 
@@ -93,9 +71,6 @@
 
 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
 
-    const sp<IAAudioService>& service = getAAudioService();
-    if (service == 0) return AAUDIO_ERROR_NO_SERVICE;
-
     aaudio_result_t result = AAUDIO_OK;
     AAudioStreamRequest request;
     AAudioStreamConfiguration configuration;
@@ -105,22 +80,31 @@
         return result;
     }
 
+    // We have to do volume scaling. So we prefer FLOAT format.
+    if (getFormat() == AAUDIO_UNSPECIFIED) {
+        setFormat(AAUDIO_FORMAT_PCM_FLOAT);
+    }
+
     // Build the request to send to the server.
     request.setUserId(getuid());
     request.setProcessId(getpid());
+    request.setDirection(getDirection());
+
     request.getConfiguration().setDeviceId(getDeviceId());
     request.getConfiguration().setSampleRate(getSampleRate());
     request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame());
     request.getConfiguration().setAudioFormat(getFormat());
+    aaudio_sharing_mode_t sharingMode = getSharingMode();
+    ALOGE("AudioStreamInternal.open(): sharingMode %d", sharingMode);
+    request.getConfiguration().setSharingMode(sharingMode);
     request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
-    request.dump();
 
-    mServiceStreamHandle = service->openStream(request, configuration);
-    ALOGD("AudioStreamInternal.open(): openStream returned mServiceStreamHandle = 0x%08X",
+    mServiceStreamHandle = mServiceInterface.openStream(request, configuration);
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal.open(): openStream returned mServiceStreamHandle = 0x%08X",
          (unsigned int)mServiceStreamHandle);
     if (mServiceStreamHandle < 0) {
         result = mServiceStreamHandle;
-        ALOGE("AudioStreamInternal.open(): acquireRealtimeStream aaudio_result_t = 0x%08X", result);
+        ALOGE("AudioStreamInternal.open(): openStream() returned %d", result);
     } else {
         result = configuration.validate();
         if (result != AAUDIO_OK) {
@@ -130,17 +114,27 @@
         // Save results of the open.
         setSampleRate(configuration.getSampleRate());
         setSamplesPerFrame(configuration.getSamplesPerFrame());
-        setFormat(configuration.getAudioFormat());
+        setDeviceId(configuration.getDeviceId());
 
-        aaudio::AudioEndpointParcelable parcelable;
-        result = service->getStreamDescription(mServiceStreamHandle, parcelable);
+        // Save device format so we can do format conversion and volume scaling together.
+        mDeviceFormat = configuration.getAudioFormat();
+
+        result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
+        ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal.open(): getStreamDescriptor(0x%08X) returns %d",
+              mServiceStreamHandle, result);
         if (result != AAUDIO_OK) {
             ALOGE("AudioStreamInternal.open(): getStreamDescriptor returns %d", result);
-            service->closeStream(mServiceStreamHandle);
+            mServiceInterface.closeStream(mServiceStreamHandle);
             return result;
         }
+
         // resolve parcelable into a descriptor
-        parcelable.resolve(&mEndpointDescriptor);
+        result = mEndPointParcelable.resolve(&mEndpointDescriptor);
+        if (result != AAUDIO_OK) {
+            ALOGE("AudioStreamInternal.open(): resolve() returns %d", result);
+            mServiceInterface.closeStream(mServiceStreamHandle);
+            return result;
+        }
 
         // Configure endpoint based on descriptor.
         mAudioEndpoint.configure(&mEndpointDescriptor);
@@ -156,12 +150,12 @@
             mCallbackFrames = builder.getFramesPerDataCallback();
             if (mCallbackFrames > getBufferCapacity() / 2) {
                 ALOGE("AudioStreamInternal.open(): framesPerCallback too large");
-                service->closeStream(mServiceStreamHandle);
+                mServiceInterface.closeStream(mServiceStreamHandle);
                 return AAUDIO_ERROR_OUT_OF_RANGE;
 
             } else if (mCallbackFrames < 0) {
                 ALOGE("AudioStreamInternal.open(): framesPerCallback negative");
-                service->closeStream(mServiceStreamHandle);
+                mServiceInterface.closeStream(mServiceStreamHandle);
                 return AAUDIO_ERROR_OUT_OF_RANGE;
 
             }
@@ -181,20 +175,20 @@
 }
 
 aaudio_result_t AudioStreamInternal::close() {
-    ALOGD("AudioStreamInternal.close(): mServiceStreamHandle = 0x%08X", mServiceStreamHandle);
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal.close(): mServiceStreamHandle = 0x%08X", mServiceStreamHandle);
     if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
         aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
         mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
-        const sp<IAAudioService>& aaudioService = getAAudioService();
-        if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE;
-        aaudioService->closeStream(serviceStreamHandle);
+
+        mServiceInterface.closeStream(serviceStreamHandle);
         delete[] mCallbackBuffer;
-        return AAUDIO_OK;
+        return mEndPointParcelable.close();
     } else {
         return AAUDIO_ERROR_INVALID_HANDLE;
     }
 }
 
+
 // Render audio in the application callback and then write the data to the stream.
 void *AudioStreamInternal::callbackLoop() {
     aaudio_result_t result = AAUDIO_OK;
@@ -254,19 +248,16 @@
 aaudio_result_t AudioStreamInternal::requestStart()
 {
     int64_t startTime;
-    ALOGD("AudioStreamInternal(): start()");
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal(): start()");
     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
         return AAUDIO_ERROR_INVALID_STATE;
     }
-    const sp<IAAudioService>& aaudioService = getAAudioService();
-    if (aaudioService == 0) {
-        return AAUDIO_ERROR_NO_SERVICE;
-    }
+
     startTime = AudioClock::getNanoseconds();
     mClockModel.start(startTime);
     processTimestamp(0, startTime);
     setState(AAUDIO_STREAM_STATE_STARTING);
-    aaudio_result_t result = aaudioService->startStream(mServiceStreamHandle);
+    aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);;
 
     if (result == AAUDIO_OK && getDataCallbackProc() != nullptr) {
         // Launch the callback loop thread.
@@ -306,13 +297,10 @@
     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
         return AAUDIO_ERROR_INVALID_STATE;
     }
-    const sp<IAAudioService>& aaudioService = getAAudioService();
-    if (aaudioService == 0) {
-        return AAUDIO_ERROR_NO_SERVICE;
-    }
+
     mClockModel.stop(AudioClock::getNanoseconds());
     setState(AAUDIO_STREAM_STATE_PAUSING);
-    return aaudioService->pauseStream(mServiceStreamHandle);
+    return mServiceInterface.startStream(mServiceStreamHandle);
 }
 
 aaudio_result_t AudioStreamInternal::requestPause()
@@ -325,20 +313,17 @@
 }
 
 aaudio_result_t AudioStreamInternal::requestFlush() {
-    ALOGD("AudioStreamInternal(): flush()");
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal(): flush()");
     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
         return AAUDIO_ERROR_INVALID_STATE;
     }
-    const sp<IAAudioService>& aaudioService = getAAudioService();
-    if (aaudioService == 0) {
-        return AAUDIO_ERROR_NO_SERVICE;
-    }
+
     setState(AAUDIO_STREAM_STATE_FLUSHING);
-    return aaudioService->flushStream(mServiceStreamHandle);
+    return mServiceInterface.flushStream(mServiceStreamHandle);
 }
 
 void AudioStreamInternal::onFlushFromServer() {
-    ALOGD("AudioStreamInternal(): onFlushFromServer()");
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal(): onFlushFromServer()");
     int64_t readCounter = mAudioEndpoint.getDownDataReadCounter();
     int64_t writeCounter = mAudioEndpoint.getDownDataWriteCounter();
     // Bump offset so caller does not see the retrograde motion in getFramesRead().
@@ -366,25 +351,22 @@
 }
 
 aaudio_result_t AudioStreamInternal::registerThread() {
-    ALOGD("AudioStreamInternal(): registerThread()");
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal(): registerThread()");
     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
         return AAUDIO_ERROR_INVALID_STATE;
     }
-    const sp<IAAudioService>& aaudioService = getAAudioService();
-    if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE;
-    return aaudioService->registerAudioThread(mServiceStreamHandle,
-                                         gettid(),
-                                         getPeriodNanoseconds());
+    return mServiceInterface.registerAudioThread(mServiceStreamHandle,
+                                              getpid(),
+                                              gettid(),
+                                              getPeriodNanoseconds());
 }
 
 aaudio_result_t AudioStreamInternal::unregisterThread() {
-    ALOGD("AudioStreamInternal(): unregisterThread()");
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal(): unregisterThread()");
     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
         return AAUDIO_ERROR_INVALID_STATE;
     }
-    const sp<IAAudioService>& aaudioService = getAAudioService();
-    if (aaudioService == 0) return AAUDIO_ERROR_NO_SERVICE;
-    return aaudioService->unregisterAudioThread(mServiceStreamHandle, gettid());
+    return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, getpid(), gettid());
 }
 
 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
@@ -410,16 +392,16 @@
     static int64_t oldTime = 0;
     int64_t framePosition = command.timestamp.position;
     int64_t nanoTime = command.timestamp.timestamp;
-    ALOGD("AudioStreamInternal() timestamp says framePosition = %08lld at nanoTime %llu",
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal() timestamp says framePosition = %08lld at nanoTime %llu",
          (long long) framePosition,
          (long long) nanoTime);
     int64_t nanosDelta = nanoTime - oldTime;
     if (nanosDelta > 0 && oldTime > 0) {
         int64_t framesDelta = framePosition - oldPosition;
         int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
-        ALOGD("AudioStreamInternal() - framesDelta = %08lld", (long long) framesDelta);
-        ALOGD("AudioStreamInternal() - nanosDelta = %08lld", (long long) nanosDelta);
-        ALOGD("AudioStreamInternal() - measured rate = %llu", (unsigned long long) rate);
+        ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal() - framesDelta = %08lld", (long long) framesDelta);
+        ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal() - nanosDelta = %08lld", (long long) nanosDelta);
+        ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal() - measured rate = %llu", (unsigned long long) rate);
     }
     oldPosition = framePosition;
     oldTime = nanoTime;
@@ -438,29 +420,34 @@
 
 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
     aaudio_result_t result = AAUDIO_OK;
-    ALOGD("processCommands() got event %d", message->event.event);
+    ALOGD_IF(ALOG_CONDITION, "processCommands() got event %d", message->event.event);
     switch (message->event.event) {
         case AAUDIO_SERVICE_EVENT_STARTED:
-            ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_STARTED");
+            ALOGD_IF(ALOG_CONDITION, "processCommands() got AAUDIO_SERVICE_EVENT_STARTED");
             setState(AAUDIO_STREAM_STATE_STARTED);
             break;
         case AAUDIO_SERVICE_EVENT_PAUSED:
-            ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_PAUSED");
+            ALOGD_IF(ALOG_CONDITION, "processCommands() got AAUDIO_SERVICE_EVENT_PAUSED");
             setState(AAUDIO_STREAM_STATE_PAUSED);
             break;
         case AAUDIO_SERVICE_EVENT_FLUSHED:
-            ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_FLUSHED");
+            ALOGD_IF(ALOG_CONDITION, "processCommands() got AAUDIO_SERVICE_EVENT_FLUSHED");
             setState(AAUDIO_STREAM_STATE_FLUSHED);
             onFlushFromServer();
             break;
         case AAUDIO_SERVICE_EVENT_CLOSED:
-            ALOGD("processCommands() got AAUDIO_SERVICE_EVENT_CLOSED");
+            ALOGD_IF(ALOG_CONDITION, "processCommands() got AAUDIO_SERVICE_EVENT_CLOSED");
             setState(AAUDIO_STREAM_STATE_CLOSED);
             break;
         case AAUDIO_SERVICE_EVENT_DISCONNECTED:
             result = AAUDIO_ERROR_DISCONNECTED;
+            setState(AAUDIO_STREAM_STATE_DISCONNECTED);
             ALOGW("WARNING - processCommands() AAUDIO_SERVICE_EVENT_DISCONNECTED");
             break;
+        case AAUDIO_SERVICE_EVENT_VOLUME:
+            mVolume = message->event.dataDouble;
+            ALOGD_IF(ALOG_CONDITION, "processCommands() AAUDIO_SERVICE_EVENT_VOLUME %f", mVolume);
+            break;
         default:
             ALOGW("WARNING - processCommands() Unrecognized event = %d",
                  (int) message->event.event);
@@ -474,6 +461,7 @@
     aaudio_result_t result = AAUDIO_OK;
 
     while (result == AAUDIO_OK) {
+        //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::processCommands() - looping, %d", result);
         AAudioServiceMessage message;
         if (mAudioEndpoint.readUpCommand(&message) != 1) {
             break; // no command this time, no problem
@@ -502,21 +490,26 @@
                                          int64_t timeoutNanoseconds)
 {
     aaudio_result_t result = AAUDIO_OK;
+    int32_t loopCount = 0;
     uint8_t* source = (uint8_t*)buffer;
     int64_t currentTimeNanos = AudioClock::getNanoseconds();
     int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
     int32_t framesLeft = numFrames;
-//    ALOGD("AudioStreamInternal::write(%p, %d) at time %08llu , mState = %d ------------------",
-//         buffer, numFrames, (unsigned long long) currentTimeNanos, mState);
+    //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::write(%p, %d) at time %08llu , mState = %s",
+    //      buffer, numFrames, (unsigned long long) currentTimeNanos,
+    //      AAudio_convertStreamStateToText(getState()));
 
     // Write until all the data has been written or until a timeout occurs.
     while (framesLeft > 0) {
+        //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::write() loop: framesLeft = %d, loopCount = %d  =====",
+        //      framesLeft, loopCount++);
         // The call to writeNow() will not block. It will just write as much as it can.
         int64_t wakeTimeNanos = 0;
         aaudio_result_t framesWritten = writeNow(source, framesLeft,
                                                currentTimeNanos, &wakeTimeNanos);
-//        ALOGD("AudioStreamInternal::write() writeNow() framesLeft = %d --> framesWritten = %d", framesLeft, framesWritten);
+        //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::write() loop: framesWritten = %d", framesWritten);
         if (framesWritten < 0) {
+            ALOGE("AudioStreamInternal::write() loop: writeNow returned %d", framesWritten);
             result = framesWritten;
             break;
         }
@@ -527,18 +520,19 @@
         if (timeoutNanoseconds == 0) {
             break; // don't block
         } else if (framesLeft > 0) {
-            //ALOGD("AudioStreamInternal:: original wakeTimeNanos %lld", (long long) wakeTimeNanos);
+            //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal:: original wakeTimeNanos %lld", (long long) wakeTimeNanos);
             // clip the wake time to something reasonable
             if (wakeTimeNanos < currentTimeNanos) {
                 wakeTimeNanos = currentTimeNanos;
             }
             if (wakeTimeNanos > deadlineNanos) {
                 // If we time out, just return the framesWritten so far.
-                ALOGE("AudioStreamInternal::write(): timed out after %lld nanos", (long long) timeoutNanoseconds);
+                ALOGE("AudioStreamInternal::write(): timed out after %lld nanos",
+                      (long long) timeoutNanoseconds);
                 break;
             }
 
-            //ALOGD("AudioStreamInternal:: sleep until %lld, dur = %lld", (long long) wakeTimeNanos,
+            //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal:: sleep until %lld, dur = %lld", (long long) wakeTimeNanos,
             //        (long long) (wakeTimeNanos - currentTimeNanos));
             AudioClock::sleepForNanos(wakeTimeNanos - currentTimeNanos);
             currentTimeNanos = AudioClock::getNanoseconds();
@@ -546,43 +540,52 @@
     }
 
     // return error or framesWritten
+    //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::write() result = %d, framesLeft = %d, #%d",
+    //      result, framesLeft, loopCount);
+    (void) loopCount;
     return (result < 0) ? result : numFrames - framesLeft;
 }
 
 // Write as much data as we can without blocking.
 aaudio_result_t AudioStreamInternal::writeNow(const void *buffer, int32_t numFrames,
                                          int64_t currentNanoTime, int64_t *wakeTimePtr) {
+
+    //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNow(%p) - enter", buffer);
     {
         aaudio_result_t result = processCommands();
+        //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNow() - processCommands() returned %d", result);
         if (result != AAUDIO_OK) {
             return result;
         }
     }
 
     if (mAudioEndpoint.isOutputFreeRunning()) {
+        ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNow() - update read counter");
         // Update data queue based on the timing model.
         int64_t estimatedReadCounter = mClockModel.convertTimeToPosition(currentNanoTime);
         mAudioEndpoint.setDownDataReadCounter(estimatedReadCounter);
-        // If the read index passed the write index then consider it an underrun.
-        if (mAudioEndpoint.getFullFramesAvailable() < 0) {
-            mXRunCount++;
-        }
     }
     // TODO else query from endpoint cuz set by actual reader, maybe
 
-    // Write some data to the buffer.
-    int32_t framesWritten = mAudioEndpoint.writeDataNow(buffer, numFrames);
-    if (framesWritten > 0) {
-        incrementFramesWritten(framesWritten);
+    // If the read index passed the write index then consider it an underrun.
+    if (mAudioEndpoint.getFullFramesAvailable() < 0) {
+        mXRunCount++;
     }
-    //ALOGD("AudioStreamInternal::writeNow() - tried to write %d frames, wrote %d",
+
+    // Write some data to the buffer.
+    //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNow() - writeNowWithConversion(%d)", numFrames);
+    int32_t framesWritten = writeNowWithConversion(buffer, numFrames);
+    //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNow() - tried to write %d frames, wrote %d",
     //    numFrames, framesWritten);
 
     // Calculate an ideal time to wake up.
     if (wakeTimePtr != nullptr && framesWritten >= 0) {
         // By default wake up a few milliseconds from now.  // TODO review
-        int64_t wakeTime = currentNanoTime + (2 * AAUDIO_NANOS_PER_MILLISECOND);
-        switch (getState()) {
+        int64_t wakeTime = currentNanoTime + (1 * AAUDIO_NANOS_PER_MILLISECOND);
+        aaudio_stream_state_t state = getState();
+        //ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNow() - wakeTime based on %s",
+        //      AAudio_convertStreamStateToText(state));
+        switch (state) {
             case AAUDIO_STREAM_STATE_OPEN:
             case AAUDIO_STREAM_STATE_STARTING:
                 if (framesWritten != 0) {
@@ -607,13 +610,68 @@
         *wakeTimePtr = wakeTime;
 
     }
-//    ALOGD("AudioStreamInternal::writeNow finished: now = %llu, read# = %llu, wrote# = %llu",
+//    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNow finished: now = %llu, read# = %llu, wrote# = %llu",
 //         (unsigned long long)currentNanoTime,
 //         (unsigned long long)mAudioEndpoint.getDownDataReadCounter(),
 //         (unsigned long long)mAudioEndpoint.getDownDataWriteCounter());
     return framesWritten;
 }
 
+
+// TODO this function needs a major cleanup.
+aaudio_result_t AudioStreamInternal::writeNowWithConversion(const void *buffer,
+                                       int32_t numFrames) {
+    // ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNowWithConversion(%p, %d)", buffer, numFrames);
+    WrappingBuffer wrappingBuffer;
+    mAudioEndpoint.getEmptyRoomAvailable(&wrappingBuffer);
+    uint8_t *source = (uint8_t *) buffer;
+    int32_t framesLeft = numFrames;
+
+    mAudioEndpoint.getEmptyRoomAvailable(&wrappingBuffer);
+
+    // Read data in one or two parts.
+    int partIndex = 0;
+    while (framesLeft > 0 && partIndex < WrappingBuffer::SIZE) {
+        int32_t framesToWrite = framesLeft;
+        int32_t framesAvailable = wrappingBuffer.numFrames[partIndex];
+        if (framesAvailable > 0) {
+            if (framesToWrite > framesAvailable) {
+                framesToWrite = framesAvailable;
+            }
+            int32_t numBytes = getBytesPerFrame();
+            // TODO handle volume scaling
+            if (getFormat() == mDeviceFormat) {
+                // Copy straight through.
+                memcpy(wrappingBuffer.data[partIndex], source, numBytes);
+            } else if (getFormat() == AAUDIO_FORMAT_PCM_FLOAT
+                    && mDeviceFormat == AAUDIO_FORMAT_PCM_I16) {
+                // Data conversion.
+                AAudioConvert_floatToPcm16(
+                        (const float *) source,
+                        framesToWrite * getSamplesPerFrame(),
+                        (int16_t *) wrappingBuffer.data[partIndex]);
+            } else {
+                // TODO handle more conversions
+                ALOGE("AudioStreamInternal::writeNowWithConversion() unsupported formats: %d, %d",
+                      getFormat(), mDeviceFormat);
+                return AAUDIO_ERROR_UNEXPECTED_VALUE;
+            }
+
+            source += numBytes;
+            framesLeft -= framesToWrite;
+        }
+        partIndex++;
+    }
+    int32_t framesWritten = numFrames - framesLeft;
+    mAudioEndpoint.advanceWriteIndex(framesWritten);
+
+    if (framesWritten > 0) {
+        incrementFramesWritten(framesWritten);
+    }
+    // ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::writeNowWithConversion() returns %d", framesWritten);
+    return framesWritten;
+}
+
 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
     mClockModel.processTimestamp( position, time);
 }
@@ -654,7 +712,7 @@
     } else {
         mLastFramesRead = framesRead;
     }
-    ALOGD("AudioStreamInternal::getFramesRead() returns %lld", (long long)framesRead);
+    ALOGD_IF(ALOG_CONDITION, "AudioStreamInternal::getFramesRead() returns %lld", (long long)framesRead);
     return framesRead;
 }
 
diff --git a/media/libaaudio/src/client/AudioStreamInternal.h b/media/libaaudio/src/client/AudioStreamInternal.h
index 9a15a9b..1aa3b0f 100644
--- a/media/libaaudio/src/client/AudioStreamInternal.h
+++ b/media/libaaudio/src/client/AudioStreamInternal.h
@@ -26,6 +26,8 @@
 #include "client/AudioEndpoint.h"
 #include "core/AudioStream.h"
 
+#include "binding/AAudioServiceInterface.h"
+
 using android::sp;
 using android::IAAudioService;
 
@@ -35,52 +37,54 @@
 class AudioStreamInternal : public AudioStream {
 
 public:
-    AudioStreamInternal();
+    AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService = false);
     virtual ~AudioStreamInternal();
 
     // =========== Begin ABSTRACT methods ===========================
-    virtual aaudio_result_t requestStart() override;
+    aaudio_result_t requestStart() override;
 
-    virtual aaudio_result_t requestPause() override;
+    aaudio_result_t requestPause() override;
 
-    virtual aaudio_result_t requestFlush() override;
+    aaudio_result_t requestFlush() override;
 
-    virtual aaudio_result_t requestStop() override;
+    aaudio_result_t requestStop() override;
 
     // TODO use aaudio_clockid_t all the way down to AudioClock
-    virtual aaudio_result_t getTimestamp(clockid_t clockId,
+    aaudio_result_t getTimestamp(clockid_t clockId,
                                        int64_t *framePosition,
                                        int64_t *timeNanoseconds) override;
 
 
+
     virtual aaudio_result_t updateStateWhileWaiting() override;
+
     // =========== End ABSTRACT methods ===========================
 
-    virtual aaudio_result_t open(const AudioStreamBuilder &builder) override;
+    aaudio_result_t open(const AudioStreamBuilder &builder) override;
 
-    virtual aaudio_result_t close() override;
+    aaudio_result_t close() override;
 
-    virtual aaudio_result_t write(const void *buffer,
+    aaudio_result_t write(const void *buffer,
                              int32_t numFrames,
                              int64_t timeoutNanoseconds) override;
 
-    virtual aaudio_result_t setBufferSize(int32_t requestedFrames) override;
+    aaudio_result_t setBufferSize(int32_t requestedFrames) override;
 
-    virtual int32_t getBufferSize() const override;
+    int32_t getBufferSize() const override;
 
-    virtual int32_t getBufferCapacity() const override;
+    int32_t getBufferCapacity() const override;
 
-    virtual int32_t getFramesPerBurst() const override;
+    int32_t getFramesPerBurst() const override;
 
-    virtual int64_t getFramesRead() override;
+    int64_t getFramesRead() override;
 
-    virtual int32_t getXRunCount() const override {
+    int32_t getXRunCount() const override {
         return mXRunCount;
     }
 
-    virtual aaudio_result_t registerThread() override;
+    aaudio_result_t registerThread() override;
 
-    virtual aaudio_result_t unregisterThread() override;
+    aaudio_result_t unregisterThread() override;
 
     // Called internally from 'C'
     void *callbackLoop();
@@ -100,10 +104,10 @@
  *
  * @return the number of frames written or a negative error code.
  */
-    virtual aaudio_result_t writeNow(const void *buffer,
-                                int32_t numFrames,
-                                int64_t currentTimeNanos,
-                                int64_t *wakeTimePtr);
+    aaudio_result_t writeNow(const void *buffer,
+                                     int32_t numFrames,
+                                     int64_t currentTimeNanos,
+                                     int64_t *wakeTimePtr);
 
     void onFlushFromServer();
 
@@ -115,19 +119,41 @@
     int64_t calculateReasonableTimeout(int32_t framesPerOperation);
 
 private:
-    IsochronousClockModel    mClockModel;
-    AudioEndpoint            mAudioEndpoint;
-    aaudio_handle_t          mServiceStreamHandle;
-    EndpointDescriptor       mEndpointDescriptor;
+    /*
+     * Asynchronous write with data conversion.
+     * @param buffer
+     * @param numFrames
+     * @return fdrames written or negative error
+     */
+    aaudio_result_t writeNowWithConversion(const void *buffer,
+                                     int32_t numFrames);
+    void processTimestamp(uint64_t position, int64_t time);
+
+    // Adjust timing model based on timestamp from service.
+
+    IsochronousClockModel    mClockModel;      // timing model for chasing the HAL
+    AudioEndpoint            mAudioEndpoint;   // sink for writes
+    aaudio_handle_t          mServiceStreamHandle; // opaque handle returned from service
+
+    AudioEndpointParcelable  mEndPointParcelable; // description of the buffers filled by service
+    EndpointDescriptor       mEndpointDescriptor; // buffer description with resolved addresses
+
+    aaudio_audio_format_t    mDeviceFormat = AAUDIO_FORMAT_UNSPECIFIED;
+
     uint8_t                 *mCallbackBuffer = nullptr;
     int32_t                  mCallbackFrames = 0;
 
     // Offset from underlying frame position.
-    int64_t                  mFramesOffsetFromService = 0;
-    int64_t                  mLastFramesRead = 0;
-    int32_t                  mFramesPerBurst;
-    int32_t                  mXRunCount = 0;
-    void processTimestamp(uint64_t position, int64_t time);
+    int64_t                  mFramesOffsetFromService = 0; // offset for timestamps
+    int64_t                  mLastFramesRead = 0; // used to prevent retrograde motion
+    int32_t                  mFramesPerBurst;     // frames per HAL transfer
+    int32_t                  mXRunCount = 0;      // how many underrun events?
+    float                    mVolume = 1.0;       // volume that the server told us to use
+
+    AAudioServiceInterface  &mServiceInterface;   // abstract interface to the service
+
+    // The service uses this for SHARED mode.
+    bool                     mInService = false;  // Are running in the client or the service?
 };
 
 } /* namespace aaudio */