Revert "audio policy for concurrent capture."
This reverts commit 4b2fcd8abf90b1bd95539f9f4ef2ac39ce9e2df1.
Bug:26841909
Change-Id: Ifc74b195394b9fb3f73d33455ad061bd896d5331
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.h b/services/audiopolicy/managerdefault/AudioPolicyManager.h
index a9f597f..18d03b0 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.h
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.h
@@ -139,8 +139,7 @@
// indicates to the audio policy manager that the input starts being used.
virtual status_t startInput(audio_io_handle_t input,
- audio_session_t session,
- concurrency_type__mask_t *concurrency);
+ audio_session_t session);
// indicates to the audio policy manager that the input stops being used.
virtual status_t stopInput(audio_io_handle_t input,
@@ -410,7 +409,7 @@
void updateDevicesAndOutputs();
// selects the most appropriate device on input for current state
- audio_devices_t getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);
+ audio_devices_t getNewInputDevice(audio_io_handle_t input);
virtual uint32_t getMaxEffectsCpuLoad()
{
@@ -510,8 +509,6 @@
void clearAudioSources(uid_t uid);
- bool isConcurentCaptureAllowed(const sp<AudioInputDescriptor>& inputDesc,
- const sp<AudioSession>& audioSession);
uid_t mUidCached;
AudioPolicyClientInterface *mpClientInterface; // audio policy client interface