Revert "audio policy for concurrent capture."

This reverts commit 4b2fcd8abf90b1bd95539f9f4ef2ac39ce9e2df1.

Bug:26841909

Change-Id: Ifc74b195394b9fb3f73d33455ad061bd896d5331
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.h b/services/audiopolicy/managerdefault/AudioPolicyManager.h
index a9f597f..18d03b0 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.h
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.h
@@ -139,8 +139,7 @@
 
         // indicates to the audio policy manager that the input starts being used.
         virtual status_t startInput(audio_io_handle_t input,
-                                    audio_session_t session,
-                                    concurrency_type__mask_t *concurrency);
+                                    audio_session_t session);
 
         // indicates to the audio policy manager that the input stops being used.
         virtual status_t stopInput(audio_io_handle_t input,
@@ -410,7 +409,7 @@
         void updateDevicesAndOutputs();
 
         // selects the most appropriate device on input for current state
-        audio_devices_t getNewInputDevice(const sp<AudioInputDescriptor>& inputDesc);
+        audio_devices_t getNewInputDevice(audio_io_handle_t input);
 
         virtual uint32_t getMaxEffectsCpuLoad()
         {
@@ -510,8 +509,6 @@
 
         void clearAudioSources(uid_t uid);
 
-        bool isConcurentCaptureAllowed(const sp<AudioInputDescriptor>& inputDesc,
-                const sp<AudioSession>& audioSession);
 
         uid_t mUidCached;
         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface