Revert "audio policy for concurrent capture."
This reverts commit 4b2fcd8abf90b1bd95539f9f4ef2ac39ce9e2df1.
Bug:26841909
Change-Id: Ifc74b195394b9fb3f73d33455ad061bd896d5331
diff --git a/services/audiopolicy/service/AudioPolicyEffects.cpp b/services/audiopolicy/service/AudioPolicyEffects.cpp
index eed545e..f6f8276 100644
--- a/services/audiopolicy/service/AudioPolicyEffects.cpp
+++ b/services/audiopolicy/service/AudioPolicyEffects.cpp
@@ -57,11 +57,11 @@
}
mInputSources.clear();
- for (i = 0; i < mInputSessions.size(); i++) {
- mInputSessions.valueAt(i)->mEffects.clear();
- delete mInputSessions.valueAt(i);
+ for (i = 0; i < mInputs.size(); i++) {
+ mInputs.valueAt(i)->mEffects.clear();
+ delete mInputs.valueAt(i);
}
- mInputSessions.clear();
+ mInputs.clear();
// release audio output processing resources
for (i = 0; i < mOutputStreams.size(); i++) {
@@ -79,7 +79,7 @@
status_t AudioPolicyEffects::addInputEffects(audio_io_handle_t input,
audio_source_t inputSource,
- audio_session_t audioSession)
+ int audioSession)
{
status_t status = NO_ERROR;
@@ -93,19 +93,19 @@
ALOGV("addInputEffects(): no processing needs to be attached to this source");
return status;
}
- ssize_t idx = mInputSessions.indexOfKey(audioSession);
- EffectVector *sessionDesc;
+ ssize_t idx = mInputs.indexOfKey(input);
+ EffectVector *inputDesc;
if (idx < 0) {
- sessionDesc = new EffectVector(audioSession);
- mInputSessions.add(audioSession, sessionDesc);
+ inputDesc = new EffectVector(audioSession);
+ mInputs.add(input, inputDesc);
} else {
// EffectVector is existing and we just need to increase ref count
- sessionDesc = mInputSessions.valueAt(idx);
+ inputDesc = mInputs.valueAt(idx);
}
- sessionDesc->mRefCount++;
+ inputDesc->mRefCount++;
- ALOGV("addInputEffects(): input: %d, refCount: %d", input, sessionDesc->mRefCount);
- if (sessionDesc->mRefCount == 1) {
+ ALOGV("addInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+ if (inputDesc->mRefCount == 1) {
Vector <EffectDesc *> effects = mInputSources.valueAt(index)->mEffects;
for (size_t i = 0; i < effects.size(); i++) {
EffectDesc *effect = effects[i];
@@ -123,37 +123,36 @@
}
ALOGV("addInputEffects(): added Fx %s on source: %d",
effect->mName, (int32_t)aliasSource);
- sessionDesc->mEffects.add(fx);
+ inputDesc->mEffects.add(fx);
}
- sessionDesc->setProcessorEnabled(true);
+ inputDesc->setProcessorEnabled(true);
}
return status;
}
-status_t AudioPolicyEffects::releaseInputEffects(audio_io_handle_t input,
- audio_session_t audioSession)
+status_t AudioPolicyEffects::releaseInputEffects(audio_io_handle_t input)
{
status_t status = NO_ERROR;
Mutex::Autolock _l(mLock);
- ssize_t index = mInputSessions.indexOfKey(audioSession);
+ ssize_t index = mInputs.indexOfKey(input);
if (index < 0) {
return status;
}
- EffectVector *sessionDesc = mInputSessions.valueAt(index);
- sessionDesc->mRefCount--;
- ALOGV("releaseInputEffects(): input: %d, refCount: %d", input, sessionDesc->mRefCount);
- if (sessionDesc->mRefCount == 0) {
- sessionDesc->setProcessorEnabled(false);
- delete sessionDesc;
- mInputSessions.removeItemsAt(index);
+ EffectVector *inputDesc = mInputs.valueAt(index);
+ inputDesc->mRefCount--;
+ ALOGV("releaseInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+ if (inputDesc->mRefCount == 0) {
+ inputDesc->setProcessorEnabled(false);
+ delete inputDesc;
+ mInputs.removeItemsAt(index);
ALOGV("releaseInputEffects(): all effects released");
}
return status;
}
-status_t AudioPolicyEffects::queryDefaultInputEffects(audio_session_t audioSession,
+status_t AudioPolicyEffects::queryDefaultInputEffects(int audioSession,
effect_descriptor_t *descriptors,
uint32_t *count)
{
@@ -161,16 +160,16 @@
Mutex::Autolock _l(mLock);
size_t index;
- for (index = 0; index < mInputSessions.size(); index++) {
- if (mInputSessions.valueAt(index)->mSessionId == audioSession) {
+ for (index = 0; index < mInputs.size(); index++) {
+ if (mInputs.valueAt(index)->mSessionId == audioSession) {
break;
}
}
- if (index == mInputSessions.size()) {
+ if (index == mInputs.size()) {
*count = 0;
return BAD_VALUE;
}
- Vector< sp<AudioEffect> > effects = mInputSessions.valueAt(index)->mEffects;
+ Vector< sp<AudioEffect> > effects = mInputs.valueAt(index)->mEffects;
for (size_t i = 0; i < effects.size(); i++) {
effect_descriptor_t desc = effects[i]->descriptor();
@@ -186,7 +185,7 @@
}
-status_t AudioPolicyEffects::queryDefaultOutputSessionEffects(audio_session_t audioSession,
+status_t AudioPolicyEffects::queryDefaultOutputSessionEffects(int audioSession,
effect_descriptor_t *descriptors,
uint32_t *count)
{
@@ -221,7 +220,7 @@
status_t AudioPolicyEffects::addOutputSessionEffects(audio_io_handle_t output,
audio_stream_type_t stream,
- audio_session_t audioSession)
+ int audioSession)
{
status_t status = NO_ERROR;
@@ -276,7 +275,7 @@
status_t AudioPolicyEffects::releaseOutputSessionEffects(audio_io_handle_t output,
audio_stream_type_t stream,
- audio_session_t audioSession)
+ int audioSession)
{
status_t status = NO_ERROR;
(void) output; // argument not used for now