Fixed several audio effects problems.
- Fixed constant inversions in AudioEffect.java
- Do not return error when enabling an already enabled effect
- Update cached effect state in native AudioEffect class when effect is enabled/disabled by command() method
- Remove click when restarting effect during disable sequence
- Fixed problem in master mute management when volume control is delegated to effect.
Change-Id: I6df4ce9fcc54fdc7345df858f639d20d802d6712
diff --git a/media/libmedia/AudioEffect.cpp b/media/libmedia/AudioEffect.cpp
index 3cdf48a..0f3e245 100644
--- a/media/libmedia/AudioEffect.cpp
+++ b/media/libmedia/AudioEffect.cpp
@@ -218,7 +218,7 @@
return mIEffect->disable();
}
}
- return INVALID_OPERATION;
+ return NO_ERROR;
}
status_t AudioEffect::command(uint32_t cmdCode,
@@ -231,7 +231,22 @@
return INVALID_OPERATION;
}
- return mIEffect->command(cmdCode, cmdSize, cmdData, replySize, replyData);
+ status_t status = mIEffect->command(cmdCode, cmdSize, cmdData, replySize, replyData);
+ if (status != NO_ERROR) {
+ return status;
+ }
+ status = *(status_t *)replyData;
+ if (status != NO_ERROR) {
+ return status;
+ }
+
+ if (cmdCode == EFFECT_CMD_ENABLE) {
+ android_atomic_or(1, &mEnabled);
+ }
+ if (cmdCode == EFFECT_CMD_DISABLE) {
+ android_atomic_and(~1, &mEnabled);
+ }
+ return status;
}
@@ -347,7 +362,11 @@
{
LOGV("enableStatusChanged %p enabled %d mCbf %p", this, enabled, mCbf);
if (mStatus == ALREADY_EXISTS) {
- mEnabled = enabled;
+ if (enabled) {
+ android_atomic_or(1, &mEnabled);
+ } else {
+ android_atomic_and(~1, &mEnabled);
+ }
if (mCbf) {
mCbf(EVENT_ENABLE_STATUS_CHANGED, mUserData, &enabled);
}
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index 252b42a..1c7faa4 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -1696,7 +1696,10 @@
// Delegate master volume control to effect in output mix effect chain if needed
sp<EffectChain> chain = getEffectChain_l(AudioSystem::SESSION_OUTPUT_MIX);
if (chain != 0) {
- uint32_t v = (uint32_t)(masterVolume * (1 << 24));
+ uint32_t v = 0;
+ if (!masterMute) {
+ v = (uint32_t)(masterVolume * (1 << 24));
+ }
chain->setVolume_l(&v, &v);
masterVolume = (float)((v + (1 << 23)) >> 24);
chain.clear();
@@ -1750,7 +1753,7 @@
// compute volume for this track
int16_t left, right, aux;
- if (track->isMuted() || masterMute || track->isPausing() ||
+ if (track->isMuted() || track->isPausing() ||
mStreamTypes[track->type()].mute) {
left = right = aux = 0;
if (track->isPausing()) {
@@ -5351,7 +5354,7 @@
return;
}
- if (mState == ACTIVE || mState == STOPPING || mState == STOPPED) {
+ if (mState == ACTIVE || mState == STOPPING || mState == STOPPED || mState == RESTART) {
// do 32 bit to 16 bit conversion for auxiliary effect input buffer
if ((mDescriptor.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
AudioMixer::ditherAndClamp(mConfig.inputCfg.buffer.s32,
@@ -6032,8 +6035,8 @@
AudioFlinger::EffectChain::EffectChain(const wp<ThreadBase>& wThread,
int sessionId)
: mThread(wThread), mSessionId(sessionId), mActiveTrackCnt(0), mOwnInBuffer(false),
- mVolumeCtrlIdx(-1), mLeftVolume(0), mRightVolume(0),
- mNewLeftVolume(0), mNewRightVolume(0)
+ mVolumeCtrlIdx(-1), mLeftVolume(UINT_MAX), mRightVolume(UINT_MAX),
+ mNewLeftVolume(UINT_MAX), mNewRightVolume(UINT_MAX)
{
mStrategy = AudioSystem::getStrategyForStream(AudioSystem::MUSIC);
}