Line length 100

Change-Id: Ib28fd7b9ce951a6933f006e7f8812ba617625530
diff --git a/services/audioflinger/AudioMixer.h b/services/audioflinger/AudioMixer.h
index e60a298..fd21fda 100644
--- a/services/audioflinger/AudioMixer.h
+++ b/services/audioflinger/AudioMixer.h
@@ -146,7 +146,8 @@
     struct track_t;
     class DownmixerBufferProvider;
 
-    typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp, int32_t* aux);
+    typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp,
+                           int32_t* aux);
     static const int BLOCKSIZE = 16; // 4 cache lines
 
     struct track_t {
@@ -261,12 +262,17 @@
     static status_t prepareTrackForDownmix(track_t* pTrack, int trackNum);
     static void unprepareTrackForDownmix(track_t* pTrack, int trackName);
 
-    static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
+    static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp,
+            int32_t* aux);
     static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
-    static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
-    static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
-    static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
-    static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
+    static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp,
+            int32_t* aux);
+    static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp,
+            int32_t* aux);
+    static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp,
+            int32_t* aux);
+    static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp,
+            int32_t* aux);
 
     static void process__validate(state_t* state, int64_t pts);
     static void process__nop(state_t* state, int64_t pts);