aaudio: lower latency using MMAP capture
MMAP can be enabled by setting system properties.
Bug: 38267780
Test: input_monitor.cpp
Change-Id: I5e86fd1d9baef4fe59837ccbca7971acbb54d8b5
Signed-off-by: Phil Burk <philburk@google.com>
diff --git a/services/oboeservice/AAudioServiceEndpointCapture.cpp b/services/oboeservice/AAudioServiceEndpointCapture.cpp
new file mode 100644
index 0000000..b7b42b4
--- /dev/null
+++ b/services/oboeservice/AAudioServiceEndpointCapture.cpp
@@ -0,0 +1,100 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AAudioService"
+//#define LOG_NDEBUG 0
+#include <utils/Log.h>
+
+#include <assert.h>
+#include <map>
+#include <mutex>
+#include <utils/Singleton.h>
+
+#include "AAudioEndpointManager.h"
+#include "AAudioServiceEndpoint.h"
+
+#include "core/AudioStreamBuilder.h"
+#include "AAudioServiceEndpoint.h"
+#include "AAudioServiceStreamShared.h"
+#include "AAudioServiceEndpointCapture.h"
+
+using namespace android; // TODO just import names needed
+using namespace aaudio; // TODO just import names needed
+
+AAudioServiceEndpointCapture::AAudioServiceEndpointCapture(AAudioService &audioService)
+ : mStreamInternalCapture(audioService, true) {
+}
+
+AAudioServiceEndpointCapture::~AAudioServiceEndpointCapture() {
+ delete mDistributionBuffer;
+}
+
+aaudio_result_t AAudioServiceEndpointCapture::open(int32_t deviceId) {
+ aaudio_result_t result = AAudioServiceEndpoint::open(deviceId);
+ if (result == AAUDIO_OK) {
+ delete mDistributionBuffer;
+ int distributionBufferSizeBytes = getStreamInternal()->getFramesPerBurst()
+ * getStreamInternal()->getBytesPerFrame();
+ mDistributionBuffer = new uint8_t[distributionBufferSizeBytes];
+ }
+ return result;
+}
+
+// Read data from the shared MMAP stream and then distribute it to the client streams.
+void *AAudioServiceEndpointCapture::callbackLoop() {
+ ALOGD("AAudioServiceEndpointCapture(): callbackLoop() entering");
+ int32_t underflowCount = 0;
+
+ aaudio_result_t result = getStreamInternal()->requestStart();
+
+ int64_t timeoutNanos = getStreamInternal()->calculateReasonableTimeout();
+
+ // result might be a frame count
+ while (mCallbackEnabled.load() && getStreamInternal()->isActive() && (result >= 0)) {
+ // Read audio data from stream using a blocking read.
+ result = getStreamInternal()->read(mDistributionBuffer, getFramesPerBurst(), timeoutNanos);
+ if (result == AAUDIO_ERROR_DISCONNECTED) {
+ disconnectRegisteredStreams();
+ break;
+ } else if (result != getFramesPerBurst()) {
+ ALOGW("AAudioServiceEndpointCapture(): callbackLoop() read %d / %d",
+ result, getFramesPerBurst());
+ break;
+ }
+
+ // Distribute data to each active stream.
+ { // use lock guard
+ //ALOGD("AAudioServiceEndpointCapture(): try to lock()");
+ std::lock_guard <std::mutex> lock(mLockStreams);
+ //ALOGD("AAudioServiceEndpointCapture(): got lock()");
+ for (AAudioServiceStreamShared *sharedStream : mRunningStreams) {
+ FifoBuffer *fifo = sharedStream->getDataFifoBuffer();
+ if (fifo->getFifoControllerBase()->getEmptyFramesAvailable() <
+ getFramesPerBurst()) {
+ underflowCount++;
+ } else {
+ fifo->write(mDistributionBuffer, getFramesPerBurst());
+ }
+ sharedStream->markTransferTime(AudioClock::getNanoseconds());
+ }
+ }
+ }
+
+ result = getStreamInternal()->requestStop();
+
+ ALOGD("AAudioServiceEndpointCapture(): callbackLoop() exiting, %d underflows", underflowCount);
+ return NULL; // TODO review
+}