auto import from //depot/cupcake/@135843
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
new file mode 100644
index 0000000..63dfc3b
--- /dev/null
+++ b/media/libmedia/AudioSystem.cpp
@@ -0,0 +1,383 @@
+/*
+ * Copyright (C) 2006-2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioSystem"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include <utils/IServiceManager.h>
+#include <media/AudioSystem.h>
+#include <math.h>
+
+namespace android {
+
+// client singleton for AudioFlinger binder interface
+Mutex AudioSystem::gLock;
+sp<IAudioFlinger> AudioSystem::gAudioFlinger;
+sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient;
+audio_error_callback AudioSystem::gAudioErrorCallback = NULL;
+// Cached values
+int AudioSystem::gOutSamplingRate[NUM_AUDIO_OUTPUT_TYPES];
+int AudioSystem::gOutFrameCount[NUM_AUDIO_OUTPUT_TYPES];
+uint32_t AudioSystem::gOutLatency[NUM_AUDIO_OUTPUT_TYPES];
+bool AudioSystem::gA2dpEnabled;
+// Cached values for recording queries
+uint32_t AudioSystem::gPrevInSamplingRate = 16000;
+int AudioSystem::gPrevInFormat = AudioSystem::PCM_16_BIT;
+int AudioSystem::gPrevInChannelCount = 1;
+size_t AudioSystem::gInBuffSize = 0;
+
+
+// establish binder interface to AudioFlinger service
+const sp<IAudioFlinger>& AudioSystem::get_audio_flinger()
+{
+    Mutex::Autolock _l(gLock);
+    if (gAudioFlinger.get() == 0) {
+        sp<IServiceManager> sm = defaultServiceManager();
+        sp<IBinder> binder;
+        do {
+            binder = sm->getService(String16("media.audio_flinger"));
+            if (binder != 0)
+                break;
+            LOGW("AudioFlinger not published, waiting...");
+            usleep(500000); // 0.5 s
+        } while(true);
+        if (gAudioFlingerClient == NULL) {
+            gAudioFlingerClient = new AudioFlingerClient();
+        } else {
+            if (gAudioErrorCallback) {
+                gAudioErrorCallback(NO_ERROR);
+            }
+         }
+        binder->linkToDeath(gAudioFlingerClient);
+        gAudioFlinger = interface_cast<IAudioFlinger>(binder);
+        gAudioFlinger->registerClient(gAudioFlingerClient);
+        // Cache frequently accessed parameters 
+        for (int output = 0; output < NUM_AUDIO_OUTPUT_TYPES; output++) {
+            gOutFrameCount[output] = (int)gAudioFlinger->frameCount(output);
+            gOutSamplingRate[output] = (int)gAudioFlinger->sampleRate(output);
+            gOutLatency[output] = gAudioFlinger->latency(output);
+        }
+        gA2dpEnabled = gAudioFlinger->isA2dpEnabled();
+    }
+    LOGE_IF(gAudioFlinger==0, "no AudioFlinger!?");
+    return gAudioFlinger;
+}
+
+// routing helper functions
+status_t AudioSystem::speakerphone(bool state) {
+    uint32_t routes = state ? ROUTE_SPEAKER : ROUTE_EARPIECE;
+    return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
+}
+
+status_t AudioSystem::isSpeakerphoneOn(bool* state) {
+    uint32_t routes = 0;
+    status_t s = getRouting(MODE_IN_CALL, &routes);
+    *state = !!(routes & ROUTE_SPEAKER);
+    return s;
+}
+
+status_t AudioSystem::bluetoothSco(bool state) {
+    uint32_t mask = ROUTE_BLUETOOTH_SCO;
+    uint32_t routes = state ? mask : ROUTE_EARPIECE;
+    return setRouting(MODE_IN_CALL, routes, ROUTE_ALL);
+}
+
+status_t AudioSystem::isBluetoothScoOn(bool* state) {
+    uint32_t routes = 0;
+    status_t s = getRouting(MODE_IN_CALL, &routes);
+    *state = !!(routes & ROUTE_BLUETOOTH_SCO);
+    return s;
+}
+
+status_t AudioSystem::muteMicrophone(bool state) {
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    return af->setMicMute(state);
+}
+
+status_t AudioSystem::isMicrophoneMuted(bool* state) {
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    *state = af->getMicMute();
+    return NO_ERROR;
+}
+
+status_t AudioSystem::setMasterVolume(float value)
+{
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    af->setMasterVolume(value);
+    return NO_ERROR;
+}
+
+status_t AudioSystem::setMasterMute(bool mute)
+{
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    af->setMasterMute(mute);
+    return NO_ERROR;
+}
+
+status_t AudioSystem::getMasterVolume(float* volume)
+{
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    *volume = af->masterVolume();
+    return NO_ERROR;
+}
+
+status_t AudioSystem::getMasterMute(bool* mute)
+{
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    *mute = af->masterMute();
+    return NO_ERROR;
+}
+
+status_t AudioSystem::setStreamVolume(int stream, float value)
+{
+    if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    af->setStreamVolume(stream, value);
+    return NO_ERROR;
+}
+
+status_t AudioSystem::setStreamMute(int stream, bool mute)
+{
+    if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    af->setStreamMute(stream, mute);
+    return NO_ERROR;
+}
+
+status_t AudioSystem::getStreamVolume(int stream, float* volume)
+{
+    if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    *volume = af->streamVolume(stream);
+    return NO_ERROR;
+}
+
+status_t AudioSystem::getStreamMute(int stream, bool* mute)
+{
+    if (uint32_t(stream) >= NUM_STREAM_TYPES) return BAD_VALUE;
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    *mute = af->streamMute(stream);
+    return NO_ERROR;
+}
+
+status_t AudioSystem::setMode(int mode)
+{
+    if (mode >= NUM_MODES) return BAD_VALUE;
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    return af->setMode(mode);
+}
+
+status_t AudioSystem::getMode(int* mode)
+{
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    *mode = af->getMode();
+    return NO_ERROR;
+}
+
+status_t AudioSystem::setRouting(int mode, uint32_t routes, uint32_t mask)
+{
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    return af->setRouting(mode, routes, mask);
+}
+
+status_t AudioSystem::getRouting(int mode, uint32_t* routes)
+{
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    uint32_t r = af->getRouting(mode);
+    *routes = r;
+    return NO_ERROR;
+}
+
+status_t AudioSystem::isMusicActive(bool* state) {
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    *state = af->isMusicActive();
+    return NO_ERROR;
+}
+
+// Temporary interface, do not use
+// TODO: Replace with a more generic key:value get/set mechanism
+status_t AudioSystem::setParameter(const char* key, const char* value) {
+    const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+    if (af == 0) return PERMISSION_DENIED;
+    return af->setParameter(key, value);
+}
+
+// convert volume steps to natural log scale
+
+// change this value to change volume scaling
+static const float dBPerStep = 0.5f;
+// shouldn't need to touch these
+static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f;
+static const float dBConvertInverse = 1.0f / dBConvert;
+
+float AudioSystem::linearToLog(int volume)
+{
+    // float v = volume ? exp(float(100 - volume) * dBConvert) : 0;
+    // LOGD("linearToLog(%d)=%f", volume, v);
+    // return v;
+    return volume ? exp(float(100 - volume) * dBConvert) : 0;
+}
+
+int AudioSystem::logToLinear(float volume)
+{
+    // int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
+    // LOGD("logTolinear(%d)=%f", v, volume);
+    // return v;
+    return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
+}
+
+status_t AudioSystem::getOutputSamplingRate(int* samplingRate, int streamType)
+{
+    int output = getOutput(streamType);
+
+    if (gOutSamplingRate[output] == 0) {
+        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+        if (af == 0) return PERMISSION_DENIED;
+        // gOutSamplingRate is updated by get_audio_flinger()
+    }
+    LOGV("getOutputSamplingRate() streamType %d, output %d, sampling rate %d", streamType, output, gOutSamplingRate[output]);
+    *samplingRate = gOutSamplingRate[output];
+    
+    return NO_ERROR;
+}
+
+status_t AudioSystem::getOutputFrameCount(int* frameCount, int streamType)
+{
+    int output = getOutput(streamType);
+
+    if (gOutFrameCount[output] == 0) {
+        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+        if (af == 0) return PERMISSION_DENIED;
+        // gOutFrameCount is updated by get_audio_flinger()
+    }
+    LOGV("getOutputFrameCount() streamType %d, output %d, frame count %d", streamType, output, gOutFrameCount[output]);
+
+    *frameCount = gOutFrameCount[output];
+    return NO_ERROR;
+}
+
+status_t AudioSystem::getOutputLatency(uint32_t* latency, int streamType)
+{
+    int output = getOutput(streamType);
+
+    if (gOutLatency[output] == 0) {
+        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+        if (af == 0) return PERMISSION_DENIED;
+        // gOutLatency is updated by get_audio_flinger()
+    }
+    LOGV("getOutputLatency() streamType %d, output %d, latency %d", streamType, output, gOutLatency[output]);
+
+    *latency = gOutLatency[output];
+    
+    return NO_ERROR;
+}
+
+status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, int format, int channelCount, 
+    size_t* buffSize)
+{
+    // Do we have a stale gInBufferSize or are we requesting the input buffer size for new values
+    if ((gInBuffSize == 0) || (sampleRate != gPrevInSamplingRate) || (format != gPrevInFormat) 
+        || (channelCount != gPrevInChannelCount)) {
+        // save the request params
+        gPrevInSamplingRate = sampleRate;
+        gPrevInFormat = format; 
+        gPrevInChannelCount = channelCount;
+
+        gInBuffSize = 0;
+        const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
+        if (af == 0) {
+            return PERMISSION_DENIED;
+        }
+        gInBuffSize = af->getInputBufferSize(sampleRate, format, channelCount);
+    } 
+    *buffSize = gInBuffSize;
+    
+    return NO_ERROR;
+}
+
+// ---------------------------------------------------------------------------
+
+void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who) {   
+    Mutex::Autolock _l(AudioSystem::gLock);
+    AudioSystem::gAudioFlinger.clear();
+
+    for (int output = 0; output < NUM_AUDIO_OUTPUT_TYPES; output++) {
+        gOutFrameCount[output] = 0;
+        gOutSamplingRate[output] = 0;
+        gOutLatency[output] = 0;
+    }
+    AudioSystem::gInBuffSize = 0;
+
+    if (gAudioErrorCallback) {
+        gAudioErrorCallback(DEAD_OBJECT);
+    }
+    LOGW("AudioFlinger server died!");
+}
+
+void AudioSystem::AudioFlingerClient::a2dpEnabledChanged(bool enabled) {
+    gA2dpEnabled = enabled;        
+    LOGV("AudioFlinger A2DP enabled status changed! %d", enabled);
+}
+
+void AudioSystem::setErrorCallback(audio_error_callback cb) {
+    Mutex::Autolock _l(AudioSystem::gLock);
+    gAudioErrorCallback = cb;
+}
+
+int AudioSystem::getOutput(int streamType)
+{  
+    if (streamType == DEFAULT) {
+        streamType = MUSIC;
+    }
+    if (gA2dpEnabled && routedToA2dpOutput(streamType)) {
+        return AUDIO_OUTPUT_A2DP;
+    } else {
+        return AUDIO_OUTPUT_HARDWARE;
+    }
+}
+
+bool AudioSystem::routedToA2dpOutput(int streamType) {
+    switch(streamType) {
+    case MUSIC:
+    case VOICE_CALL:
+    case BLUETOOTH_SCO:
+    case SYSTEM:
+        return true;
+    default:
+        return false;
+    }
+}
+
+
+
+}; // namespace android
+