Rename ISurfaceTexture and SurfaceTexture
The C++ class names don't match what the classes do, so rename
ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to
GLConsumer.
Bug 7736700
Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
diff --git a/include/camera/Camera.h b/include/camera/Camera.h
index 234e165..43dae1c 100644
--- a/include/camera/Camera.h
+++ b/include/camera/Camera.h
@@ -18,7 +18,7 @@
#define ANDROID_HARDWARE_CAMERA_H
#include <utils/Timers.h>
-#include <gui/ISurfaceTexture.h>
+#include <gui/IGraphicBufferProducer.h>
#include <system/camera.h>
#include <camera/ICameraClient.h>
#include <camera/ICameraRecordingProxy.h>
@@ -86,8 +86,8 @@
// pass the buffered Surface to the camera service
status_t setPreviewDisplay(const sp<Surface>& surface);
- // pass the buffered ISurfaceTexture to the camera service
- status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture);
+ // pass the buffered IGraphicBufferProducer to the camera service
+ status_t setPreviewTexture(const sp<IGraphicBufferProducer>& bufferProducer);
// start preview mode, must call setPreviewDisplay first
status_t startPreview();